140°

The Daily Five: Reasons Why the Vita Failed

"With the official confirmation that Sony will be cutting back its first-party support of the PlayStation Vita, owners of the handheld must deal with the realization that they own the PlayStation equivalent of the Wii U’s GamePad, but with the added ability to play indie games and the occasional third-party port on the go. Really, we should have seen this news coming sooner. The Vita never really got a good start out of the gates and, looking back, seemed doomed to fail from its very beginning.

But why? Why did the PlayStation Vita, a portable console that has seen some truly spectacular games, fail? How could a portable gaming system with such power and promise fail to catch on and give Nintendo and the 3DS a little competition?" - Travis Tucker

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stealthybox.com
admiralvic3616d ago

Eh, the Vita only failed largely for three reasons.

The first was memory card prices. I am willing to bet that the Vita would have sold at $250, if it had simply supported Microsd. This is because the Vita, practically by design, made the 4 GB card worthless, since several games (even F2P titles like Phantasy Star) too large to fit on the card. Let that sink in, at the time you were asked to pay $20 for a card that couldn't even hold every game available on the system. This made the 8 GB card the first "real choice," though many viewed 16 and 32 the only "real choices," especially after plus was implemented.

The next reason was marketing. When push comes to shove, Sony never really marketed the Vita and due to that, many people never bothered with it. This problem was only amplified by what they actually bothered to market. The first commercial I recall was an MLB ad, which really made it out to be more of a remote play device, than a device all its own. The other big one was for Declassified, which is arguably one of the worst titles on the system. Sony really should have pushed Uncharted, Gravity Daze, WipEout, LittleBigPlanet and Soul Sacrifice a lot more than they did, as they might have painted a better picture.

The final reason was Sony's slow reaction times. You figure, it took months for the device to get the power to play PS1 classics and even then it never supported every title (leaving some of the best like Spyro / Crash unavailable). PlayStation Plus took close to a year (going off the Japanese release) to get implemented and was never quite that grand. For instance, Sony really should have swapped out the evergreen titles (Wipe / Gravity / Uncharted stuck around for nearly 2 years and were ultimately never replaced) with something more current and interesting to get new sales and many people were put off by Sony offering PSP titles instead of Vita titles. Even memory cards were poorly implemented going forward, as it took Sony way too long to finally release a 64 gb card.

Overall, if Sony had a clearer plan, cheaper memory cards (or just microsd cards) and actually marketed the thing, it probably would have sold much better.

dcj05243614d ago

100% agreed. The last physical Vita game I bought was killzone. The rest of my 20+ games are digital and I have a 16GB card. I want to get a 64GB one but there's no way in hell I'd pay $100 for it. The memory cards make as expensive as a damn ps3. Nobody knows in the mainstream about the fantastic exclusives. I mean even here on N4g a site for gamers people still think that the VITA has no games when that is comepletly false. Hell people think there are no exclusives coming when Freedom Wars, Tales of Heart R and more are coming THIS YEAR, the Vita has more exclusives this year alone than the ps4 has in 2013,2014 and early 2015. It's sad that Sony doesn't know how to market, people still call my Vita a PSP and don't know what the games are. Oh well,still got Japan.

jujubee883616d ago

The Daily Five: Reasons I wont click this article

1. VITA is awesome
2. VITA isn't dead
3. same as 1 and 2
4. same as 1 and 2
5. Click bait title is obviously click bait

OtakuDJK1NG-Rory3615d ago (Edited 3615d ago )

2. VITA isn't dead

Tell me where in the article it says Vita is dead

Another you are being delusional if you don't see Sony faults.

Failed =/= dead

jujubee883614d ago (Edited 3614d ago )

You only crap talk the VITA, so why should I care what words you put on me?

You think you are being constructive by just going by all VITA articles and calling people like me "delusional" for simply liking their VITA.

HarryMasonHerpderp3614d ago (Edited 3614d ago )

I love my Vita, it's an amazing piece of kit with some excellent games. Sony just aren't giving it enough support though.
With barely any in house AAA games Sony give off the impression that they just don't care. Not to mention half assed ports and franchises like Resistence and COD been made with no effort and quality what so ever.

