Many of you may have noticed a few story's here and there regarding Microsoft and Machinima getting caught trying to "bribe" popular video game related youtube channels (basically asking them to not say anything negative in regards to the Xbox One) I know this is pretty much "yesterdays news" but I'm bringing it up again now so we can avoid any knee jerk reactions.
It's no secret that certain video game publishers and developers have been responsible for questionable business practices, and anti-consumer behaviour, all in the name of expanding their profit margins and many of which have had a direct negative impact on the gaming community, and gaming as a whole.
With that being said, I pose a question to you all. Should gamers be holding video game publishers and developers responsible for poor services and anti-consumer behaviour? Well yeah, of course we should. That's the obvious response and the answer I'm sure most of you would agree with, but as is often the case, our actions are not always representative of our convictions.
First of all, yes Microsoft and Machinima were both in the wrong. Machinima may be taking the brunt of the gamer backlash now, but they certainly wouldn't of gone ahead with such a underhanded scheme without Microsoft giving it the OK. But hey, bribery in the video games industry is nothing new, there are many stories about video game companies offering financial and/or material rewards for those willing to bend over for them, but the fact that this is still an ongoing issue is very disconcerting to me. However, I believe I know what the root of problem is.
Video game publishers and developers are directly responsible for the continual development and distribution of popular titles and franchises that we know and love, that being the case we are all too often, all too willing to forgive and forget when we have been crossed or wronged. Many of us now are far too busy fighting amongst ourselves for the sake of our chosen creed, all too willing we are to defend our chosen company's poor decisions lest we provide more ammunition for the other side, not realising that we all share a far more damaging common enemy. If we could only look past such petty disagreements such as who's plastic box is the most superior, then maybe we could get on with preserving our remaining and declining consumer rights.
Take EA for example, a company that looks set to receive the award for worst company in America for the 3rd year running, yet they are still going strong and still up to their old tricks. EA have been at the forefront of anti consumer claims for quite some time now, with one of the most recent claims being linked to Simcity 2013 and the controversial decision to have the game playable exclusively online, only to have the whole thing blow up their face when nobody could access the servers at launch. You'd think they'd be more prepared after such a PR disaster but no. Battlefield 4's launch was also plagued by a great many server errors, bugs and glitches, rendering the game pretty much unplayable for many.
EA may be one of the most popular publishers to hate on, but they certainly aren't the only company responsible for some very questionable activities.
Gearbox Software, developers of the highly successful open world FPS franchise, Borderlands, were also subject to anti consumer claims along with Sega last year, regarding Aliens: Colonial Marines. After a lengthy 6 year development cycle, a number of development diaries, trailers, screenshots and a now infamous "vertical slice gameplay trailer" all of which consumers were led to believe were representative of the finished product. However, upon the games official release gamers were outraged. after receiving a broken, buggy mess of a game that consumers later found out Gearbox had in fact outsourced to Time Gate Studios. If that wasn't bad enough Gearbox had also decided to take the funds Sega provided them for work on Aliens: Colonial Marines and instead used it to develop a sequel to Borderlands.
Now, I know there are quite a few hardcore Borderlands fans out there, but can even you honestly condone this? Simply put, what Gearbox did was wrong, more than that it was anti-consumer. They lied to Sega and all the fans who waited 6 years for what? An atrocious Aliens game. Every dollar, heck every cent that Gearbox has earned off of Borderlands 2 provides them with negative reinforcement and is akin to gamers literally telling them "Well done", you may have screwed over thousands of gamers but at least you made a fun game." I don't know about all of you but that just doesn't sit well with me.
Gamers should be holding publishers and developers accountable for these poor business practices, but instead many of us are giving them a free pass, due either to being long time fans of the companies themselves or any of the IPs that they own, or due simply to the fear that if something were to happen to one any of the companies mentioned above, or any company who is responsible for a game or franchise we enjoy, that we may loose that game or franchise forever.
Basically, what we are doing is choosing to overlook poor business practices and anti consumer behaviour, due to publishers and/or developers holding video games to ransom. We are choosing to condone these companies decisions to screw over consumers because they are in charge of providing us with our favourite hobby.
Personally? I don't like this, I don't like the fact that many companies walk over their consumers, creating cash barriers and new policies, knowing all to well that we will abide by them in order to get our fix.
