YEI Technology relaunched their Kickstarter for the PrioVR motion-control suit yesterday, as reported by VRFocus, and today it has been revealed that the company has surpassed their target in less than 24 hours. In fact, at the time of writing they have raised 142% of the required funding, with $106, 950 USD pledged to a $75,000 target.
Landing a spinning kick on a zombie has never been so achievable.
Very interesting, althouh I don't see this catching on unless it has a proper AAA game that utilises it properly. But then again, I can't imagine playing Fallout 4 and having to run for miles and miles. I play games to be able to sit down and relax. But I guess it depends on how much you want immersion in games.
So, maybe I am being a bit cynical but I feel like VR is quickly morphing into Motion Games 2.0. Seems like a lot of the new conversations around getting a VR set focus on setting up an area to play them...clearing out the space.... which is pretty much what we heard back with Wii, Kinect and PS Move games.
VRFocus - Earlier this week VRFocus reported that TrinityVR's Magnum controller for virtual reality (VR) videogames would be supported in the upcoming VR sci-fi racing title, Radial-G. Now the company has confirmed a total of four new products that will integrate the device, including both software and hardware. The Magnum is currently running a Kickstarter crowd-funding campaign where it hopes to raise $60,000 USD by 20th August 2014 to fund development and production.
VRFocus - Indie developer Iris VR has been hard at work on Technolust since the project was funded on Kickstarter back in May 2014. As a result we haven’t seen much on the title in the months following its successful campaign, though the developer this week issued a big update, promising the immenent arrival of a beta version of the title that is compatible with the Oculus Rift virtual reality (VR) headset’s second development kit (DK2) as well as confirming a brand new control option.
I ain't gonna pledge in Kickstarter anymore after what happened to Hex MMO TCG they have exceeded their target by 7X after one and a half year of waiting they us a pre alpha game really!?!? I mean really 4 months in Pre alpha seriously they are not making a real Sword Art Online or GTA game which would consume all of this time
PS: I know what I wrote was off topic but I was just trying to give you guys a heads up