340°

Are game reviews pointless?

OXM Editor states:

"I think I have dedicated my life to writing things that nobody wants to read.

When I started reviewing games, it was for a love of games and a love of writing. I still have both. Then I started to take great pride in offering advice - both to consumers who wanted to spend their money wisely, and to developers/publishers who didn't have an objective perspective on their own work. As long as my criticism can be constructive, I feel I'm doing the right thing. But increasingly, the developers don't want to read reviews that aren't positive..."

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bunnyears.net
SnowViper6073d ago

Then what are we to do if Editors are lying about game reviews. He admits to not playing the whole game, dosen't understand the genre...and he is On peoples payroll...What does that mean? Then he says if they try to prove it he would only lie??
Why would an OXM Editor admit this on his personal blog???

JoySticksFTW6072d ago (Edited 6072d ago )

I believe that this guy is just being sarcastic

But to his woes, I would only advise that when he gives a score that he truly believes in then he should clearly back them up with well written reasons to why the score was given.

The B$ will always reveal itself... As will the good, unbiased reviewers such as Game Informer.

There is something valid about a particular reviewer not understanding the genre or game though

Remember when Rachet ToFD got a 7.5 for too much variety from a reviewer that specializes in sports games?

Also remember some of those busted MGS4 scores that complained about Rambo-ing through the game when everyone knows that the nature of MGS is to sneak about unnoticed while stealthily dispatching foes if need be. Not to mention the whole "too many overly long cutscenes" fiasco that MGS is also known for and its fans welcome.

But mostly I think everyone should take the time to find a reviewer that shares their opinions and thoughts and stick with them.

As for developers complaining about reviews, just make the best darn game that you can make, listen to the criticism & suggestions(particularly from the fans), and make an even better game next time. Looking at you LAIR... if there is a next time for you.

EDIT

and Too Human

Idonthatejustcreate6072d ago (Edited 6072d ago )

Have dosen reviewers and review a game in it's early beta stages. If the reviews are good you keep on developing it like you should but if the reviews are bad then you figure out how to make the game appealing to those that think it's lackluster.

If you can't stop and view your creation from another perspective then use the help of others. Open and Closed betas are exactly what im talking about but it should be easier just to establish some highly skilled reviewers and let them take a look at what you've done and then they either give you a green light or a red light to further development. (But also it's important that the reviewers has to have the balls to say what sucks about the game like Simond Cowell does in Britains got talent)

Of course this would cost some money but honestly im sick of patches coming out post releases of games to fix the crap that a simple reviewer could tell whats wrong with it.

JoySticksFTW6072d ago

I like the idea about reviewing the game while still in development, early enough to make changes for the better. I think some game developers already do this.

And I totally agree that releasing patches to fix the game should not be the norm. I realize that PC gamers are used to this, but with a game like LAIR when the devs were warned about solely using motion control,and not including the option for analog control (which was actually used during development)to preserve their vision of the game - only to release a patch for analog controls later after poor review scores and complaints from fans.

Factor 5 even went as far as to send reviewers instructions on how to properly use the motion controls (as if they were confused) before they just gave the people what they really wanted... the OPTION of analog control

I admit that I became pretty good at using the motion controls for LAIR, but to not include the option of analog seemed stubborn

InMyOpinion6073d ago

Of course he is, but most people probably won't notice that.

"They can't prove it, but nobody has to. And they won't ask me directly, because I'd only lie. Isn't that convenient?"

He's implying that most reviewers are paid off and that it's more or less impossible to prove it.

vadercares6073d ago

So are game reviewers really paid under the table to give good reviews? Why would you even joke like that? Its like working at a bank and joking on your blog that everyone who works at the bank steals...That joke is not to funny!

n4gzz6073d ago (Edited 6073d ago )

Not only this editor but most of the editor (say about 80%) lie about game reviews. They may not lie 100% about game but hey boost some or downplay some games.

Who is surprised ?
After all they gotta keep their job.

vadercares6073d ago

Do they lie because there are too many games??

