Neoninja4359d ago (Edited 4359d ago )

Wow! That is freaking cool!
I'm gonna try my hand at this and see what I can do.

Pisque4359d ago

Wait until it's released, with Microsoft you can't trust

Electric-flamingo4359d ago

No matter what ms does you won't be happy.

4359d ago
Gazondaily4359d ago

Ugh really?

This is HUGE news. In fact, it's setting an industry standard. Not only are Indies getting the self publishing they wanted, the fact that every Xbox One can be used as a dev kit is simply astonishing.

THIS is how you prove naysayers wrong and shoe your commitment to indies.

Hats off to Microsoft. They got off to an awful start but they sure are striving to take all the right steps.

This, ladies and gentleman, is the beauty of competition.

Root4359d ago

Don't see why your getting disagrees, it's the truth. It's MS, after everything they've done lets wait and see what the catch is or how good it is. People are just learning from their mistakes with trusting MS before.

I just don't get it, they treat us like crap after Kinect, became a greedy horrible anti consumer company, give the new Xbox horrible policies, revert them because of the negative reaction then all of a sudden after a few things here and there all is forgiven.

If Sony did that you wouldn't hear the end of it.

ABizzel14359d ago (Edited 4359d ago )

This is good news for them, and news they definitely need.

But that leaves a lot of questions.

What about coding overheads, and will they prevent us from accessing the full power of the Xbox1 (even after the 25% CPU, 3GB RAM, and 10% GPU deductions from OS, Kinect, and Multimedia)?
Dev Tools?
Publishing?
When will it be ready?
Will this cause a flood of shovel-ware?

Great news, but we need more answers at Gamescom. They still haven't sold me on anything Xbox 1 related, but now they're at least trying to win back my graces.

cytricks4359d ago

I have to admit...after hearing this...I am getting an Xbox One.

I am a software engineer and I think it is a cool especially for indie devs. I would say I am a little skeptic and worried it might be a press move or fallacy. Also the Sony no longer supporting OtherOS comes to mind...only difference people might actually use this for homebrew games.

iamnsuperman4359d ago (Edited 4359d ago )

@ABizzel1

Spot on. There is too much guessing on how this would work and we need more information on it because it could mean:

1. Every console is able to develop any games (which I do doubt as it would be a nightmare to control piracy and have a ton of crap on the store like the App store).

2. You need a developers account (that costs money) to limit everyone having it (this falls in line with the always on thing they used to have).

3. It could just be Project Spark (it does fit well with them saying that Project Spark is free and can be used to make games).

Too much unknown

4359d ago
lgn154359d ago

I just can't handle it when people can't trust Microsoft but then trust Sony. I mean their not a cooperation right? And Sony's sole purpose isn't just to profit, right? Just like Microsoft? Oh wait...

NegativeCreepWA4359d ago

I believe it, it's a great replacement for the XNA program, which put hundreds of indie games the 360.

WrAiTh Sp3cTr34359d ago

How will sony fans top this...or spin this?

BitbyDeath4359d ago

Very brave, let the Kinect hacking commence

JokesOnYou4359d ago (Edited 4359d ago )

@iamnsuperman, I don't know details but just from reading it, this might help you:

1. YES Every console will be capable of developing games. Standard security features will be in place, then its something you have to sign up for but I'm not sure why this would create alot more piracy since its just a process only to create and submit indie games, not really alot of valuable stuff to steal because YES 99% of it will be a bunch of buggy, boring crap just as you said "like on the store App store"= but hey people were crying about freedom to self publish so here it is wide open. That said Whitten said there is of course going to be a certification process for obvious things like mature content and IP infringement, plus he mentioned "top listings" and "discoverability" so that tells me it will have its own area.

2. "Whitten only shared the basics with us today. He says that it will be a simple process of visiting a website to sign up as a developer to set up your console as a devkit."

-Of course there will be some associated fees indies don't get free dev kits and tools today, self publishing or not, why would they or us get them free now? They have Project Spark for free but this is separate game creation from the ground up, no training wheels. Also what does that have to do with the always on thing they used to have?

3. Whitten said "You'll be able to download the devkit and edit source code on your PC to transfer over to the Xbox One".

