There's nothing wrong with getting excited for a new game, but often times we get too excited. In this fervor our expectations grow until we're unfortunately and inevitably letdown by the final product. Here are 7 games that were greatly overhyped.
Announced in 2020, Playground Games' open-world action RPG has seen sporadic updates and departures but still no release date.
You could say the same for any number of games that were stupidly announced during pre-production. Elder Scrolls 6 & Perfect Dark are current examples, Blade is another recent one and in the past Mass Effect Andromeda and Cyberpunk 2077 come to mind.
I don't think this game is in any trouble. For a start, Playground Games are one of the few under MS Studios that actually have a track record of delivering on time and with quality. We got a trailer last year and I'd fully expect there to be something more substantial at the next showcase in the summer.
No dramas here - just another victim of Microsoft's incompetence. They simply had to announce several games way too early because they had nothing else to talk about.
The same thing that happens to any project when you announce it far too early. Perfect Dark, Fable, The Elder Scrolls 6, Star Wars KOTOR Remake...you actually have to, I don't know, make the game?
I'm fairly confident this game will see the light of day, as Playground have released 5 Forza games of quality and on schedule. Think it was just revealed too early.
While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.
Alex Donaldson: "Hindsight is a hell of a thing, however, and in the years since Final Fantasy XIII, my respect for the decisions its developers made has skyrocketed. In the two Final Fantasy titles since we see both the brilliance and the folly in alternative approaches - and in Final Fantasy VII Remake, we get a more nuanced understanding of what FF13 was trying to accomplish from many of the same development leads."
FFXIII is actually one of the best Final Fantasy games.
I also sort of was disappointed at the time, never as much as the bandwagon. But really all the fantastic 3D rendered cutscenes and I actually liked the characters and the story though convoluted was actually fantastic and the ending was extremely emotional. So much budget and time were put into that game Square had such big plans, I actually have always felt kind of bad for how things played out.
I have been thinking for years how great it would be to get all three games on one disk for PS4 or 5.
i liked the game alot but i didnt like how they handled the terminology.
i dont mind reading data logs but it had soo many.
but i always loved the music and how it looked. the battle system wasnt too bad either.
but i like 13-2 more :)
i still dont understand why we never got a remaster of the trilogy
XIII is a pretty solid game, but XIII-2 is WAY better. XIII-2 was one of the few games I decided to go for a Platinum trophy in, early on. Had so much fun the entire way through getting it too!
I hated this to when it released. I haven't much liked a ff game since ff10 as much , aside from ff7remake. I decided to give it another shot on my series x since it's not on a current ps and was liking it quite a bit(just takes me some time to get over things ) until star ocean 2 remake came out I was all over that.
Square should definitely remaster it or something for ps4 ps5
Watch Dogs, Titanfall, Thief, Amazing Spiderman 2, Metal Gear Solid GZ. Can't think of any others for this generation.
Halo
I don't agree with Halo 4, but the rest of the games on the list i agree.
There's no way Fable should be on this list. I don't for a second knock Molyneux for showing some ambition with the series and what he delivered were two absolute classics in the RPG series (Fable 1 and 2 which went on to win multiple game of the year awards, and rightly so) and one Fable game that was merely good, not great.
I wish we had more developers willing to shoot for the moon like Molyneux. How often does a developer come along and actually create genres and redefine others with his works? Molyneux's been doing this for over two decades and you have to give credit where it's due. So what if every single feature the guy wanted to be in the game didn't make it into the finished product?
Should the guy be secluded like a monk and not be allowed to speak about his vision for a product in case the end result doesn't live up to the expectations? I wish we had more developers as enthusiastic about their work and their creative vision for the games they make.
There's no way Fable titles should be on a list like this. Fable 1 and 2 firmly delivered despite the features that didn't make it in.