90°

If you can’t write an honest review, quit

GamerNode's Eddie Inzauto writes:
"I respect video games and the work that goes into creating, marketing, and critiquing them. I respect the people who do these things – the developers, those who work in PR, and my peers in the gaming press. And I respect the gamers who will read my website’s reviews before (or after) playing a game.

So when I read an "honest" article about how a reviewer can’t write an honest review out of compassion for the people – his friends – on the creative rather than the critical side of the industry, I can’t help but feel a trespass upon something that I, and many others, hold so dear and work so hard to support and protect."

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Baka-akaB4305d ago (Edited 4305d ago )

True but then again we'd be left with 96% less sites , and among he survivor , maybe only one big site (my pick would be eurogamer , the least cringeworthy and "sellout-ish" of the bunch ) , and that's a big IF :p .

joeorc4305d ago

That a review is just an Opinion? just because someone writes a review does not mean that somehow he or she is trying to pull the wool over some's eyes.

when reading a review, you have to take the review at it's face value and that it's just an opinion, nothing more nothing less.

saying that the people reviewing these games need to stick to Integrity as being "is the biggest part of this line of work."

that's just like anything your word is your bond.

saying a person did not give a honest review is based on the opinion of some one else that may have an opinion that may not jive with the person who wrote their own experience with the content.

Calling them out to say they need to be honest in their review is pretty moot, in of itself due to the fact they may not agree with your take on the content, but calling into question if they themselves are not being honest in of itself kinda like saying to someone else your lieing about your review or somehow it's not as trusting. Which is like i stated an Opinion about someone other's Opinion.

that's why Everyone has one, and that's why i play the game for my self to make that choice for myself, if i like a game or not.

Patriots_Pride4305d ago

LOL beat me to the post...well said.

ddurand14305d ago

beat me too it also.

but the children and fanboys that fell down the rabbit hole will never understand.

digitaleraser4305d ago

In complete agreement as well.

The correct way to use reviews is to find a reviewer whose tastes are similar to your own, by looking at their past reviews and seeing how in line they are with your own opinion.

Anyone who thinks they should be able to pull up any random review and expects that each review should be in agreement as to how good or bad a game is, as if its a scientifically measurable thing, is doing it wrong.

morganfell4305d ago

No, a review shouldn't be just an opinion. This is why before any review begins, before a pen is put to paper, before a single key is pressed, a set of quantifiable standards must be in place. Standards detailed and available to the public. Stating, "This is a game that most people would like" is not a standard. Stating "The game pushes graphics" is not a standard.

In addition, publications and sites need a strong willed objective editor in chief. They need someone to temper personal opinion and send these kids back to redo the review when it comes off as a "This is what I like" piece. That isn't a review, it's an opinion. It's an infomercial on "Get to know an ignorant writer".

It's called, "I'm more important than the game and I am more important than the demographic for which this is supposed to be written". I review isn't supposed to be a facebook profile about what some dumb kid likes. Pffft.

Honestly 96% is a nice number because 96% of these so called reviewers need the air let out of their over-inflated ego and they need to learn their place when it comes to the game, the gaming public, and those that write about but are not in the game industry.

As I have often said on this very site so called game journalism is the greatest injustice currently afflicting our hobby. It's easier to quote myself:

"People, many just inbred adolescents with an insight and temperament to match, screaming constantly waving around their standardless magic score gun threatening an industry IN WHICH THEY DO NOT WORK.

They need to be taken out to the woodshed and given the ass beating they deserve. This group of malcontents have driven the "8.9 and below is not a great game" stake into the heart of our hobby. Their undue influence and narrow minded perceptions on gaming have completely destroyed a large part of the creative process as game development has turned into scared developers attempting to dodge the IGN, Destructoid, Kotaku and every small crap blog minefield.

No standards, none at all written down and enforced because apparently they are free to flit about on what does and does not matter with the mental focus of Dory looking at the latest shade of blue.

What do gamers do when these pinheads write these crap pieces? Well if it supports their hardware of choice they applaud the shoddy journalism even though it is unbelievably detrimental to gaming overall. They justify it and reward it with word of mouth, reposts, and hit insurance galore. There are several people on this board and elsewhere responsible for the issue. You can always find them approving and contributing these trash pieces of writing because it satisfies their infantile ego.

