NVIDIA G-Sync, the new technology to end LAG, Stutter and Tearing in games as we know it has been unveiled by NVIDIA. With the help of a G-Sync Module and NVIDIA’s Kepler graphics, all your games would run with less lag and virtually no stutter or tearing at all which is the probably the greatest news for PC gamers.
"The Jyväskylä-based (Finland) indie games developer Act Normal Games today announced with great delight and thrill that their isometric post-apocalyptic point-and-click adventure “Rauniot“, is now available PC (via Steam, GOG, and GMG." - Jonas Ek, TGG.
The game, which has launched in early access, has been in development for years with more than 3,000,000 wishlists on Steam.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Damn, an end to the worst problems i as a PC gamer know. Good job NVIDIA, bloody good job!
seems kinda gimmicky - any lcd monitor with a 5ms response time isn't going to be much of a bottleneck, those issues should be fixed with a decent graphics card/ internet connection...
Seems even more awesome to be PC gaming these coming years.
It's all good. It's all useful. It just adds to the consistent way we want our games and makes PC gaming that little bit easier and less annoying. Anything that does that is huge win.