We've known the outlines of the Xbox One's AMD-designed SoC for a while now, including its eight Jaguar CPU cores and GCN-class integrated graphics. One of the primary revelations to come out of Hot Chips is the SoC's sheer size: the thing is 363 mm² and is comprised of roughly 5 billion transistors; it's produced at TSMC on a 28-nm HPM process.
To give you a sense of scope, the Tahiti GPU that powers the Radeon HD 7970 is also produced on a 28-nm process at TSMC, and Tahiti packs 4.3 billion transistors into 365 mm²—so the two chips are quite comparable in size.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
Wardens Rising is looking like a promising new take on the ARPG genre, especially when played with friends.
"The Bristol-based (the UK) indie games publisher Auroch Digital and indie games developer Positech Games, today announced with great happiness and thrill that their hit-political title "Democracy 4: Console Edition", is coming to consoles (PS4, Xbox One, and the Nintendo Switch) via digital stores on June 5th, 2024." - Jonas Ek, TGG.
More and more info and tech analysts keeps coming out about the custom cpu in the xbox one. On top of that, there will be some info within the next few days about the xbox one's gpu & custom chips. There is one console that has been surprising developers who have actually worked on it and not just from looking at the original specs announced months ago. Microsoft has been vague for a reason. Here is a quote from an insider and a link to where it was quoted from. I suggest reading the info contained in the link as it directly pertains to the extent that MS has gone to customize their console.
Quote:
"Insider: The x1 is more powerful.. and it supports games at 2k and full upscale to 4k some games will support 4k later.. ill let you do the maths :)
I will follow up... Any body with a thought in technology and gpu specifications. Will tell you there is no way on earth that a sub low end gpu with 748 shader cores. Is going to be doing any type of justice to a ten year plan. Not only that it couldnt even manage 16 players @ 720p 30fps in bf4. Every part of x1 is a custom silicon. A 100 million dollar budget for the control.. lol fanboys are delusional at this point in time... :)
Misterx: Well, thank you a lot for the info! We should wait more for NDA to expire.
Insider:Yes I would suggest everybody wait.. Hotchips will go into some parts about the silicon. Apu. Oban. And kinect.. there really is more stuff going on.. as kinect has two chips. Then their is Apu+dgpu and the dsp for video and audio. We should get clock speeds and what cpu core specs. and what is modified and why. :)"
http://misterxmedia.livejou...
If you read the link thoroughly, it basically eludes to something that I heard first hand months ago. The custom GPU in the xbox one is actually a dual gpu....Which MS will reveal soon.
Now go ahead and get your popcorn out!!!!!
Seems like the Xbox one will be a good competitor to the ps4. Competition brings out the best for all gamers.
Of course MS built their own chip, they both(Ps4)have custom chips so we can't compare them to PCs .
All of that internal memory and the eSRAM on the same die
I can't wait to see the games that max out the Xbox One because the games look incredible already
Complexity isn't necessarily a good thing, the PS3's architecture was too complex and was therefore a pain in the a$$ to develop for