Former Square Enix president and current Chairman of the Board Yoichi Wada attended a round table of the “Kurokawa School: Thinking the Future of Entertainment” and gave a few glimpses on the reasons behind the sudden influx of remakes, sequels and social games that affected the company in the past few years. He also mentioned the reasons why Eidos was pinpointed as the best purchase option to expand in the western market.
Final Fantasy VII Rebirth publisher Square Enix has declared a $140m loss based on a shakeup of its internal development pipeline.
What are they doing over there? Sounds like they canceled something big. I read a rumor a while back about ff9 remake . Here "Final Fantasy IX has gone through a very challenging development, the game is still in progress but may undergo changes drastic enough that we won't hear about it for a couple of years."
This could be one of the reasons if the rumor is true. That was Silknight i don't know how credible he is but it's something and it would make sense.
The industry implosion is continuing. Sky high budgets, prolonged development windows, stagnant sales numbers, and falling currency values (inflation) are wreaking havoc on the legacy industry. AAA games will slowly become the rarity.
Saad from eXputer: "After suffering from massive financial hits, Square Enix & Bandai Namco appear to be turning over a new leaf but I'm still unconvinced."
I was talking about games with some Japanese guys here in Japan, and it seems like around here Bandai Namco has a fame of making low-quality games, with the occasional gem.
About Square Enix, I believe they lack the capacity to improve. They should learn with Capcom (although even Capcom still makes some bad mistakes), but I don't think they ever will. They keep chasing whatever is new at the time (blockchain, AI...) to say "we innovate", without considering the public perception and if these things actually improve the games or not. Them releasing too many small games with no advertising also shows a lack of trust in its own products. Even with their biggest games, like turning FF into an action game with XVI and the very divisive plot changes regarding whispers and timelines in VII Remake, shows them trying to attract a new generation of gamers without understanding what made the series so big in the first place.
I don’t know why NOW they decide on this, but I guess later is better than never.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.
"In addition to that a lot of director level developers were required to participate to the remake of Final Fantasy XIV, making it inevitable to close some of the new IP projects and difficult to create a big hitting new IP."
So hang on a minute, because they redid FF14 it meant new IPs were cancelled.
What the hell I'd rather of seen something fresh from them then redoing FF14, they messed up the first time they should of just left it and fix the wrongs in the next online game they do in the future.
I want to know some of these "high end titles" social games apparently saved. They better not bloody say FF13-2 or Lightning Returns because I would of rather seen that money go to something else.
Seriously all I see here is Square spewing out a load of bullcrap on why they are delcined over the years.
I hate to hear that New Ip's died....: ( I miss when we got games like FF tactics or Vagrant story
"Remakes and Social Games _Saved High End Titles_ and New IPs"
Let that be a lesson. Dial down on the budgets:
Pay more attention to gameplay, let a younger generation unfold, and stop spending so much resources on cgi and "super realistic" graphics.
If they had to cancel some new ips for kh hds, ff x hd and ff xiv then that was the best decision they did this whole gen lol
Some might will disagree but I like this "new squareenix" :)