70°

Should Value For Money Be Mentioned In Reviews?

NowGamer: "MGS 5: Ground Zeroes is just one example of a game that sparked debates around value for money. But does the issue of value for money have any place in videogame reviews?"

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nowgamer.com
RumbleFish3668d ago

Yes and the value for money is superb with MGS GZ.

diesoft3668d ago

How? I haven't played it but I am hearing how quickly people are completing it (not including speed runs of 8 minutes or so?). I enjoy MGS but $30 for a sampler? Even at $10 I'd be upset. So how is the value there?

Lord_Sloth3668d ago (Edited 3668d ago )

^ The how is quite simple. It's very fun. I've plugged over 20 hours into the game and I'm still playing it. If reviews start mentioning price value than I am very curious as to how they will justify the MMO fees of $120 pet year required AFTER THE GAME PURCHASE. You wanna complain about price? There you go.

Ratty3668d ago

Just like Lord_Sloth said. Anyway, doing all missions only once should take you 3 hours minimum on the first try and that's if you're on some sort of rush. It's true that you can complete the first mission and most of them under ten minutes each but that's only if you're already a pro, know exactly where to go and know enemy placement and routes well. It may not be for everyone but hardcore fans definitely.

Also, deja-vu and jamais-vu missions are now (or soon will be?)on both platforms, adding an extra mission to the game. It may still not justify the 30$ tag for some but it already did for me.

If you really just want to see the story and play once you're better off waiting for a major price drop or watch the cutscenes on youtube.

RumbleFish3667d ago

MGS games are for the fans of the series. If You are a fan, buy it, you will have lots of fun with it because you will do what fans of the series do: play the game in every thinkable or unthinkable way.
The game has a main mission and 5 side missions. When you look at the percentages of the trophies, you will see how few people have seen the whole game.
There is a good amount of content for the money in that game.

Mankey3667d ago

I would beg to differ.

randomass1713667d ago

A game that can be beaten in an hour or less can be very fun. Binding of Isaac is such a game. And that's $5.

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colonel1793667d ago (Edited 3667d ago )

mmm I thought reviews were actually INVENTED for that exact reason?? The sole reason to view/read a review is to know if you want to spend money on the product being reviewed, so that you know more of the product and evaluate if it's of value to you. The first thing to know if a product is of value is the value of money.

EDIT: With that said, the value of games is relative to the player. For example, I am very satisfied with 8-10 hours single player games. I almost never play Multiplayer. Other player would only be satisfied with 30-50 single player games like RPGs, and other would only be satisfied if the game comes with MP. However, there is a standard for each of those genres. You expect a movie to be at least 1:30 hrs long, the same with games. If an RPG is 8 hours it is a very very short RPG, and therefore might not be of value. A single player game, should be at least 8 hours or else, won't be valuable either. Fighters might be expected to have 20 characters at least, and that's the reason KI was difficult to convince as a good value.

So there are some minimum standards for each genre that have been stablished. Like movies, there are going to be movies which are 3 hours long, and other that might even be just 1 hour, but those are exceptions, and because of that they NEED to PROVE their value.

MGS V: Ground Zeroes does NOT prove its value. (for most people)

ginsunuva3667d ago

But not everyone buys games at the same price.

xBigxBossx3667d ago

No. Because that's a personal opinion. Since you are all on N4G, the average gamer doesn't get on here to check reviews, they buy off hype. Any hardcore gamer knew about it's length so if you bought and were disappointed you should have already know about this. IMO this game is amazing. Is it short? Yes. But the replay ability is unreal. I'm over 50 hrs (yes I'm an addict) but I've played this game more than any next gen game. So IMO it's the best game to date

randomass1713667d ago

"No. Because that's a personal opinion."

You mean what a review is? :/

TitanUp3667d ago

agree with your yes, if a demo is priced tell us in the reviews of why you shouldnt pay for it.

+ Show (3) more repliesLast reply 3667d ago
BlackOni3668d ago (Edited 3668d ago )

Yes, games are competing for gamers' time and money. If the game isn't worthy of the price it asks, then it should be mentioned in the review. It's one of the biggest reasons I don't use a traditional number scale for my reviews.

*edit* Take The Elder Scrolls Online for example. I didn't play the game, so I can't speak on personal experience, but most people feel that the game is fairly generic in it's offering as an MMO, and as an Elder Scrolls game, it doesn't really feel like an Elder Scrolls game. It's $60 for the game upfront, and $15 per month after that. That literally directly influences how long you can play the game, especially if you have other responsibilities that take priority over paying that monthly fee. That factor alone warrants mentioning it in the review.

I agree with what this article is saying in regards to how we shouldn't have a checklist of features to refer to when evaluating whether a game is good or not, but to answer the question "Should you buy this game or not?" It kinda has to be a part of the discussion.

