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Divinity: Dragon Commander is gaming's kitchen sink [SideQuesting preview]

SideQuesting.com -

Dragon Commander seems like a complicated game, though underneath its excess is actually a fairly traditional kingdom-building RTS along the lines of RISK. The way that the different portions of kingdom-building are presented with enough variety from one other is going to be interesting to see which take precedence. I suspect that different players will lean more heavily to one mode or another, depending on their level of comfort within the genre mix.

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sidequesting.com
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Why Dragon Commander Isn’t All About Blobs

PCGMedia don't think anyone's done a great job at explaining what you've got at your disposal in Larian Studios' RTS, Divinity Dragon Commander. There's a rumour going around that you simply send all your units in the middle, and that you leave them to their own devices. In this article, they show us exactly what units there are, list their abilities, and upgrades, and explain why, in actual fact, Dragon Commander is a tactically rich title - anything but a blob fest.

This preview features details only available from the press beta.

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pcgmedia.com
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IncGamers Podcast #123

In this week's podcast, the usual whirlwind of PC gaming news and the latest gaming exploits of the team: Dragon Commander and the best of Molyjam.

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incgamers.com
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Larian Studios: Risking it All for Jetpack Dragons

IGN - Larian Studios is staking its entire future on two new independently-published games. We ask what that's like.