I can't stand behind criticism because it is criticism without experience. It is criticism without a guideline as these writers praise one feature in a game and then attack the same implementation in another. Lack of discipline in any field separates the amateur from the professional. A real Editor in Chief makes a person beneath them a great writer. But these people feel they are the only ones that should have free reign."

This rampant destruction of gaming needs to end now.

Rupee4305d ago

You state that reviews need a "set of quantifiable standards must be in place. Standards detailed and available to the public"

Okay, that sounds great but what kind of standards? How is that possible? People have different tastes, y'know? I like peppeoni pizza but you like cheese pizza. Who can say which is better? (pepperoni, obviously) I don't see any way of producing a review without the authors own bias coming into play.

Personally, I think it's just important to understand that it's the authors opinion/experience. If you're stupid enough to let someone else decide what game you'll buy... well that's your own shortcoming. Experience it yourself and then make an informed decision.

Do away with the riciulous numbering system (i.e. 10/10, 3.5/5). I'd much rather have a well-written article describing the highlights and low-points of the game.

(I understand you're out of bubbles but if you could edit your original post, I'm genuinely curious to know what you suggest. Thanks)

4305d ago
Ducky4305d ago (Edited 4305d ago )

^ But you can't really score graphics like that because standards keep changing.

What was visually impressive in 2007 may just be mediocre in 2011... and the same holds true for most other elements of a game.
So you can't use any static reference when the standards change every year, or rather, every few months.

... and there is the other problem of deciding what standard to pick. A lot of the big sites have multiple reviewers, and each might have a different opinion of what standard should be used.
Should Infamous' graphics be measured against Uncharted's, or should it be measured against an open-world game's graphics?

Screen tearing/stuttering is something technical and is pretty much a fact that doesn't require any direct comparison.

Rupee4304d ago

@fatoldman exactly. Should a game like minecraft have "uncharted" graphics and should it's score be penalized if it doesn't? You can't put all games on the same standard...

+ Show (1) more replyLast reply 4304d ago
Baka-akaB4305d ago (Edited 4305d ago )

"when reading a review, you have to take the review at it's face value and that it's just an opinion, nothing more nothing less."

"Calling them out to say they need to be honest in their review is pretty moot, in of itself due to the fact they may not agree with your take on the content, but calling into question if they themselves are not being honest in of itself kinda like saying to someone else your lieing about your review or somehow it's not as trusting."

Except it's not a matter of just having different opinions .

The problem isnt falling upon negative opinions and/or different than yours .
Too many of those are actually and precisely filled with lies , wrongly researched data and intel .
a few of those spend more time discussing general and vague feelings of the author over actually discussing and dissecting the game at hand .

Hell there is a fine example of an IGN 2 paragraphs Dynasty warriors Gundam review , where the author spent all of it disclaiming how he dislike the genre and dynasty warriors titles . A vague discussion , with vague arguments instead of reviewing the game concerned , even if negatively .

people dont care or notice because of the game reviewed but this is plainly wrong .

In cases like this , this is more than difference or clash of opinions , they just arent doing their work at all or properly

360ICE4305d ago

...and all that BS.
The article was a response to another writer's article, in which he argued how hard it was to write honest reviews, when you've got friends in the industry.

The response said, in essence, that users trust reviewers to write honest reviews, and not sugarcoat them even if they are friends with the ones who made them. It's a call for integrity and honesty, rather than sensibility and misplaced sympathy. It's not about any opinion in particular.

Now, I suggest you read the article and take it for what it is instead of spewing out some horrendous feel good speech, or whatever that was supposed to be.

Xperia_ion4305d ago

Seriously why doesn't this guy have four bubbles already ? Too real?

Tommykrem4305d ago

Yeah...
Or he didn't get what the article was all about.
I'd rather ask why 360ICE doesn't have 3, or why Baka-akaB doesn't have 10?

DanCrabtree4305d ago

Here's the real thing, which Eddie touches on in this, is that good writing wouldn't offend a developer because it's so convincing and rock solid. If the review is full of "I FELT LIKE THIS SUCKED OR WAS GOOD. HERE ARE MY FAVES," as are too many of the reviews we read (and sometimes write), then of course it can get under someone's skin. If the writer instead chooses to engage with the design elements and make reasonable judgments based on those, it's hard to argue.