Lord_Sloth3667d ago

Their job is to tell you the pros and cons. Your job is to decide it's value based on that.

BlackOni3667d ago

Part of the pros and cons is evaluating what the end user gets out of the experience. That is in relation to the cost of said product, vs perceived value.

Lord_Sloth3666d ago

Yes but the perceived value comes down to the individual making the purchase. Ground Zeros is a prime example of this. Everybody is complaining and calling it a top off but I must say that I've gotten more fun and time out of it than most $60 games.

BlackOni3666d ago

Right. But when considering reviews, the review is only a reflection of what that one person perceives. A review, in it's very nature, is one's opinion of a game. If the reviewer, who sometimes goes out of pocket for the game, feels that there isn't enough value proposition, that's still a part of the process in evaluating the game.

WizzroSupreme3668d ago

Why Kotaku's reviews are designed like they are.

Einhert3668d ago

ummmm of course....This is why I like Angry Joes reviews.

Mankey3667d ago

Complete honesty and he truly seems sincere. Best reviews out there.

randomass1713667d ago

Eh, Angry Joe is too eccentric for my taste. I really like ProJared. He seems genuine as well and his review of GZ was actually really fair. He gave the game an 8/10 for its gameplay but insisted that people don't buy it because of its short length.

king_george3667d ago

Probably my favorite reviewer because of how straight forward he is.

That guy needs more success he has certainly earned it

LAWSON723668d ago (Edited 3668d ago )

No everybody has a different idea on money's value. Sure mention content and longevity, but IMO if a reviewer cannot get the point across on what a game lacks and they need to say "this game is to expensive" they are lazy and should not be a reviewer.

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50°

The Games Industry Continues To Wonder What Is The Point Of Its Own Existence

While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.

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thegamer.com
Psychonaut8511m ago

Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.

440°

Report Claims Xbox Is Planning More Cuts Following Studio Closures

"The sudden closure of several video-game studios at Microsoft Corp.’s Xbox division was the result of a widespread cost-cutting initiative that still isn’t finished.

This week, Xbox began offering voluntary severance agreements to producers, quality assurance testers and other staff at ZeniMax, which it purchased in 2020 for $7.5 billion, according to people familiar with the company’s plans. Others across the Xbox organization have been told that more cuts are on the way.

Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said.

Game Pass has not seen the massive growth that Xbox boss Phil Spencer may have been hoping for."

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purexbox.com
just_looken17h ago

Sense it seems very few remember that human's were around before 2020 the next studio to close will be bethesda based no doubt on the history of.

Fallout 76
Elder scrolls online
elder scrolls blades mobile
fallout mobile
The vr versions of old games

Then you got starfield pissing out cash nothing to cover it.

I doubt tod's team or any sub team is making m$ cash they are no doubt on the chopping block for job cuts

If you can remember before 2020 even fallout 76 was made with over 4 studios.

purple1014h ago(Edited 4h ago)

pretty sure starfield coming to playstation 2024, nx gamer deep diving on the creation engine update in a recent blog, he seems to think, there is a lot of stuff developed to use on starfield for its Playstation release,

who will buy it though, ?? I think M$ has lost all good will now, after the Activision debacle, and now all these studios closing, people dont want to support them even if the game is half decent

Abear213h ago

Bethesda is the only studio to release anything noteworthy on Xbox. Take Bethesda out and they have nothing this Gen. Hifi Rush and Starfield are probably their two biggest hits.

Cacabunga48m ago

They are counting on bethesda and activision on consoles and PC.
I really hope there would be a massive boycott movement against just the next release. I’m sure they will reconsider.

They see employees as trash, i will never give them a dime.

-Foxtrot18h ago

"Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said"

So what you're saying is...you bought all these studios and you guys can't run them.

Jesus.

Inverno18h ago

Spread thin after firing over 2000 employees a few months prior. So basically they created the problem and their solution was to just fire more people. Absolute geniuses over at Xbox, of course can we even believe this to be the reason for the closures?

FinalFantasyFanatic1h ago

I was just thinking this, they just fired all those people and now stated they are spreading their staff thinly, this just reeks of incompetence.

just_looken17h agoShowReplies(2)
Profchaos17h ago

Leaders can't run them hire more management create new roles don't shutter entire studios cause you can't figure out how to run them.

Unless the reality is this whole consolidation thing was really an excuse for IP harvesting

anast6h ago

He's lying. They are doing it for the shareholders.

14h ago
kayoss8m ago(Edited 8m ago)

The crazy part is that if Xbox goes under, all these great studios will also go under. They've bought up all these studios and instead of letting the studio manage themselves, they fire 2000 across and now they're complaining that they're understaff. Sounds like xbox bit off more than chew. Just like all the promises that they've made but cant keep.

