550°

Shuhei Yoshida Confirms Ability to Turn On the PS4 Remotely with The Vita, Talks about Perfection

Sony's Shuhei Yoshida just confirmed the ability to turn on the PS4 remotely with the PS Vita, and also mentioned that nothing is perfect, the PS4 included.

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dualshockers.com
booni34329d ago (Edited 4329d ago )

This seems like a pretty neat feature, even though I'd probably still just use my controller to turn on the console. I wonder what the usefulness of this would be...like turn it on with the Vita and then seamlessly start remote play? That'd be cool.

@Abriael that sounds awesome! I guess it goes without saying that you can also turn your console off remotely. Rad!

Abriael4329d ago (Edited 4329d ago )

The feature's usefulness is when you're not in the same room or even in the same place as your PS4 (as remote play has already been confirmed to work via the internet).

That way you don't need to leave the PS4 on to be able to remote play, and can just turn it on directly from standby when needed.

iamnsuperman4329d ago (Edited 4329d ago )

See that the key thing here. This is a big plus for remote play as I don't need to be in the same room. This is how remote play works right now (turning on the PS3). It is very useful

slivery4329d ago (Edited 4329d ago )

@iamsuperman

Technically "Remote Start" and "Remote Play" aren't the same thing.

Seems like many don't understand that here. You can remote play on PS3 but it needs to be set to Remote Start and log in users automatically before it can actually Remote Start.

You won't be able to just set up Remote Play and start your PS3 without the first steps to setting it up.

Of course everything involves some type of initial setup. After that you won't ever have to set it again unless some freak accident happens.

You may already know all this but it seems like many people here don't understand how remote start works, some here don't even realize their PS3's already can.

Simply put you need to set your PS3 to remote start first before anything. When setting up remote play, it has nothing to do with the settings needed for remote start. Just feel that is important for people to know.

Brazz4328d ago (Edited 4328d ago )

yeah, youare prety much in the right track. plus i can imagine the ps vita as a "mobile ps4" whit this setup. If i have a good Wiffi conection at time, this means that i can turn on my ps4 and use the remote play from any place in the world. Very good sony, but i'm unsecure whit the possibility of lag problems...
If no lag gaming in remote play is possible this will be a killer add to the "Psvita + ps4" combo.

timl2414328d ago

This is cool, but saying "Xbox on" isn't cool. Gotta love fanboys...

Brazz4328d ago (Edited 4328d ago )

@ Timl241.

I realy think voice command is a cool thing, and i realy think voice command will not be something exclusive whit xbox. sure, X1 may have better voice command and more option, but i'm sure as hell that Ps eye 4 micro will work great too. but ya see...

at one hand i have voice command to "turn on" xbox, give commands for the game, change screen, etc...

in the other hand, i have the possibility of playing my ps4 in anyplace whit a good Wifi conection! i can go to my work, turn my ps vita on and play PS4 games whit remoteplay! this is a killer add, at least for me.

KUV19774328d ago

"From navigational voice commands to facial recognition, the PlayStation Camera adds incredible innovation to your gaming."

Amazon-Product-Description for PS4-camera.

Ju4328d ago

@silvery, this is just an option you enable when you configure remote play. During that process you can allow the PS3 to be remote started.

You make it sound like you have to do some extra work to make this work. This is not the case. This is part of the remote play configuration.

You have to "pair" your PSP/Vita for remote play with your specific console anyhow. It does not "just work".

strifeblade4328d ago (Edited 4328d ago )

Yeah it is a really cool feature, i mean forget you can turn on xbox one using your voice- i would much rather grab my vita and turn on the ps4. Man this is so cool and innovative... And i don't know why sony gamers are mentioning pseye- besides the fact it is inferior to kinect but this is the same user base that hates a camera to come with the system and then they turn around and say eye can do this when they absolutely have no plans on buying it and if they did that would make them hypocrites. lol

Narutone664328d ago

I remembered turning on my PS3 with the PSP remotely. By remotely, meaning I was in the office with my PSP and I was able to turn on my PS3 at home and browse on it. The lag though was terrible.

