PSBlog:
"It has been a big weekend for us here at Naughty Dog. We revealed a brand new trailer for The Last of Us at the Spike Video Game Awards on Friday along with the most important news for any fan – that The Last of Us will be released on May 7th, 2013!"
The Video is a continuation/uncensored version of the VGA trailer.
"Two special bonus skins for Joel and Ellie which will be unlocked after your complete the single player campaign"
@godchild1020
yeah! i just notice that
i will pre order it now
If you want it to be like DayZ so much then go play DayZ.....
why hope for another game to play exactly like another one?
I mean it would be possible (except for the huge map) but not probable.
I'd rather pre-order at Best Buy and get my $20 gamer club rewards gift card.
A multiplayer melee attack booster
Some extra starting in-game cash"
In game cash... makes it seem like there will be stores to purchase weapons? And is that for sp or mp?
Loving dat boxart.
Maybe there will be a quarantine defense mode?
I think it would be cool if there was a mode where that started with many quarantine soldiers and one infected player. It would be the job of the infected player to wander around infecting NPCs, but as their condition worsened they would start showing more signs of infection making it easier for soldiers to spot them.
So i don't understand why people are bitching about it now?! RPG's I can understand, but action games are usually expected to be linear and to be honest, I wouldn't want open world everything on ever game cause that will get pretty boring and uncreative..
Edit - ahh got beaten to it.
what ever you go stealth or kill or no kill
the NPC's will react to you differently every time
and the game is wide linear and allow you to explore
it's more open than uncharted games
from the game's lead designer Jacob Minkoff
"3 News: You mentioned the new AI system earlier, tell me more about that.
Minkoff: We’ve got what we call the balance of power AI system, where AI is aware of what the player’s doing. If the player has a gun, they’ll run away and try to hide, but if the enemy has a gun and sees the player is out of ammo, then they’ll approach.
And Ellie is using the same AI, seeing how she can help out. As we saw in the E3 demo she picked up a brick and held onto it till Joel ran out of ammo, then flanked the enemy and helped Joel out. It’s all about these group dynamics and making people act like real human beings.
3 News: So in the gameplay footage we’ve seen at E3, when the enemy advanced on Joel, that only happened because he ran out of ammo?
Minkoff: Correct. The AI will react to you as the player. In this case the player ran out of ammo, and so the AI approached. So if you hadn’t run out of ammo they would have stayed in hiding, or would have tried to flank you or break off. They’ll split up and one will try to draw your attention while the other is flanking you. If Joel hadn’t made the Molotov in that room and thrown it at that guy it would’ve been a completely different sequence that played out.
That’s another thing we’re doing, is we have scavenging mechanics, where you have to go around the environment looking for ingredients that you can use to make different items. So in the stage demo we chose to make a Molotov out of a binding and some alcohol, but those same ingredients could have been used to make a health kit, so you can play offensively or defensively.
News: How linear is the gameplay?
Minkoff: What we’re calling is wide linear – we’re telling a linear narrative, but between those linear narrative moments we have wide gameplay possibilities. There’s all sorts of different strategies that the player can use at any time they approach a new situation.
For instance, the player could have stealth passed all of those enemies in the stage demo, they didn’t actually have to engage any of them. But you’re making a choice there, you’re saying well I can stealth pass them, and then my risk is lower, but then I won’t get any supplies.
Those guys were opening drawers, finding things, if somebody finds something in a drawer before you do, then the only way to get it is to get it off their body. So maybe you can sneak around them, but then you’re not going to have as many supplies.
So you have to make this choice – am I going to engage, and take on the risk of battle, but potentially get supplies I need to survive, or am I just going to try to avoid them? So that’s the wide linear thing, all these different flanking paths and strategies that you have when you’re engaging with the balance of power AI.
Read more: http://www.3news.co.nz/The-...
"
and linearity was never a problem for uncharted games
A linear game is a much more controled experience than an open one, thus the same level of quality is given to each player
However ND, flat out said TLOU will not be like uncharted, and will be wide linear with multiple paths to take, and story bits to uncover ala Half-Life, Bioshock, Dishonored
Linearity is not a problem... get that out of your head
Care to explain? Is is this sum trolling?
If those games were open world they would lose what makes people love them.
Did anyone notice that Joel could possibly turn into one of those infected beings at the end of the trailer? The possibilities of what they can do with the story and how it could influence gameplay makes me very excited.
Finally I can constantly watch the trailer in 720p. I had this game pre-ordered a loooong time ago. Wouldn't even care if you get nothing for pre-ordering, I just want the game! Naughty Dog I love you.
And I am glad the PS3 as a gaming platform have them in abundance.
