Call of Duty: Ghosts has found itself in the firing line of the next-gen console power war. With Infinity Ward's COD: Ghosts a next-gen launch title, the news that the PlayStation 4 version runs at 1080p resolution native, whereas the Xbox One version runs at 720p native upscaled to 1080p, was seen as a huge blow to Microsoft. This from a game series that over the course of the current-generation has become synonymous with Xbox.
A new survey from Microsoft has further hinted at the possibility of an Xbox handheld being in development.
This is definitely happening, I just hope they have 2 versions one with a much bigger screen.
i have that logitech g-cloud. Its a sweet little piece of kit. I like that it can also install games from the play store unlike the other android based handheld.
I wonder if Microsoft will perform better in Japan if they do actually make a handheld since everyone says handheld and mobile are king over there.
This looks like the future of the game industry... all three platforms with a handheld option.
I wonder if the Playstation Portal is a technology test-bed/prototype for a future Playstation handheld?
- Xbox Wire - Mark your calendars! The Xbox Games Showcase followed by [REDACTED] Direct airs June 9. More info inside.
For a brief moment I thought we might get a whole Direct for Gears 6 - seems like it's COD though!
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
In essence he's saying PS4 is more powerful, easier to developer for, and the little time of releasing a game on so many platforms, they simply couldn't get more out of the difficult architect of the Xbox One -- most notably the ESRAM bottlenecks, to make it run at a higher resolution.
Question is, if a developer like Infinity Ward, a studio I'm sure received dev kits way before other studios because of Call of Duty, cannot get COD: Ghosts at 1080p on Xbox One but easily gets it on PS4, the future really looks bleak for Microsoft's new console.
And one more thing, Rubin said they managed to get the game running 1080p on Xbox One, but they "couldn't get the frame rate in the neighbourhood we wanted it to be."
This is damning.
i think that was the fastest i've ever had something approved ha and hey maybe next year we'll have 1080p vs 1080p in the consoles... although then what will we argue about.... damn you infinity ward... damn you to hell
We will see both systems running 1080p native in the future for sure
I never really did see the benefits of ESRAM for gaming...
Now we hear infinty ward confirm that allocation is different on each console.
How much resources is microsoft using up that cod ghosts cant hit 1080p?
This is getting ridiculous.