Not piloting a mecha

MightyNoX

Contributor
CRank: 10Score: 77180

Wii U: The Power of 2

I bought a Wii U.

The console is sitting comfortably in my cupboard, still unopened with a copy of Super Mario 3D World, while I feverishly try to clear my backlog of PS3 games. Once I'm over and done with my PS3 (Dark Souls II being the exception) I can finally well and truly say I am ready to join Next-Gen with the Wii U and the PS4.

So let's talk about the Wii U, shall we?

The Wii U is interesting piece of our history, our videogame history that is, and I suspect historians won't know what to make it of it except save for a short description that doesn't touch upon its unique circumstances. The poor thing is a victim of a perfect storm created by Nintendo's stubbornness, EA's evil policies, poor timing and the broken AAA-model...all of which has served to place the Wii U in a vicious cycle of no-games-equal-no-consoles sold. In short, like Tom Hanks in The Terminal, the Wii U finds itself in a void outside our realm of logic. It's neither here nor there, neither next-gen or current-gen, neither an upgrade nor a downgrade...

And THAT, my friends, is the real problem. The Wii U is not an upgrade, it's a 'side-grade', if you will--

Let me take you back a few years...I was studying in Manchester, walking home after a particularly awful tussle with one of my tutors, wherein I decided to take a detour and go inside a Virgin Megastore. As the store's warm interior siphoned the cold from my bones, I stopped across an old man in his seventies who had been looking up at a giant screen. The screen showed a Japanese family, happily playing with their Wiimotes, laughing as tidbits of Wii Sports and Wii Music flashed across the screen. At that moment both young and old, foreigner and local, hardcore and casual had stood together in awe at the marvelous new technology. We were both smitten by the Wii.

The Wii seemed like the evolution of gaming, it was only logical. We have been dreaming about this sort of technology for years. Realistic lightsabre battles, immersive fighting games, everything seemed possible and it was Nintendo that was about to take our hands and gently guide us into this wonderful future--

Then the Wii U happened.

The Wii U is not the Wii-2, both in name AND philosophy. That's my only and biggest problem with this console. Of course the Wii-2 is a stupid name. OF COURSE, it opens itself to an endless slew of jokes at its expenses. But it has a '2' in its name. Never underestimate the power of 2. The number '2' implies many things. First off, 2 is bigger than 1. That's just simple math. By that logic, if 2 > 1, then '2' would have to be 'better' than '1'...ergo, all the 'problems' that I have will be fixed if I simply upgrade to the next model.

We've seen evidence in this all around us. People hurriedly discard their current model IPhones when the new one arrives hoping that, with each upgrade, the battery life will be extended only to be tricked over and over again. Nevertheless, they've been psychologically conditioned to hungrily chase after the bigger number.

The Wii U didn't sound like an upgrade and Iwata did the console no favors by simply showing the tablet, making people think it was an add-on. All of this stupid confusion could have been easily avoided with addition of a '2'.
Secondly, the Wii U completely disregarded the motion revolution that's been spearheaded by the Wii. Oh sure, you can still use the Wiimote on the Wii but that's about it. No Wiimote 2 that comes with an improved gyro. Why? It makes no frigging sense! You still have to buy the Motionplus attachment in this day and age? That's just stagnation.

Technology is meant to evolve, that's just the way it works. The DS felt like a brilliant evolution from the Gameboy Advance (I liken it to the Gyarados from a Magikarp) and the 3DS was the next logical step. The Dualshock keeps getting better with each iteration and whilst the Xbox One's new controller comes with new features with its own. But the Wiimote? It's all but been abandoned, replaced by a weird 'side project' that seems more like a detour than an evolution.

I give a lot of flak to Microsoft and, indeed, they are a cancer upon gaming but I do find it agreeable that they've refined the Kinect. Sure it's gimmicky and will never replace controllers but at least it's a step forward (rather than ten steps forward as the brainwashers would have you believe).

What the Wii-2 should have been was an adequate HD-console with new Wiimotes, more intuitive, more refined and more comfortable to the human grip. I have no doubt that I will enjoy the Wii U and, indeed, if they give me a gem like Baiten Kaitos or Pandora's Tower, this console WILL be worth it...for me, at least. But it's such a shame because if anyone could have made what Microsoft is trying to sell a reality, it would have been Nintendo...and all of that because they didn't use the power of 2.

Don't wanna call it the Wii-2? I got a better name then...

Super Wii

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Disclaimer: MightnoX has been designated as Mighty no.17327 by Comcept. He likes to believe his stage theme would be a coffee shop and his boss theme is Caffeineman

SilentNegotiator3796d ago

Throwing away the successful motion controller made it clear once and for all to me that Nintendo has no idea what they're doing when it comes to home consoles. No one asked for a tablet controller console...tablets are successful as tablets; completely mobile computing. Two screens work when they're half an inch apart (see DS/3Ds). Packing in a next-gen wiimote and pro controller probably would have cost the same as the tablet controller and brought them ten times the success.

"EA's evil policies"
-
Oh come on. The speculation that EA screwed Nintendo over is just that...speculation. A rumor turned pseudo-fact by fanboys. Nintendo has never played ball with third parties that has always haunted them. Wii U's lack of success is Nintendo's fault, not EA's.

