I bought a Wii U.
The console is sitting comfortably in my cupboard, still unopened with a copy of Super Mario 3D World, while I feverishly try to clear my backlog of PS3 games. Once I'm over and done with my PS3 (Dark Souls II being the exception) I can finally well and truly say I am ready to join Next-Gen with the Wii U and the PS4.
So let's talk about the Wii U, shall we?
The Wii U is interesting piece of our history, our videogame history that is, and I suspect historians won't know what to make it of it except save for a short description that doesn't touch upon its unique circumstances. The poor thing is a victim of a perfect storm created by Nintendo's stubbornness, EA's evil policies, poor timing and the broken AAA-model...all of which has served to place the Wii U in a vicious cycle of no-games-equal-no-consoles sold. In short, like Tom Hanks in The Terminal, the Wii U finds itself in a void outside our realm of logic. It's neither here nor there, neither next-gen or current-gen, neither an upgrade nor a downgrade...
And THAT, my friends, is the real problem. The Wii U is not an upgrade, it's a 'side-grade', if you will--
Let me take you back a few years...I was studying in Manchester, walking home after a particularly awful tussle with one of my tutors, wherein I decided to take a detour and go inside a Virgin Megastore. As the store's warm interior siphoned the cold from my bones, I stopped across an old man in his seventies who had been looking up at a giant screen. The screen showed a Japanese family, happily playing with their Wiimotes, laughing as tidbits of Wii Sports and Wii Music flashed across the screen. At that moment both young and old, foreigner and local, hardcore and casual had stood together in awe at the marvelous new technology. We were both smitten by the Wii.
The Wii seemed like the evolution of gaming, it was only logical. We have been dreaming about this sort of technology for years. Realistic lightsabre battles, immersive fighting games, everything seemed possible and it was Nintendo that was about to take our hands and gently guide us into this wonderful future--
Then the Wii U happened.
The Wii U is not the Wii-2, both in name AND philosophy. That's my only and biggest problem with this console. Of course the Wii-2 is a stupid name. OF COURSE, it opens itself to an endless slew of jokes at its expenses. But it has a '2' in its name. Never underestimate the power of 2. The number '2' implies many things. First off, 2 is bigger than 1. That's just simple math. By that logic, if 2 > 1, then '2' would have to be 'better' than '1'...ergo, all the 'problems' that I have will be fixed if I simply upgrade to the next model.
We've seen evidence in this all around us. People hurriedly discard their current model IPhones when the new one arrives hoping that, with each upgrade, the battery life will be extended only to be tricked over and over again. Nevertheless, they've been psychologically conditioned to hungrily chase after the bigger number.
The Wii U didn't sound like an upgrade and Iwata did the console no favors by simply showing the tablet, making people think it was an add-on. All of this stupid confusion could have been easily avoided with addition of a '2'.
Secondly, the Wii U completely disregarded the motion revolution that's been spearheaded by the Wii. Oh sure, you can still use the Wiimote on the Wii but that's about it. No Wiimote 2 that comes with an improved gyro. Why? It makes no frigging sense! You still have to buy the Motionplus attachment in this day and age? That's just stagnation.
Technology is meant to evolve, that's just the way it works. The DS felt like a brilliant evolution from the Gameboy Advance (I liken it to the Gyarados from a Magikarp) and the 3DS was the next logical step. The Dualshock keeps getting better with each iteration and whilst the Xbox One's new controller comes with new features with its own. But the Wiimote? It's all but been abandoned, replaced by a weird 'side project' that seems more like a detour than an evolution.
I give a lot of flak to Microsoft and, indeed, they are a cancer upon gaming but I do find it agreeable that they've refined the Kinect. Sure it's gimmicky and will never replace controllers but at least it's a step forward (rather than ten steps forward as the brainwashers would have you believe).
What the Wii-2 should have been was an adequate HD-console with new Wiimotes, more intuitive, more refined and more comfortable to the human grip. I have no doubt that I will enjoy the Wii U and, indeed, if they give me a gem like Baiten Kaitos or Pandora's Tower, this console WILL be worth it...for me, at least. But it's such a shame because if anyone could have made what Microsoft is trying to sell a reality, it would have been Nintendo...and all of that because they didn't use the power of 2.
Don't wanna call it the Wii-2? I got a better name then...
Super Wii
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Disclaimer: MightnoX has been designated as Mighty no.17327 by Comcept. He likes to believe his stage theme would be a coffee shop and his boss theme is Caffeineman
We were expecting problems with mod support, but there are a lot of other issues.
Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.
Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.
Par for Bethesda.
LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?
The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.
A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.
Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.
Throwing away the successful motion controller made it clear once and for all to me that Nintendo has no idea what they're doing when it comes to home consoles. No one asked for a tablet controller console...tablets are successful as tablets; completely mobile computing. Two screens work when they're half an inch apart (see DS/3Ds). Packing in a next-gen wiimote and pro controller probably would have cost the same as the tablet controller and brought them ten times the success.
"EA's evil policies"
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Oh come on. The speculation that EA screwed Nintendo over is just that...speculation. A rumor turned pseudo-fact by fanboys. Nintendo has never played ball with third parties that has always haunted them. Wii U's lack of success is Nintendo's fault, not EA's.
Congrats, you've just wasted your money on a dead console.
They should just rename it and launch a massive marketing campaign, about how it's much better than the wii it is.
Nintendo made a console that was great for them,third-party however not so much.