Colonial Marines is one of the most disappointing games in recent times; as a huge fan of the Alien universe, it’s dispiriting to see it treated in such a lazy, bare bones manner, for though the game manages to capture some of the atmosphere of the movies – specifically the admittedly fitting sound design – it’s severely malnourished in almost every other area.
Essentially, execution is the problem; this is a great idea for a game, albeit one that needs a more delicate touch than its frantic action setting might suggest.
Here are 10 reasons why Aliens: Colonial Marines sucks…
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
From what I've read, seen and (briefly) played:
1) It's not good.
2) See point 1.
3) The A.I. is abysmal.
4) See point 2.
5) Where are all the aliens?
6) Glitches, glitches, everywhere!
7) See point 4.
8) Oh good, more infantry enemies...
9) See point 7.
10) It looks like a last-gen title.
Not sure why I got flagged as spam... Just trying to be helpful.