60°

"Linear" is not a dirty word

Article defending linear games and why player choice and freedom isn't necessarily the pinnacle of video game narrative.

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scriptedsequence.com
WolfLeBlack4117d ago

I'm in agreement that linear is not a dirty word. Like free-roaming games, there's a place for linear games as well. Each style has its own strengths and weaknesses. When I played Call of Duty I don't class its linearity as a negative, because it's trying to be linear, that's the style it's going for because, as the article says, it's a Micheal Bay type of game, a rollercoaster ride.

MikeMyers4117d ago

Being linear suits some games and it doesn't in others. I like more free-roaming games because I like to take my time and explore but there are several games with a linear style that works very well like The Walking Dead.

dedicatedtogamers4117d ago

Some open-ended games simply suck. If your game is going to be free-form and have multiple pathways, you'd better make sure all the paths are entertaining. A lot of developers don't manage to make open-ended games very fun, so I'll take linear if it's a fun game.

Ezz20134117d ago (Edited 4117d ago )

it's really simple
not every game should be open world
and not every game should be linear

that's why we need both ...not just one

ape0074117d ago

well said +1
Star Fox N64 is one of my FAV. Games ever and it's completely linear

BanBrother4117d ago

Exactly. People seem to think bigger = better, which is not always true.
The only thing people have on Uncharted is that it is linear. Some of my favourite games are linear, as they usually have better stories.

We need both absolutely.

ape0074117d ago (Edited 4117d ago )

"We need both absolutely"

100% agree with that statement...... BUT I SO MISSED some old school game design that you rarely find these days, games like Shadow Man, games like Soul Reaver, like DOOM, Turok, half life, Golden eye, Perfect Dark, these game have SO MUCH SUBSTANCE, I have nothing against linear games, im fan like i said but I badly missed those games with rich design and a lot of substance in them

WitWolfy4117d ago (Edited 4117d ago )

Every game is linear if you think about it.. You cant make the game your own... It has a story already laid out... Making choices is just a smoke screen or a gimmick the company promises you to buy it.... I had to learn that the hard way with the Mass Effect trilogy.

floetry1014117d ago

Linearity is an interesting complaint. There is nothing inherently wrong with it, but there is an art to making a linear game feel big.

Half Life 2 is obviously the blueprint for phenomenal linear game design that feels large. You seemingly always know exactly where to go, despite the fact that there are no objective markers to tell you where that might be.

3 of the most important linear story factors? PACING, PACING, PACING. You get the pace and momentum of the game right (Uncharted 2 hombre), you can't stop playing. Good story beats, intertwining suspense, explosive action, catch breath, do it all again.

I will say that certain games feel RESTRICTIVE *cough* FFXIII. Games that needed to branch out. Linear titles that weren't ambitious enough.

Picnic4117d ago (Edited 4117d ago )

I recently made a post stating 'When people play videogames they don't necessarily want the same linear structure that they get in a book.
Even in a light gun game people like to see branches that they can choose from'.

and I got 3 disgarees and no agrees.

Figure that out! So what the disagreers are saying is that when people play videogames they do NECESSARILY (i.e. everyone, every single time) want the same linear structure that they get in a book. So they're saying that EVERY single person can't stand games with even a small amount of choice. In that case they must hate practically every videogame made for the over 3s.

They're also saying that people prefer their linear light gun games to be as linear as it is humanly possible to make a game. No branching paths. Probably auto aim for them too- what could be more linear? Heck, make the game play itself and make it entirely linear to please these 3.

jedoran4117d ago

Well, with your example of a light gun game the player might feel as though there's going to be content that they won't see if the game branches. There's something to be said for simply experiencing something as a whole, linear package.

As other have commented above, it's nice to have a mix though.

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160°

Fallout 4's 'next gen' update is over 14 gigs, breaks modded saves, & doesn't change much at all

We were expecting problems with mod support, but there are a lot of other issues.

isarai7h ago

Wow what the actual hell 🤣🤣🤣

just_looken6h ago

This is why you get the GOG version on gog you can select the version of the game to download.

On pc fallout 4 fallout new vegas and skyrim are all broken on steam because they all got the same "next gen" update.

Skyrim dec 2023
https://www.pcgamer.com/sky...

Can not find new vegas but anyone that modded it knows the script extender there was also broken

Valkyrye5h ago

Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.

just_looken3h ago

There doing the same on starfield with a mods store and blocking mods

There goal is like blizzard and what they did with fallout 76 you make mods they can sell and you become a slave.

On skyrim they have "trusted" mod devs now basically a badge that lets your mod on the store you get a crumb of the sale when someone buys it.

Inverno1h ago

lol to the disagrees, the last Skyrim update broke mods too. They've been trying to kill mods to monetize them in creation club for years, it's not a stretch that they purposely put out patches just to break free mods.

porkChop23m ago

The disagrees are from people who have common sense. They aren't trying to kill mods. Most mods for any game will break with a new update because they rely on files/code that have been changed. This isn't new. Even with Bethesda this would happen way before the creation club. Mod support is literally one of the things that got Bethesda to where they are, and they're one of the only devs that releases comprehensive mod tools for each of their games.

Chocoburger1h ago

Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.

Par for Bethesda.

Aussiesummer11m ago

It's not a remaster, it's a next gen update.

80°

Gears of War Voice Actor Hints At New Game Announcement Coming In June

A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.

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twistedvoxel.com
Ra303020m ago

Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.

70°

Honkai Star Rail's Revival Tendencies Take Away the Seriousness of Character Deaths

While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.

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thenerdstash.com