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Eonjay18h ago

Reports are suggesting that Game Pass will be getting a price hike soon and that Call of Duty may not be added to the day one offering. I honestly have a hard time believing this but it does beg the question why exactly did GP fail? I think the answer is that it just didn't get the growth that it anticipated. Jim was right but I wish he wasn't because at the end of the day, its gamers, devs and other front-line workers who have to absorb the blow for Spencer and team's miscalculations.

18h ago
NotoriousWhiz17h ago

And out of the ashes something even better than Xbox will be born.

Eonjay17h ago

Honestly as long as is not a situation where the industry has to contract in order focus wealth on a few people who are already trillionaires..

Barlos12h ago(Edited 12h ago)

It's already here and it was born before Xbox was even a thing. It's called PlayStation.

Tacoboto16h ago

I think 2022 killed the Series X.

2021 was a good year for Xbox though and maybe the best in a long long time, hardware and software and as a publisher. Halo Infinite launched to popularity, Forza Horizon 5 blew everyone away, Psychonauts 2 was so well received, Flight Simulator on console, Deathloop even on PS5 & PC.

But they followed that up with next to nothing. Then 2023 with Redfall, a disappointing Forza, Starfield, and 2024 leads with closures and layoffs. And some tweets reminding us Hellblade is days away.

The only disappointment with the PS5 is not enough Sony games. Xbox followed up no games with disappointing ones.

Einhander19722h ago

PlayStations history has been built around third and second party publishing. The vast majority of games that people recognize as PlayStation games were made like this.

Insomniac only because a PlayStation Owned studio a few years ago in response to Microsoft buying up studios, every game they made prior to that for PlayStation was as a third party making a games published by Sony.

PlayStation has had an incredible year using that business model.

We got Granblue Fantasy: Relink, Final Fantasy VII Rebirth, Helldiver 2, Rise of the Ronin, Stellar Blade, and Silent Hill is right around the corner.

Einhander19722h ago

"I honestly have a hard time believing this but it does beg the question why exactly did GP fail? I think the answer is that it just didn't get the growth that it anticipated."

What?!?

Game Pass failed because from day one it was maintained by subsidization. Game Pass was never profitable, I mean, sure you can say that was because it didn't get the growth they predicted, but their predictions of it having "billions" of subscribers were completely ridiculous, to the point where saying that it didn't have fast enough growth is as completely out of touch with reality as their predictions.

FinalFantasyFanatic1h ago

Maybe they need to put less games on there or just simply charge more from the beginning, I think they guttered their bottom line, they didn't make as much as they could have from selling games.

kayoss3m ago(Edited 2m ago)

GP fail because these studios poured in $100 of millions to makes these games only for it to given out free in GP. Even if Microsoft pay them to put in on GP, they are not making some of the profits they can potentially make. Especially not for AAA games. For studios making lower quality games, this may work but not for AAA. Look at Sony, their AAA games are award winners. Look at god of war ragnarok, they sold 5 million copies to date and needed to sell 3 million copies to break even. Thats a tough market to be in when your AAA game is not guarantee to break even let alone trying to make a sizeable profit.

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Scissorman18h ago

For all the armchair executives who were calling for Sony to release its big-budget AAA games on PS+, the same exact thing would have happened at PlayStation. Game Pass has killed Xbox. Congrats.

shinoff218318h ago

There's not many of of us clamoring for Sony to do this because most of us understand it would kill Playstation. I'm sure there's a few but I've not seen alot of it myself.

porkChop6h ago

"the same exact thing would have happened at PlayStation"

But the same thing *has* been happening at PS. They've closed, what, 3 or 4 studios so far this gen? Laid off plenty of staff, restructured studios, etc.

BehindTheRows5h ago(Edited 5h ago)

PlayStation isn’t struggling. Xbox is. That’s the difference.

Sony also didn’t buy out multiple publishers with LOTS of studios and leave them in a state of uncertainty.

So, he’s absolutely right that Sony not following Game Pass in its entirety was smart as this very thing could have happened. Name a team, like Tango, who wasn’t struggling (like Tango) that Sony closed. Every closure was because of a studio who wasn’t pulling their weight.

rlow12h ago

You’re right about that. People on here will turn a blind eye and downvote because it’s Sony. Jim Ryan flew to the London studio and spent the day with them. The very next day they were all fired.

Calling out MS and not Sony. No matter how the studios came to be. Won’t make a damn difference to those who lost their jobs. In the end it’s all the same.

FinalFantasyFanatic1h ago(Edited 1h ago)

This is why I have always advocated that Sony should not follow Microsoft's footsteps and adopt their model, Xbox couldn't afford to do it, Playstation certainly can't either.

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18h ago
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60°

The Nordic Game 2024 (NG24) Spring conference is to host more than 150 speakers

"While the 20 year anniversary edition of Nordic Game, NG24 Spring's homepage on 21-24 May in Malmö, Sweden, is getting closer, the organizers announced that more than 150 speakers are now lined up for the show." - Nordic Game.