DarkStation: "Majorly annoying, heartbreaking, game stopper of a bug aside, XCOM was worth the money I spent to pick it up. I can easily see myself playing through this multiple times, growing as attached to each group of awesome, yet often spectacularly inept soldiers, as I did to the first. There a fair amount of replay with different starting countries, different base layouts, and procedurally generated combat. Just like other Firaxis games *cough Civilization cough*, XCOM: Enemy Unknown is all about taking 'just one more turn.'"
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.
I wanna play this game so bad...how long would it take for the price to go down?