AKR3796d ago

- And yet; the Gamepad is not a tablet controller. It was never meant to be. Similar to how the DS/3DS has a seperate screen at the bottom with the main action going on at the top; Nintendo decided to build upon that and turn that "second screen" into something more of like a magnifying glass if you will, into the main screen. Giving you more freedom and flexibility.

Deus Ex: Human Revolution, Batman Arkham City, Rayman Legends, Lego City Undercover, Splinter Cell: Blacklist, Nintendo Land, NFS: Most Wanted U abd ZombiU have made good use of the controller thus far.

Take the touchscreen out of the equation and you have yourself a normal controller. Wiimotes are still being used, and there are still games which are still making use of it's motion capabilities. I don't expect Nintendo to axe it; why would they even add the functionality to be able to use it in Wii U titles if they didn't want to continue it?

Nintendo Land, NFS: Most Wanted U, Wii Sports Club and Wii Party U use the Wiimote quite well. Skyward Sword basically proved that Motion+ is enough. There isn't much more evolution to be done, unless they make the Nunchuck wireless like PS-Moove.

And as for EA;

Even if that rumor was never finalized as being true or false; they still pulled a complete 360. They had the gall to come up on Nintendo's stage at E3 2011 and deliver a fun-filled vision of their IPs on Wii U; yet they've only released 4 titles, all of which sabotaged, and have been dissing the system from since release. While it isn't EA's fault for Wii U's slow sales; they went from promising support to cutting it off completely. That's low.

N4g_null3796d ago

Actually the gamepad is an evolution to the wii mote and motion plus. Nintendo land shows this effortlessly, yet every one is ignoring it...

the gamepad can be used for hand held vr... and touch.... even vr does not provide that.

zeal0us3796d ago

The gamepad is a gigantic distraction. Not only that but somewhat of a hindrance to the system itself. The system can't even use two gamepad without limiting itself.

SilentNegotiator3795d ago (Edited 3795d ago )

"Deus Ex: Human Revolution, Batman Arkham City, Rayman Legends, Lego City Undercover, Splinter Cell: Blacklist, Nintendo Land, NFS: Most Wanted U abd ZombiU have made good use of the controller thus far"

That sure as hell isn't universally agreed upon for all of those.

Batman:AC scored an entire 11 less points on metacritic and many panned the touchscreen implementations as counter intuitive. Blacklist scored significantly lower, Deus Ex did a point or two less...funny, you'd think that games that were enhanced would score better.

NfS:MW did slightly better, though, thanks to Nintendo sites gushing about how the graphics were slightly better than they were on last gen consoles to help its reputation.

Chrono3796d ago

Congrats, you've just wasted your money on a dead console.

from the beach3796d ago

A blue-light PS4? Or one of those Xbox Ones with the faulty disk drr-rr-rr-rrrrrrr-ives?

3796d ago
DestinyHeroDoomlord3796d ago

They should just rename it and launch a massive marketing campaign, about how it's much better than the wii it is.

zeal0us3796d ago

Nintendo made a console that was great for them,third-party however not so much.

Show all comments (12)
200°

Fallout 4's 'next gen' update is over 14 gigs, breaks modded saves, & doesn't change much at all

We were expecting problems with mod support, but there are a lot of other issues.

isarai9h ago

Wow what the actual hell 🤣🤣🤣

just_looken8h ago

This is why you get the GOG version on gog you can select the version of the game to download.

On pc fallout 4 fallout new vegas and skyrim are all broken on steam because they all got the same "next gen" update.

Skyrim dec 2023
https://www.pcgamer.com/sky...

Can not find new vegas but anyone that modded it knows the script extender there was also broken

Valkyrye7h ago

Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.

just_looken5h ago

There doing the same on starfield with a mods store and blocking mods

There goal is like blizzard and what they did with fallout 76 you make mods they can sell and you become a slave.

On skyrim they have "trusted" mod devs now basically a badge that lets your mod on the store you get a crumb of the sale when someone buys it.

Inverno3h ago

lol to the disagrees, the last Skyrim update broke mods too. They've been trying to kill mods to monetize them in creation club for years, it's not a stretch that they purposely put out patches just to break free mods.

porkChop2h ago

The disagrees are from people who have common sense. They aren't trying to kill mods. Most mods for any game will break with a new update because they rely on files/code that have been changed. This isn't new. Even with Bethesda this would happen way before the creation club. Mod support is literally one of the things that got Bethesda to where they are, and they're one of the only devs that releases comprehensive mod tools for each of their games.

Chocoburger3h ago

Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.

Par for Bethesda.

Aussiesummer2h ago

It's not a remaster, it's a next gen update.

badz1491h ago

LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?

Profchaos1h ago(Edited 1h ago)

The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.

A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC

Show all comments (14)
120°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein7h ago

Shouldn't be allowed in any field.

Inverno3h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k42h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson2h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu3h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson2h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

100°

Gears of War Voice Actor Hints At New Game Announcement Coming In June

A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.

Read Full Story >>
twistedvoxel.com
Ra30302h ago

Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.

Sciurus_vulgaris1h ago

The Locust trilogy concluded with Gears of War 3. I don’t get how Gears 4 and 5 are “woke” .