Despite only releasing eleven months ago and upcoming current-gen releases coming later this year, Rockstar Games has managed to attain the figure.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Such a behemoth of a franchise. Can't wait to double-dip on the PS4 version.
I get about 1/3 of the way done in GTA games and then I put it down never to return....anyone else like that?
34 Million guess there be no layoffs at rockstar north then.
On serious note thats serious amount of cash earnt well done R* now bring on PC port next gen consoles.
So that is like 1 in 5 people who own a PS3 or 360 own this game.
That is unbelievable.
Lol.. Kinda puts our fanboy war into perspective..
This game sold more then this game or this game hit 2m etc.. Ya well... Gtav crushed every exclusive combined lol