GotGame: During last year’s E3, Nintendo showed off an HD demo of what The Legend of Zelda could potentially look like on the Wii U. The bottom line is that the game looked gorgeous, with all sorts of fancy visual effects that pissed on anything we have seen in a previous Zelda game to date. Making use of the GamePad, we saw how you could easily sift through your inventory and also see the map, while keeping the HUD on the TV clean.
However, that got us thinking about something that seems to have been overlooked – motion controls.
Personally I wouldn't mind using the game pad but without the motion control part of it.
I see one game that gets their toes wet with the gamepad and then a second bringing the full potential out. Just like twilight princess was a test of the motion controls and skyward sword really showed the full potential.
I grew up with a N64 controller, now try that for instance...
Skyward Sword was the Zelda game I wanted when Ocarina came out. I mean speaking of environment, story, and boss battles, but that's just me.