210°

Editorial: Gun Control and Video Game Violence

Nate was still fired up about the gun control and violence issues surrounding video games from last week and he wanted to get the word out.

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Sharodan4122d ago

What bothers me the most is that they don't even really try to build a solid argument. Violence happens? "Video games. Because there's violence." Diversionary tactic is right!

lfclee4122d ago

Alot of people try to find scape goats , like saying video games make people shot people what aloud of bull !

imXify4122d ago

This whole thing about gun control is stupid at 400%. Ban cigaretts first, it kills people 40 times more than guns.

aliengmr4121d ago

What's stupid is the complete misunderstanding of the 2nd amendment.

But it doesn't matter anyway. Nobody is coming after peoples guns and Congress has its collective head so far up its a** that nothing will get done anyway.

Games are considered protected speech so nothing will happen to them either.

At the end of the day, nothing will change.

ATi_Elite4121d ago

Gun control = using two hands and proper stance to steady the weapon.

Video Game violence = animated fictional polygon images that EVERYONE know is not real.

This article = didn't read it cause I'm sure it's more BullCRAP

Also NO ONE plays more Video Games than South Korea and they have NO Video Game violenc issues.

Why cause they are not stupid to blame violence on Video games for one and for two their society is not as SCREWED up as the USA. People with mental problems get help over there where as over here they just get laughed at and pushed aside until they snap.

nhales804121d ago

Interesting that you didn't read it as it seems to be right inline with what you are saying.

90°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

-Foxtrot1h ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188134m ago(Edited 30m ago)

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z27m ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

thorstein1h ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

90°

Is Vindictus: Defying Fate the Next Big Thing in Role-Playing Games?

Asura Kagawa from NoobFeed writes - Vindictus: Defying Fate is the upcoming action RPG game by NEXON, and it has the potential to have a significant impact on the action role-playing genre. Expanding upon the immense universe of its 2010 predecessor Vindictus, this installment is being developed using state-of-the-art Unreal Engine 5, ensuring an immersive and graphically stunning experience.

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noobfeed.com
90°

The Holy Gosh Darn: Ozan Drøsdal Talks Dialogue Skipping Mechanics And Why He Hates The Word Quirky

Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.

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thegamer.com