4328d ago
slivery4328d ago (Edited 4328d ago )

@Ju

No its not when you configure it on the Vita it never once asks for remote start to be set because the setting it seperate, that is what I said. I have no reason to lie, I have used it enough to know. I can even prove it isn't in the setup required for remote play to be used on the Vita.

So why are you lying or trying to make it seem like I am? Here is the configuration process right there.

http://www.youtube.com/watc...

See the setting is separate before you even setup remote play, it not included in the configuration process with the Vita. They are separate setups just like I said.

Did it ever ask for Remote Start during the configuration process? No it doesn't but obviously you saw the setting on the PS3 before that. In the Remote Play section the separate option to turn on Remote Start.

It is not apart of the actual setup used to get the Vita started with remote play, that is what I said.

I am not making it sound difficult or like its hard to do because it isn't. Just making sure people know that you have to turn on the Remote Start setting in remote play settings section on the PS3.

I was just trying to describe it in better detail as some seem confused on how remote start works.

So yes it is a little extra because it is actually a different setting you won't find on your PS Vita during the config. It has to be set on the PS3 itself which is not included or asked to be turned on when setting your PS Vita up through the PS3.

Most people don't see that little remote start option there before they start setting up remote play. Then they question why they can't remote start the PS3.

You are right in that it is all in the same section but setting up the PS3 with remote play and remote start are not in the same configurations.

So many people disagreeing with my previous comment is just dumb. I literally just showed you what I meant with the actual process. Anyone with a PS3 and PS Vita who knows how to work remote start, knows it is a separate setting that needs to be set on the PS3.

It isn't exactly the same process or asked to be turned on during the configuration of the Vita.

+ Show (8) more repliesLast reply 4328d ago
boybato4329d ago (Edited 4329d ago )

There was even a point where you could access the PSN store via Vita remote play(internet) therefore you could download stuff on your PS3 even if your not home.

Abriael4329d ago

Yeah I really hope they put that back on.

Jeff2574329d ago (Edited 4329d ago )

Well they have talked about being able to buy games and content for your PS4 from an app on your smartphone or tablets. You can currently buy content and have it ready to download to your PS3 from the PC. it would make sense that they will allow Vita users to do the same with the PS4. The remote play aspect is really making me think hard about going almost all digital with the PS4. Just something about being able to access all my games even when I am not home through my Vita that would be really awesome.

@Abriael below

Actually with PS+ you can set the PS3 to automatically boot at certain times to look for updates. If you buy games or content and add that into your download queue it will also download and install them if it is in there before the time window you designate. If you buy stuff and add it to your download queue after that time the PS3 will notify you that you have content ready to be downloaded and ask you if you want to download it.

I have done this a few times because I work nights and I have my PS3 set to turn on around 3am. Recently I bought all the GTA PS2 games from work and they were downloaded and installed when I got home.

Abriael4329d ago

@Jeff257: you can already do that with the current web marketplace, but you can just purchase and not download. It'd be awesome to be able to start the download remotely too.-

Ju4328d ago (Edited 4328d ago )

Yep...online all the way for me. US$ and tax free;)

Well, it will auto-download next time you switch on the PS3 - or at the daily synch when enabled. But it doesn't have "push-to-download", true.

+ Show (1) more replyLast reply 4328d ago
sonerone4329d ago

u can turn on remote start on ps3 right now, turn the system off and then u can turn it on wherever u are in the world with your vita, psp, laptop. this is not a new function, but good to know it will work in ps4 as well.

miyamoto4328d ago (Edited 4328d ago )

dual screen gaming done right!

like i said long ago: you can play your ps4 games on your psv even your miles away from home on the other side of the planet Earth which you can not do with the wii u game pad.

oh btw, you can do this remote play thing on your ps3, pc games, pc nintendo emulators, too.

http://www.youtube.com/watc...