If you follow ND games from Sonic's Ass Crash Bandicoot to The Last of Us its the same story driven platforming formula that has gone a progressive evolution.
Uncharted's story telling , graphics, sound, character development and chemistry, and game play are the pinnacle.
Now they go for the uncharted AI Design territory to top Uncharted.
TLOU is easily one of the few games I look forward too in the future.
Naughty Dog have been constantly evolving. While other developers just 'adapt', Naughty Dog seem to be always setting standards. They are getting more and more mature with their games, and I have no doubt that The Last Of Us will quite possibly be the best game nexy year.
And yes, I am very excited for the AI. Hopefully it succeeds and other develoeprs can take note.
I wouldn't mind a statue with Joel and Ellie on it, sorta like with Ellie a bit behind him (some back against the wall type of situation)
The game just screams "all your goty's are belong to us".
The Ni-no No Kimi on PS3 is totally different from the one on the DS.
Excellent cover art.
Well done and different.
Like you are following them as the sun sets down..like telling a story into the night
In the game, he art direction is like a maestro painter would color the whole thing. The colors are rich and nicely saturated yet you can still feel the survival horror premise.
The faces are very detailed yet stylized in a way that looks far more better than Final Fantasy XIII, or the flat-ish LA Noire.
As a Japanese games lover my self, I have to hand it to Naughty Dog when it comes to characters. Elle looks far moar pretty than Lightning given the imperfections wich makes her look more convincing & real. But Japan rarely goes for realism as they prefer graphic style, anyways.
ambient lighting is well done too.
I hope the game plays as great as it looks.
also, ND said that they will "OWN" the action survival genre and that they will change the freaking industry, after watching all the trailers i can say they are nowhere near what these arrogant devs said...the new trailer made the game look even more generic imo
plus, i hope they put some good scientific reasons/explanation for the outbreak like in RE games but i doubt it
Related video
And your your hate for Naughty Dog knows no bounds, does it? It's pretty damn obvious how deluded you are by your belief that people are showing their "fake excitement". You've actually convinced yourself that people are faking being excited for The Last of Us. Wow... Man.... i'm sure you have issues.
The creative director Neil Druckmann said that they "want" and "aim" to change the industry. He never said "will" change the industry. Then in another quote said "we're going to own survival action".
But in terms of survival action, what else is there to stand toe to toe with The Last of Us? I Am Alive? Resident Evil 6? Ha! Forget that. TLoU looks to trump them all in terms of pure survival gameplay.
So. is it arrogant to say? Maybe. is it true? Probably.
And last but not least, the cherry to place on the top of your ignorance. You clearly know nothing about cordyceps fungus and the premise of the outbreak, which was shown in the VERY FIRST teaser trailer, so there we go. I'll link you so you can pick up the pieces of your fail.
http://thelastofus.wikia.co...
https://www.youtube.com/wat...
-Fuse- I'll always support Insomniac even tho EA's publishing
-Bioshock Infinite Collectors edition
-God Of War Ascension Collectors Edition
-Gta V- this is a given already got this preordered. It'll be interesting if we get a collectors edition
- Finally this game The Last Of Us- I'm definitely going to preorder it now. Hopefully theres a collectors edition.
Last collectors edition I got was balls of steel ediiton for DNF. That was totally wort it lol. But this year was a down year for me in games. The only games I bought that came out this year were Twisted Metal ,Starhawk , Mass Effect 3 , PSASBR ,and recently on Black Friday I got Max Payne 3 and Doom 3 BFG for $20 and battlefield 3 premium edition for $30. I guess Im sick of buying games day one that aren't groundbreaking and then they'll be released 6 months later with all the dlc. The only games I really wanted were borderlands 2(which I know will get a GOTY edition) AC3 Dishonored and Far Cry 3 so hopefully those will get complete editions
If the surivival edition is the most expensive one i will get it! (ps3 theme & avatar's look cool, too imo)
& i cant wait for the soundtrack!!!
Torn between preordering this or GTA V, neither R* or ND has let me down before and I'm only getting one 60 dollar game in the 2013 first half
Though leaning more towards TLoU. I love GTA but I love the zombie genre and the gritty bleak post-apocalyptic genre even more. That VGA trailer hints at such a well acted, mature, bleak story and I'd take that over GTA any day
Then after I read the article; "OMG multiplayer! I'm glad I pre-ordered fro Gamestop two days ago!"
Then after I read the article; "OMG multiplayer! I'm glad I pre-ordered from Gamestop two days ago!"
PS4 2013.
May 7th can't come soon enough!
I am really excited to know about the multi-player. For now, this is the perfect game for me.
I seriously can not wait. I'm more hyped for this than GTA V and I never thought any game could make me say that
/sarcasm