Product-Reviews writes: Some of you may have thought we were being far-fetched when we suggested that GTA V Heists wouldn’t have a release date until 2014. With Rockstar showing no sign of providing the content though, are you now starting to believe that Rockstar doesn’t really want to provide Heists, unless players start buying some cash cards first?
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
As legendary as Rockstar may be.. business is still business.. I have a feeling that they are going to do whatever it takes until they start seeing those cash card purchase numbers go up.
Yeah, I sold this game several weeks ago. Very good SP campaign, but incredibly disappointing MP. I should have learned my lesson from GTA4 and picked up at half price a few months from now, but I wanted on last swan song on the PS3. Oof.
See this is why online is never a good idea with single player focus games.
Sorry but I would take single player DLC like those we saw in past Rockstar Games then online DLC.
I know it's going to upset some fans but most people play GTA for the single player, if you bought GTA primarily for the online then I'm sorry but your just going to have to wait. When it comes to GTA or any Rockstar game so far, single player always comes first.
Maybe Rockstar next time shouldn't focus so much on the online, I mean it's had problem after problem. You get less money from missions now to try and get you to buy into micro transactions, none of the glitches are being fixed, people are abusing them and going around with a crap load of cash spoiling the fun for other players...not to mention most of the missions can only be done with a certain number of people, least give us the option to go at it alone. I've been in 2-4 player missions and to be honest you could do it by yourself. I think if your going solo and you have it on hard then you should get more respect and money for "taking on the world" so to speak.
I would of rather had the resources spent on the multiplayer, and I believe a lot of resources have went into it, to be spent on the single player.
I don't think they should have called it GTA Online tbh and instead used it as a sort of stepping stone for a full retail release for a GTA Online product. It has so much potential but it's just dull unless you're playing with friends. They also need to find a way to add more pedestrians and stuff to the game because the world feels dead compared to the SP.
Heists would certainly help make the online more desirable but it's problems run far deeper than that imho.
The problem with this game is, if you're playing with more than three other crew members, finding a job that will accommodate all of you (I'm talking 5 and up) starts becoming more and more difficult. Last night we had eight of our guys on, raring to go and we wound up getting split up into different jobs because we couldn't find jobs that we could all join in on.