Forbes - I’ve been reading about this recent rather fantastic Twitter trend among the gaming crowd, #1reasonwhy, over the past few days. It was sparked by Luke Crane of Kickstarter who asked why there were so few female game developers in the industry.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
Oh Lord, when will it end?
There certainly IS sexism in the game industry, but it is aimed at BOTH genders. ANY entertainment medium ANYwhere is going to use stereotypes and tropes in order to create characters that feel familiar or realistic. And as such, you will ALWAYS have character qualities that may come off as "sexist" because, hey, these are stereotypes based on real people, which is why we can relate to them.
But then again, you don't hear me crying and saying "bawww bawww Max Payne was written as a drunk, pill-popping, insensitive, murderour jerk! That is sexist to men and that offends me!" Nope.
Heck, I can't think of many women who are offended by games, either, unless they simply have an axe to grind. Most of this talk about "oversexualization" in video games is being brought up by White Knights and women who already have an agenda.
You know what? I'm going to write article after article about how chick flicks are sexist against men. You have that loyal nice guy but then the main woman breaks off their engagement and runs away with her "childhood sweetheart". That's sexist! Oh wait. Since I'm a man, I'm not allowed to be offended by stuff like that. Okay.
I just don't know why this always transforms into a feminist discussion. It's not gender-specific. Contrary to popular belief, scantily clad women are not inserted into games to exploit women. It's to try and attract a few shallow sales from their target demographic...men.