If you take anything away from reading this blog then let it be this. Always hold video game publishers and developers accountable, especially if they are pushing for anti-consumer services and/or are attempting to implement certain features that will only prove beneficial to them. Remember that most companies will cave well before they choose to go out of business or risk looking like the villain.
As always thanks for reading my blog, if you have anything you want to say then please leave a comment below.
An existing community manager for Helldivers 2 has acknowledged the 'unfortunate' departure of Spitz following the whole PSN fiasco.
From what I see on Reddit, a lot of fans also hate him... it is just a guy that like the stir shits up, it is not good for both the Arrowheads and the fans.
Wccftech discussed the recent Xbox news with MIDiA Research analyst Rhys Elliott, who pointed out that a strong upcoming Games Showcase could help a lot with fans.
I was hoping for something different from Coalition, not Gears 6 so soon.
Their expertise in UE development could've propelled them to try out other IPs using the new UE5.
But guess, given recent MS' state, Gears 6 was the 'safer' call for the studio. But still hope they venture other IPs or even other genres ... at least FPSs in future?
Why would people be less angry? If MS made it's own games instead of buying up what was already available then we wouldn't be in the situation that everyone is angry at.
MS is the problem.
Fuck MS and Phil. I already told that shit bag off on Twitter, if the dumb ass responds I highly doubt it, I will go off much worse. What a fucking disgrace MS and Phil are to the gaming community.
Akimbot is an upcoming sci-fi action-platformer that shows its inspiration from games of the past.
You make a lot of great points and I do think the gaming community could do a better job of holding companies accountable. We spoke up with Xbox DRM and it pretty much saved the future of the console (if not the entire brand) even when others were sitting on their hands and saying "wait and see".
There are some people who don't want to hold publishers accountable, and the reasons differ from person to person.
Some people honestly don't care. They take a stance of "all corps are evil so why bother?" and that assuages their conscience, I suppose. Fair enough.
Or, similarly, they are simply in it for the games that are being offered right now, regardless of who makes them. Maybe they don't care about the business side so they just buy the brands they like. Fair enough.
But I think there are also some people who simply lack self control. They cannot comprehend the notion of saying "no" to a product or to a company on ethical grounds, so they weave their own excuses and buy the product anyway. It goes something like "yeah, I know EA tried to rip me off countless times and lied about their products and released buggy games...but I just GOTTA get my Battlefield fix".
The problem with trying to "hold publishers accountable" is that there is only one real traditional method: not buying the product. Nevermind that many recent actions they've taken, from pre-orders to subscriptions and digital downloads, are slowly eroding even that.
"but they certainly wouldn't of gone ahead with such a underhanded scheme without Microsoft giving it the OK."
THANK YOU! Do you have any idea how hard it is to get people to see that Microsoft is lying through their teeth when they said that that part of the contract where there was an NDA was something they didn't know about? Of course Microsoft knew about it. Their response is the same kind of response the White House gives any time there's a scandal with the government. "We knew nothing about it" and then it gets brushed under the rug or someone else takes the blame (Machinima) for it.
Just because Microsoft says they didn't know about it, doesn't mean they are telling the truth. Admitting they knew about it could potentially bring down the FTC on them and they don't want that.
This is akin to telling alcoholics to stop advertising towards the younger market by using practically naked women and instilling the idea that beer will make them more liked, better looking, and somehow give them a ton of money to do practically anything and own anything.
tl;dr: Realistically, this will never happen.
alternative tl;dr: people are stupid
You beat me to the punch. I have a blog set up for exactly this same topic regarding gamers not taking the wrongdoings of video game companies seriously. That is reinforced from a particular saying that I hear all too often: "it's just video games". It's a built up mentality that was at first forced on us from the general public opinion and slowly creeped into the minds of actual gamers, but I'll cover that subject more when I post it.
On topic: I completely agree with everything you said. Video game companies should be held accountable for their actions. Just because a developer made one good game doesn't mean that they should be excused from criticism for forcing a practice that gamers don't like on their next game. Just because a publisher is using underhanded tactics to get more money out of people doesn't mean they get a free pass. We should know our consumer rights and call out companies for the crap they pull.