FACTUAL evidence4328d ago (Edited 4328d ago )

What's good with the ability to change your psn id?(not using your real name like sony stated).

AlexanderNevermind4328d ago

That is pretty cool for Vita owners. Maybe there will be an ap for smartphones to turn the system on as well.

showtimefolks4328d ago

turning on or off your console with kinect 2 or vita is just a added feature that most people will never use

turning off the console with a controller is much easier

but i guess some will enjoy the feature so more power to them

+ Show (4) more repliesLast reply 4328d ago
chestnut11224329d ago

Then PS4 will be my Console Final. Killzone Mercenary + Killzone Shadow Fall this Year will surely keeps me busy.

4329d ago Replies(2)
dcj05244329d ago

VERY useful. It annoyed me to call my girlfriend/roomate to ask them to turn on my ps3 so I could play some sotc.

PrimeGrime4329d ago (Edited 4329d ago )

*smh* Do people even read manuals these days for anything they buy anymore?

The PSP could remote start the PS3 and so can the PS Vita. You don't have your PS3 set properly in order to remotely start it outside your home.

You have to actually set your PS3 to certain settings first to actually use Remote Start, as Remote Start and Remote Play are two different things.

http://manuals.playstation....

I use Remote Start all the time to play Tokyo Jungle outside my house. No clue why people are agreeing with you, I guess they also don't read manuals or never owned a PSP or a PS Vita.

nosferatuzodd4329d ago

Nice keep the ball rolling sony

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310°

Former PlayStation Boss Says $80 Games Are Amazingly Affordable

PlayStation boss believes that $80 games are affordable due to the value they provide. Using Mario Kart as an example, he noted that it offers numerous hours of gameplay with just one purchase.

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tech4gamers.com
jambola1d 13h ago

value inside the product does not have any impact on how afforable they are

Eonjay20h ago

He never said anything about affordability at all. He only commented about the perceived value that a game can have to a player that gets many hours out of it.

Again, as with many other forms of we are disrespected and lied to.

Title says Yoshida said $80 games are amazingly affordable. This is a lie.

CrimsonWing6919h ago

Perceived value is subjective, so how do you even argue for it? If one person says $500 was worth it because they played a game for six months, what does that mean to someone who didn’t share that experience or see that value?

This is exactly where corporate thinking falls apart. The value is defined by them, and then they twist the logic to defend it from a purely internal, out-of-touch perspective.

I’ve never based the price of a game on how long I’ve played it. There’s a standard price range that consumers feel is fair. If it were truly based on time or value, Resident Evil 2 Remake would cost $20, and Final Fantasy VII Rebirth would be $1,000.

Eonjay17h ago

@Crimson

"Perceived value is subjective, so how do you even argue for it?Perceived value is subjective, so how do you even argue for it?"

I think his point is that it is subjective.

thorstein15h ago

Why is tech4gamers allowed to publish here. The lying is constant with them.

FACTUAL evidence33m ago

Honestly, expedition 33 is a prime example of quality for the low. Expedition 33 launched at 50$, and that game gave me more fun than most 60-70$ games I’ve purchased within the last decade.

pwnmaster30001d 13h ago

I get the concept.
People buy movies for $20-$30 dollars that offers only a couple of hours of enjoyment.
While games offers 3-10+ times the amount of hours and content.
So in theory yeah I get it.

But I will never accept it and would rather keep the price now or even better PS360 price lol

isarai1d 11h ago

On the surface ye that makes sense, but when you realize the budgets are very comparable, you realize it's kinda stupid and overpriced especially when it common for it to be released unfinished

Extermin8or3_14h ago

Not really, movies that have similar budgets have the box office where if they arent a flop- they typically make all their money back or a profit. Movies have a much wider audience. Games however just have that release and have a smaller market.

