If you want to manage your download rates and play games at the same time, what happens if you reach the point you've downloaded to?
"The Barcelona-based (Spain) indie games publisher JanduSoft and indie games developer Juan-Mod, are today very glad and proud to announce that their 3D arcade action-platformer "Teared", is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch) via digital stores." - Jonas Ek, TGG.
Wizardry: Proving Grounds of the Mad Overlord brings back the classic experience with revamped graphics and other improvements.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Won't you have to download a certain amount before you begin playing?
your Xbox blows up and it makes a Wii U cry.
i already explained this through tetrahedral physics in the other article regading split dementions and whatnot.
Isn't that kind of a dumb question to ask? If you paused the download and played to the point you paused to where on earth would the data for that game be for you to play any further? It's not streaming your downloading it.
So Yoshida confirmed that it will prompt a message telling you you can't play any further until more has downloaded? That's reasonable enough, until Gaikai lets you stream the entire thing.
No sh1t.