If they cared they would have at least managed to get Final Fantasy type zero for the system instead they have ignored the fanbase. I know it's up to sqeenix at the end of the day but if Sony really wanted to do it then they could have worked out a deal.

That and the memory card prices it just feels like Sony have taken a dump on the Vita and that my friends is a damn shame. Don't get me wrong there are still great games for the handheld, but it deserves much more than this and so do the people that have supported the Vita and still do.

KonsoruMasuta3614d ago

Sony doesn't care. Don't expect them to pump out money on deals and first party titles. They're just sort of praying that indies and third parties will keep the Vita afloat at this point.

Yoshida came out and said that it will be getting less first party support than before. This is obviously extremely troublesome. It looks like Sony gave up on it. This means no more Uncharted, no more Killzone, and who knows what will happen after SCEJ finishes their last batch of first party titles that they've been working on since last year.

They want to make indies and remote play the Vita's main attraction.

sanosukegtr1233614d ago

Its just the beginning and for starters they should lower the price tag on memory. the memory card is too small for such a price.

rpd1233614d ago

Dude, the Vita failed. Sony has thrown in the towel, after very minimal effort to begin with.

+ Show (1) more replyLast reply 3614d ago
imXify3615d ago

It didn't failed.

It's underperforming.

OtakuDJK1NG-Rory3615d ago

It failed to keep promises Sony made.

Spotie3614d ago

You failed to explain your case, which would justify why a Nintendo fanboy is in a Playstation article putting down a Sony product.

The Vita isn't doing nearly what anyone would like, sales-wise (barring fanboys like yourself). But it's still getting games and seeing its feature set updated.

That's not dead, like you constantly claim.

It also hasn't failed to deliver on any Sony promises, unless you're referring to sales.

MultiConsoleGamer3614d ago

Just ignore Spotie, he is the banned user formerly known as Hicken.

RexDD3615d ago

Lol at yet another click bait article. It's true that the guys at Sony are idiots and treat the Vita as a bastard child, but the third party support from Japanese devs has been great.

I'll have fun with my Danganronpa 2, Project Diva 2, Senran kagura, SAO, Tales of hearts R, Disgea 4, Neptunia and more.

Vita is dead to those who don't own one.

itBourne3615d ago

Yeh I am pumped for SAO! Have fun with my vita, with ps+ it is beyond worth the buy. Just wish I had the time to play all my ps+ games between the 3 systems lol. League of Legends ruined my gaming life too = ( so that does not help.

RexDD3615d ago

I know exactly what you mean! I just want to get to level 30 so I can move on with my life.

itBourne3615d ago

Wait what? Level 30 is where League starts not where it ends lmao. That is just the beginning. Got 90 days (2,149 hours)put into league just on my one account, it ruined my gaming life lol, I have been playing it for 3 years.

RexDD3614d ago (Edited 3614d ago )

True but I don't want to start playing ranked games too soon, scared of ELO hell. I'll keep playing once I reach lvl 30 but just not as much. I play for at the very least 6 hours a day. So once I reach lvl 30 i'll just play like 2 hours. That's what I meant by it. When I think i'm good enough i'll head into ranked.

Foraoise3615d ago (Edited 3615d ago )

Flamebaaaaaaaaaaaaaaaaaaaaaaaa aait.

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140°

Bloodstained: Ritual of the Night DLC Adds Free Gameplay Modes

Bloodstained: Ritual of the Night has received a bunch of new DLC, including two new gameplay modes, for free.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

Read Full Story >>
culturedvultures.com
Vader821d 16h ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel4d ago

Microsoft had a good idea but fumbled it again.

Cacabunga3d ago (Edited 3d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow4d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1823d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie2d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow2d ago (Edited 2d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 2d ago
Notellin2d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow1d 20h ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere2d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow1d 20h ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX3d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney1d 15h ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody3d ago (Edited 3d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno3d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno3d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

2d ago
fsfsxii2d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno2d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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