PapaBop13h ago

Are many people buying movies for $20-$30? Outside of the more dedicated movie goers who have a physical collection, I imagine most rather scoff at that and stick to things like Netflix instead.

DivineHand12513h ago

You also have to take into consideration that most games are enjoyed by one or two people, while movies can be enjoyed by a group of people who are either friends or family.

Another thing is that the value of an entertainment product cannot be judged based on its length, but how it makes the user feel when it is all done.
An example of this is Ubisoft games. They can last close to or exceed 100 hours, yet many people hate on them for doing things to pad the length of the game, while Uncharted 4 and other Naughty Dog games average about 15 hours in length and are hailed as some of the best games of all time.

gold_drake1d 1h ago

said by the guy who probably had a high 6 figure income

Eonjay10h ago

He never made the comment. Welcome to the internet.

gold_drake10h ago

..have u watched the video at all?

welcome to the internet indeed.

Petebloodyonion20h ago

The value of an $80 all-you-can-eat buffet is undeniable, making it curious why some people choose a $20 restaurant for a single, standard meal.

In a similar vein, movies, despite their higher production costs for a two-hour experience, outperform video games in revenue while also being priced around $20. Suggesting that video games need 100 hours of diluted gameplay to compete seems like a misdirection. The real solution might lie in re-evaluating how their core offering is valued.

Extermin8or3_14h ago

Individual movies yes, the movie industry as a whole? No, the movie industry is dwarfed by the behemoth in terms of revenue that gaming is.

DoubleYourDose6h ago

The $80 buffet and the $20 meal both come out the same end.

FACTUAL evidence20h ago

Lol so rich people want to speak for my wallet now? I still haven’t adapted to 70$ yet, and not planing on to. I don’t mind waiting on sales.

Show all comments (53)
220°

Yoshida claims PS believes Xbox is their only competitor, truth is they don’t have one any more

Former PlayStation boss Shuhei Yoshida claims PlayStation still believes Xbox is their only true competitor, not Nintendo.

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videogamer.com
13d ago
Terry_B11d ago

True, they have pretty different audiences..and some People just have both at home or a PS and a PC that emulates more or less everything from Nintendo.

Knightofelemia11d ago

Xbox hasn't been a competitor since the XB360. Last generation and this generation Sony has been running circles around Xbox. As for Sony vs Nintendo Sony runs circles yes but I don't really see Nintendo as competition. Nintendo does their own thing and it works.

11d ago Replies(1)
Lightning7711d ago

Details are important. Console sales yes. Overall games Xbox seems to be doing fairly well in that department.

LoveSpuds11d ago (Edited 11d ago )

MS were doing so well that they had to start selling their games on their main competitors system which in turn results in around 30% of each sale going to Sony as the platform holder.

I do think tjat MS' fortunes will improve now that they are actually selling games rather than giving them away for pennies on the dollar.

Something that occurs to me is that the more success MS published games have elsewhere, the more stark it will become that selling games is much more profitable than renting them. If that becomes highly noticable, I wonder what the shareholders (who ultimately run the show) will make of a service which has stagnated for years?

crazyCoconuts10d ago

PlayStation doesn't compete with third party games, they compete on consoles. They profit from third party games. If you're not comparing consoles there's no point in comparing.

drivxr11d ago

Console wars are over.

Eventually, everyone else will catch up to this fact.

attilayavuzer11d ago (Edited 11d ago )

I think it's all PS fans have left at this point. Console wars were always a competition for fourth place behind Nintendo, PC and mobile. If Xbox evaporates into a hybrid virtual platform, then PS will be perennially left in last place.

Christopher11d ago

Strange, I recall all those FCC documents and witness testimonies saying the exact opposite... Guess Microsoft doesn't know what it's talking about?

PanicMechanic11d ago (Edited 11d ago )

Great analysis. Just joking.

