Pocket Gamer: The Act isn't really a game - it's a piece of interactive entertainment. But the actions you perform are so scripted, and the parameters for success and failure so specific, that it's difficult to shake the feeling that the product as a whole would be better off without them.
It takes its cues from Dragon's Lair, painting its scenes in lush, Disney-style brushstrokes and building its characters from archetypes that we all recognise, but its experiments with storytelling fall just short of the mark.
NowGamer - If we rated games on charm alone then The Act would effortlessly walk away with a Five Star Award, no problem. React Entertainment's game is quite simply gorgeous, with the same sort of stunning animation and beautifully drawn visuals that you once found in classic Laserdisc games like Dragon's Lair and Space Ace (both of which are also available on iOS).
Destructoid: "After playing The Act, I think I now know what it feels like to be truly out of touch with your emotions and everyone surrounding you. It’s a frustrating and confusing state to exist within.
Here’s the kicker: I don’t think this is the experience that the developers were trying to make at all."
When one stops to think about it, The Act, a game which had recently been released for the iOS, is a rarity in itself, given the fact that it took nine years to make.