Here's what I read WAYYY to often. "Super Mario Galaxy 2 has a weak story component, but it doesn't need that because of its strong, nostalgic gameplay." I've been guilty of these kinds of over-generalizations before, for sure. And if I were a PR person for that game, yeah, I might take that kind of sentence personally, because not only did the writer make a poor, sweeping judgment of the game, but they didn't base it in any objectivity, so the criticism sounds like it's coming from a place of pre-determined preference for or against the game/game developer.

In contrast, saying "Super Mario Galaxy 2 threads together evolved 3D platforming, a cheerful aesthetic, and the classic 'damsel in distress' bit that this plumber's career can't escape," is much harder to take offense to as a PR person or dev, because you'd be like, "Well, that's how that game is."

In my opinion, that's the real danger, and probably why this other writer is now so afraid to write reviews. It's not that the institution of writing reviews about products that your friends work on is broken, it's that you're (collective) a bad writer and that can get you into some hot water.

yeahokchief4305d ago

Yeah but if your opinion doesn't reflect what 99% of your readers are saying about the game then something is not right unless you are somehow "special". And that's fine if you disagree with your readers, but you better be able to back your shit up.

Really it only hurts your own credibility because if I catch someone feeding me bullshit then i'm just not going to listen to them anymore or return to their site. I will go to where I can get reliable information on games.

I don't really care what games get reviewed anymore. I make my decision about games watching youtube videos of the gameplay or if it's made by a developer that i trust.

You look at horrible games like Resident Evil Raccoon City which got TERRIBLE reviews and it still sold like mad.

+ Show (4) more repliesLast reply 4304d ago
Patriots_Pride4305d ago (Edited 4305d ago )

What is an honest review?

TBH there is no such thing as one because we all have different taste and opinion on games.

I really into RPG's but not much into FPS but I have to review Black Ops 2...my review will be some what bias becuase I am a RPG fan.

Thats why when one person frog Ign ot Games Trailer reviews a game people should take it with a grain of salt because thats his opinion on the game and your could be different.

Baka-akaB4305d ago (Edited 4305d ago )

of course there is . As long as you actually review a game to begin with , instead of projecting your issue with a genre/dev/publisher .

Or as long as your review isnt chokeful of innacurate infos , errors or worse lies about a game .

Or as long as you aint omitting obvious issues with a game for dubious reasons (Like IGN giving 9s with flying to PES 2008 when it had impossible to miss technical issues on PS3 and 360 , just because they were official sponsors of the game )

Difference of taste and opinion can't be settled , but the rest from above got little to do with reviewing

360ICE4305d ago

WTH is up with people degrading the term opinion? Opinion and honesty have no place together? Honesty is describing something as you see it. If what you say is wrong, or not in accordance with the opinions of others that doesn't make you dishonest.

matgrowcott4305d ago (Edited 4305d ago )

It doesn't matter whether you like FPS or RPG - your personal opinion doesn't come into it. Your professional opinion, the one where you have knowledge and depth of experience in each genre, is much more important.

When Hannah Montana The Movie came out, I reviewed the game. Would I choose to play it in my spare time? Of course not, but letting that cloud my judgement would make me a sucky writer. It wasn't made for me, so why would I complain about the fact that it wasn't to my tastes?

That's what a lot of people are missing here, I think. If I was posting on Twitter, I might say that I disliked a game. If I'm writing a professional review, I can't say that same game is bad when it's technically decent and going to result in countless entertainment hours for the people who buy it.

Which, ladies and gentlemen, is why Call of Duty receives 10/10s from major sites every years.

Incipio4305d ago (Edited 4305d ago )

I would only read Gerstmann's reviews over at Giantbomb then. His honesty got him fired from Gamespot.

JBSleek4305d ago

Very interesting read.

My only question or thought is what is honest as reviews are subjective and critiquing a game is hard.

There are no universal truths of reviews. The best review would be for games to come uut with competent demos so gamers can try them themselves after that reviews are incomplete tools used to judge games.