Pretending like companies give a f about where they “rank” against each other is just super retarded. This isn’t the World Cup.

Tell me, how does “PC” compete against a brand like PlayStation? It just doesn’t make sense at all. What you just said, is complete and utter nonsense

BlaqMagiq110d ago

I don't think PS cares about being in this so-called "last place" you came up with when they're making profits hand over fist.

+ Show (1) more replyLast reply 10d ago
Destiny108011d ago

microsoft wanted to crush sony into dust and they had the money to do it, but with such weak leadership it was always going to fail

Reaper22_11d ago

Had the money? They still have the money but the industry has changed since xbox 360. Microsoft is the number one publisher in gaming. I'd hardly call that failing.

IRetrouk11d ago (Edited 11d ago )

The industry hasn't changed though, just ms, Microsoft was the no1 publisher for a month in december 2024, the actual no1 for fy2024 was tencent if game sales are all that's being counted.

Profchaos11d ago

Money doesn't mean you'll be successful large corporations have entered and failed before like Nec

Show all comments (23)
220°

Shuhei Yoshida warns subscription services could become 'dangerous' for developers

'If the big companies dictate what games can be created, I don't think that will advance the industry.' -Shihei Yoshida

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gamedeveloper.com
Sonyslave332d ago

🙄 same guy who said 80$ is a steal lol and according to him M$ shouldnt put good on a services🤣 wtf

Obscure_Observer31d ago

Talks about "innovation" while all his previous company is focused on is GaaS and Remasters. Smh.

This guy is a walking contradiction.

pwnmaster300031d ago

This makes no sense at all.
What does his PREVIOUS company have to do with him and his statement??
Did he have a say on what they are doing? Could of sworn that was Jim Ryan’s fault?

Outside_ofthe_Box31d ago

"This guy is a walking contradiction."

The irony

Profchaos31d ago (Edited 31d ago )

Yet he was In charge and led the PlayStation to overtake xbox

Console VR was birthed because if him he pushed the whole psvr project if that isn't innovative then what is.

Doesn't matter how many alts you use to try and constuct ab alt narrative shu is highly respected in the industry and has done as much for gaming as some of the best names in the industry

Obscure_Observer30d ago (Edited 30d ago )

@Profchaos

I don´t care what he did in the past.

Sony didn´t cared for him either as he was forced to accept a role as CEO of Indie games or get out! After everything he done for the company.

https://www.eurogamer.net/f...

I been seeing LOTS of innovative day one games on Gamepass (Including Clair Obscur) and all I´ve been seeing for Playstation first party @Full Priced is mostly (but not only) GaaS and Remasters. Deny all you want, that´s the truth.

+ Show (1) more replyLast reply 30d ago
XiNatsuDragnel32d ago

I can agree with that on some level

robtion31d ago

Subscription services are absolutely awful. They have essentially destroyed the movie industry and unfortunately gaming may be next.

In the long term you will end up needing 10 different subscriptions and the prices will keep going up while the quality keeps going down.

MrDead32d ago

Subscription services have f***ed the movie industry and it's work force, caused massive studio buyups by companies like Disney consolidating huge parts of the industry under one roof and have creatively sterilised the IP's they've gobbled up. The same thing is happening to gaming, MS being the main greedy piggy.

goken31d ago

Well… if you’re talking about the US movie industry, then I couldn’t agreed with you more.
But the movie industry isn’t just the US. For some other countries, it’s been considered good. Like where i am, the movie industry here used to be terrible, now it’s a bit less terrible. Mostly this is because in the past movies only can make money mostly on it’s cinema run, but now after the cinema run they can get some funds from the subscription services. Which helps significantly.
But these movies mostly suck due to the low budgets and general lack of talent lol

Vits31d ago

I get what he's saying, but I don’t think we need subscription services to see a lot of the problems he's pointing out. All we really have to do is look at the gaming industry over the last two console generations. Even without subscriptions, the big AAA publishers have already been moving in a direction where almost every game feels like it's built from the same template. It’s all about streamlined, safe design choices that are meant to appeal to the widest possible audience. At this point, you could probably ask an AI to make a AAA game from a certain publisher and it would spit out something pretty close to what they’re actually making.

