Magnets aren’t just those things that make the Insane Clown Posse believe in miracles anymore — a bunch of really smart people used the electron-sharing materials to improve the motion controls in Nintendo’s Wii U GamePad.
In a lab in Santa Rosa, Calif., PNI Sensor Corporation developed a magnetic sensor for Nintendo’s new controller that provided the device with a nine-axis understanding of its orientation. Put simply, the GamePad is one of the best motion-control devices on the market.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
Wooww didnt know that. With this feature and all other wonderful things the Gamepad and console can do,no wonder its a next gen system. if you have been gaming for long you know that next gen doesnt mean Raw power and Graphics.
Happy gaming.
This is one thing I could not wait to talk about. It doesn't even need the it sensors. I'm thinking we will see a wiimote max or some thing because of this.
It is flawless in zombiu and in nintendoland.
Good motion control stops the button motion copout.
The Wii U gamepad " typing this post on it " is amazing!
The controller is awesome. Never needed to calibrate it. I don't know how, but it almost seemed like it knew the size of my hdtv too. Seemed to be spot on with that.
Also yeah in Nintendo land you can look around using the gamepad, so I decided...hmm what happens when I hold the thing behind me like put it over my head and behind me. Sure enough it shows me the other side upside down.
At some point Nintendo is going to remake a virtual reality headset, because they seem to have these things perfected now. I'm thinking this is their next step. Maybe not this console, or maybe, but more like Wii Bono (Wii U2).
It's responsive, much more so than say that first driving game with the sixaxis controller on the PS3. The driving game on nintendoland was very responsive. You need to pinpoint things and it pulls it off.
It really is a great piece of tech. Blowing on the microphone(or using a button) in the Donkey Kong section is interesting.
The gamepad is exactly what I expected....if it actually worked...and it DOES actually work. Plus a little bit more. It's fantastic. Just wish the dual sticks were a little bit further from the edge. perhaps made the controller a couple inches wider to do that. But overall again, it's fantastic.
lets forget move and kinect also