Show all comments (27)
100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics1d 10h ago

Publishers see gaming as another stock market.

isarai1d 9h ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut8517h ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger17h ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil1d 15h ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow120h ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas16h ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow115h ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom23h ago

Phil wants Xbox to be as soulless as him!

Tacoboto23h ago(Edited 23h ago)

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn23h ago(Edited 23h ago)

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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360°

Sarah Bond dodges questions on Xbox studio closures

While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios

2d ago
ApocalypseShadow2d ago

Of course she did. She's part of the problem and will just tow the company line.

VenomUK2d ago (Edited 2d ago )

Bloomberg’s Dina Bass could barely read her scripted question without looking at her notes, whilst Sarah Bond who WAS expecting the question spoke without saying anything of substance or answering the question in any meaningful way. Clearly she’s had the same expert PR training as Phil, but this avoidance was disrespectful. In time the short-sighted decision to shut down Tango Gameworks will be seen as of the most notorious examples why Phil Spencer messed up his tenure in charge of Xbox. That’s a fully built out talented team that could’ve been put to work on any project.

Additionally, Phil Spencer should not be using Sarah Bond as a patsy for his mistakes- he should be answering that question.

gleepot2d ago

I think you are all really overselling Tangos value. Hi-Fi rush was a lot of fun. Ghostwire was incredibly dull. Evil within 1 and 2 were just okay.

lucasnooker2d ago

Evil within 2 was incredibly under rated. I thought that game was surprisingly good

NotoriousWhiz1d 21h ago

Someone else said it best. I don't think it was a Phil decision. It was most likely a Satya decision. I think Microsoft is done giving out free money to Xbox.

Cacabunga1d 18h ago

people please boycott Activision Bethesda next release and support Hellblade.
these people mus understand that they cannot treat their fans and employees that way.
scumbags.

+ Show (1) more replyLast reply 1d 18h ago
XiNatsuDragnel2d ago

Yikes you don't help Sarah 😬 making a problem worse

Christopher2d ago

She's playing her role. There's absolutely nothing any of them can say other than the truth, this is about profit margins and not quality, so they just don't answer anything and wait for gamers to forget.

shinoff21831d 16h ago

I think news is coming of more ps5 release but they gotta be careful cause Xbox is still sitting on store shelves. They can't get left holding all that stock

Lightning771d 14h ago

Come next month they'll flash nice looking games in our faces and expecting us to forget.

The only thing that'll be going through my mind at their showcase is how many of those studios will get shut down after release.

I'm not joking around either. MS probably expects every game to be like COD and do COD numbers. What a way to destroy gaming for the entire industry because they're dumb af at being realistic in what success means for each game.

-Foxtrot1d 13h ago

Always feels she was brought in / promoted for this. Happened just before things started to be out in motion.

Phil and co have someone to throw under the bus and share the blame with

zaanan1d 17h ago

Meet the new boss, same as the old boss

darthv721d 8h ago

....won't get fooled again

Hofstaderman2d ago

Like a deer caught in the headlights.....

notachance2d ago

I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?

Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.

DarXyde2d ago

Frankly, I suspect she is the most competent of them. I don't mean that I like her more, I mean that she's the best at articulating herself and giving the talking points MS wants to give. The others are starting to sound more like her than her sounding like any of them.

Are any of these people "responsible" for what's happening? No. This reeks of Nadella. But that being said, I don't see any of the Xbox heads stepping down in protest.

"Don't shoot the messenger", sure, but at the same time, the messengers don't seem to take umbrage with the message. Not enough to remove themselves from it, anyway.

CS71d 13h ago

I disagree. Nadella is looking for profit as a CEO should in my opinion.

The problem is Dr. Phil & Co. had 10 years to bring Xbox back on track and have been failing woefully.

Phil needs to sell to Nadella that if we are to make a profit, we need to make great games. And to do that we need employees here for the long haul and the freedom to work on creative projects.

But as Phil said himself he doesn’t believe great games sell consoles.

RpgSama1d 19h ago

Dude, 100%, forgot Major Nelson and Aaron Greenberg, like what is the point for all these suits? They have more C-level executives than games released in a generation.

This is just so they can all pass along the hot potato one at a time and in between all of them can say a lot without actually saying anything, misinformation at its finest.

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