Atomic Gamer writes:
German Studio Crytek started a really interesting movement in first person shooters when they released Far Cry back in 2004; compared to the style of then-upcoming id Software shooter Doom 3, Crytek's effort was about as different as you could get while staying in the same genre. id went to the darkest depths in a corridor-limited, horror-themed shooter, while Crytek brought FPS games out into the sunny glow of a tropical island, inviting players to attack the sandbox-based objectives how they wished. Crytek has since gone on to do the Crysis games that have had their own successes and failures, while Ubisoft, owner of the Far Cry property originally, has taken this franchise in its own direction entirely. Crytek has delivered some of the best visuals the video game world has seen, but their insistence on using mutants and aliens as enemies has drastically affected their style and stories of their games. Meanwhile, Ubisoft took the sandbox style and expanded it into a true open world in Far Cry 2, but the game was flawed enough that it was often more frustrating than fun. What I'm happy to report is that after years of wishing one of these "Cry" games could do everything I wanted all together at once, Ubisoft Montreal has pretty much delivered it in Far Cry 3."