Fishy Fingers6073d ago (Edited 6073d ago )

Exactly, we're talking about these peoples livings here. I'm sure high rated site/mags such as OXM wouldnt outright lie about a game but they may "embellish the truth" somewhat, maybe downplay the negatives or bump that 8 up to a 9.

But like the editor says, it's almost impossible to prove, as much as people claim bias or paid off or whatever, we don't know what happened behind closed doors, what it really his opinion or was he "influenced"? We don't know.

Anyway, reviews are only there to give you an impression, you should always get as much of a mixer as possible, or even better, try the game yourself and apply your opinion of it regardless of what others maybe think.

Either way, there is a shed load of sarcasm in the editors comments, I wouldnt take it 100% seriously.

vadercares6073d ago

I agree he has a tone of sarcasm in it, but why even joke that he would personally lie. Just because he is being sarcastic doesn't mean he isn't telling the truth! Oh well I am just shocked that the Editor of OXM would even say that stuff out loud!

Fishy Fingers6073d ago

I'm not sure, and frankly that's only something he can answer. Perhaps after all the recent internet trend of claim this site is biased or that site was paid off purely because they didnt give it the score you thought accurate (even though most of the time the people claim this havent even played that game) has got to him somewhat.

Either way, it's not the best move on his part, either he is fanning the flames or it's his way of admitting that they embellish the truth.

Who knows, but when you read reviews from official sources (OXM, OPM etc) you have to expect them to slightly lean towards there platform. I'm sure there has been times at school or work or whatever where you have downplayed negatives or focussed primarily on the positives, or dare I say even lied to make your life a little easier?

I've always taken reviews as just an opinion and would always take them with a grain of salt as we all have different opinions and tastes.

SnowViper6073d ago

Fishy Fingers Said:
"Either way, it's not the best move on his part, either he is fanning the flames or it's his way of admitting that they embellish the truth."

I agree with you 100% that was not smart on his part.

+ Show (2) more repliesLast reply 6073d ago
vadercares6073d ago

I always thought they had a person for each genre. And why would you even Joke about lying about a game review, or be sarcastic. He calls himself a martyr. I guess I missed the joke of his blog. Why joke and say you lie about your game reviews at all...that just dosen't make since at all!

vadercares6073d ago

Laex why would he post that on his public blog? Would you ever joke about something like this if you had his job? At the very least would you post it on your public blog??

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90°

How Xbox Is Quietly Fixing Xbox Cloud Gaming Latency

Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.

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clouddosage.com
darthv721d 11h ago

Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.

Tacoboto11h ago(Edited 11h ago)

With Remote Play, the lag can be almost complete nonexistent too. My TV and Receiver glitched up really bad a few weeks ago and my Xbox wouldn't output through 4K 120hz for a few weird hours of power cycling these stupid devices, so I got to test this out while my Xbox just refused to output video through hdmi.

With a Backbone on my phone, and a controller connected to the console (hardwired into the modem through an Ethernet switch; my phone is connected to a Router that the modem routes to - so there is that extra network layer), I could not notice any difference. Avowed was set to the Balanced mode, maybe Performance would've exposed a lag with the extra frames but the response on my phone screen looked near exact from stick push to game response.

Cloud Gaming, playing something like South of Midnight feels responsive enough to me, and games like Pentiment you really really can't tell, and if you could, that's a game where lag would be inconsequential to the experience

Vits17h ago

I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.

Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.

It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.

70°

Top 10 Video Games That Feel Like Reading a Good Book

For World Book Day, here are 10 video games that feel like reading a good book—emotional, thoughtful, and unforgettable stories.

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clouddosage.com
S2Killinit1d 15h ago (Edited 1d 15h ago )

I would have included the Uncharted games as well. Good list though.

Yui_Suzumiya1d 14h ago

Island would be #1 but that would be anything from Frontwing.

QueenOfFrowns1d 13h ago

Haha it is not lost on me that two of the games in the top four were already novels before they were games

60°

What Xbox Cloud Gaming’s Most Played Games Say About Its Future

New data shows Xbox Cloud Gaming’s most played games match console trends—including major hits like Call of Duty.

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clouddosage.com