Now, about the whole “walled garden” thing... that’s not some future problem, it’s already here. Consoles have always worked like that. Their entire business model is based on controlling what gets released on their platforms. Sure, maybe they’re not as locked down as the extreme examples people bring up, but the end result is similar. If you’re not making the kind of game the platform holder wants, you’re probably not getting through the door. We’ve seen it with Sony, Nintendo, Microsoft, even Valve does this in its own way with Steam. So yeah, the issue isn’t new or exclusive to subscription services.

Would a subscription-only future make that problem worse? Sure, it definitely could. But I don’t think we’re heading in that direction anytime soon. Unless physical hardware truly becomes a thing of the past and everyone switches to streaming games, I just don’t see subscriptions becoming the dominant model. They’ll stick around as an option, but I doubt they’ll take over completely.

Now, what will take over completely is digital media, and that’s a whole different issue that’s going to hit us a lot sooner. PC and mobile are already basically 100% digital, and that makes up around 70% of the gaming market. The remaining 30% is consoles, and even there we’re seeing the shift. Sony’s removing the disc drive from boxed consoles, Nintendo is releasing just one super expensive 64GB cartridge for their new system, which means almost all third-party publishers will end up going digital and Microsoft is mostly digital already. You either get a digital-only or a physical box with disc that only acts as a activation key. So yeah, that future’s already knocking on the door and the damage will be enormous.

CrimsonWing6931d ago

Right, because then you can’t sell individual games at $80, which is an incredible value for the consumer!

BLow31d ago (Edited 31d ago )

I find this statement quite telling. Apparently a certain fan base wasn't buying games at $60 or $70 dollars either. That's why the Gamepass model exists with day and date. What was the excuse then?

We as gamers want it all but don't want to pay for anything. Well, I take that back. A good chunk of them. You don't have to buy a game at $80. Wait for to go down in price. Most gamers have a massive backlog. Play those games until the one you wants drops and n price. Simple

goken31d ago

I never buy any games at full price, it’s up to the consumer to wait for a price cut.

Generally I don’t buy above $10, normally around $5. So don’t agree with 80 70 60? Just wait a bit

CrimsonWing6931d ago

Totally fair if that approach works for you, but the flip side is that some dev studios do rely on full-price sales to stay afloat—especially smaller or AA teams. The ‘just wait for a sale’ mindset can really hurt games that aren’t backed by massive budgets or publishers.

It’s also kind of a bummer to finally see a game release you’ve been hyped for, only to feel like you have to wait another year or two just to get a decent discount.

That said, I think the deeper issue is with bloated dev budgets. It’s wild seeing games like First Berserker or Expedition 33 launching at $50 while still managing to look great and make a profit. Meanwhile, some AAA studios say $70 isn’t enough to break even. That raises real questions about where the money’s going and whether the pricing problem is actually a budgeting problem.

thorstein30d ago

To me, it depends on who made it and who will profit.

I bought No Man's Sky back in 2016. They gave me all updates, PSVR,PS5, and PSVR2 versions all for free.

That makes it worth every dollar I spent. Same with Balatro, Stardew Valley, Dave the Diver etc.

Chevalier31d ago

Yeah weird it's like a certain fan base that doesn't buy ANY games and their sales cratered that was why prices has gone up to $80...... hmmm...... they've the same one that has tried to buy up the industry and now has to release games on competing platforms to be viable now...... but you know the studio/company slipped my mind

goken30d ago

You have a point on the bloated development budgets.

I mean look at black myth wukong’s $80m budget vs the $150-200m (possibly more) budget of concord.

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