-Why announce this if its just Project Spark, they sound similar but I'm sure its a seperate platform because with Spark you are confined to making any game with spark assets, yeah with spark you can make any game but the charachters, the environments, the actions will all have a spark feel to them, that would hardly appease current indie devs who want to self publish and make totally unique looking games that are not based on sparks design.

Delive4359d ago

Great news. Question though. Are there any additional fees?

showtimefolks4359d ago

Pisque

see how you got 55 disagrees for stating a fact, MS can not be trusted till they deliver

go ahead disagree

it was that long ago they had all sort of DRM policies and were targeting casuals now a lot of sudden they care about the core gamers again? They want us the core gamers to buy their system at highest price point but not many casuals will buy a gaming box to connect their cable box into

right now they need us but 3-4 years from now they will forget about us just like they did for xbox360

tuglu_pati4359d ago

@WrAiTh Sp3cTr3

"How will sony fans top this...or spin this?"

simple, "MS sucks this wont be available at launch".

wait for it.

Saigon4359d ago

This is great news for all indie devs and wannabe devs. 150$ a year is not that bad to access developer tools on the console. My only question is how will they limit the junk that is created?

Also though this is good news i notice a lot of individuals talking about how either MS or Sony does something good or bad certain individuals respond with their odd remarks. i look at it like this, from a gamer perspective I feel that Nintendo is always judged as childish, when they do something wrong its like its Nintendo; when they do something right its like its Nintendo. If they do something right or wrong its always the same remark. However with Sony and MS its completely different. when MS does something wrong, I see comments like greedy tards, that's what they get, oh M$, don't worry they will fix it, oh its not that bad, you need to look at the bright side of this decision, etc. When MS does something right its all praise regardless the implication. With Sony man when they do something wrong, its like the end of the world along with massive hate from every which end; grant it they do get some spin but not as much as MS. When Sony does something right, to some it looked at as positive to gaming to others, oh...its not that big of a deal. Some say its always mediocre and then massive hate for the positive news.

No Fanboy bs but this is something I see across the internet. From my perspective MS has done nothing but copy, steal, pay, and act like they came up with the idea. They do this all the time and gamers overlook this fact. the biggest example is the Kinect and the PSeye. Sony has had the tech for years and no one cared to even notice it, but as soon as MS applies the same tech its the best thing ever. this is starting to happen with the cloud service they announced. MS has all these claims of what it can do, but yet there are no proofs it can occur and some gamers have already started defending this claim, heavily. The sad part is that most devs for one stopped talking about the addition of the cloud functions and MS also posted something yesterday that did not state anything on the capabilities. But all I saw was MS getting a pass. No one said anything about the cloud service that was suppose to be on N4G to challenge the speculations. Sony doesn't get a pass either but i see most of the hate, flip-flopping, and defense force from the MS camp. Why can't we just get along as gamers and praise the success for each console.

I just hope at GamesCom all companies come prepared and the hate for each system get diminished, which I know will never happen.

slampunk4359d ago (Edited 4359d ago )

@saigon

Are we on the same site? MS get hate for everything on N4G, even the good things they do.....i agree that MS should've got some stick for some of their initial messaging and policies with XB1....

But on the other hand should MS get some credit for trying to push forward more than Sony? IMO yes...

And as for MS copying sony? Sony have mirrored MS launch philosophy from this gen with the PS4..... developer friendly console, better controller design, headset with every PS4, x game and party chat, paid online service and look at the next OS sony is using.....if you put Xbox content in there i would think it was the XB1 OS.....etc......

Sony i feel have borrowed more from MS than the other way around in the leadup to next gen....is that a problem.....no not at all....

If MS implement something similar to what MS have is that a problem....no IMO

I'm getting both next gen systems so no FB here. Both companies have and will continue to implement similar features.....this only leads to better features on both consoles....

hazardman4359d ago

Man all i gotta say is that its gonna be a cool feature for those who like making games. I cant wait ! Not to make games but to see what other gamers (non professional developer)can come up with. Def. a cool promising feature. I wish MS had come out with all this from the get.

Also waiting on them to tell us that the family share is back.

JokesOnYou4359d ago (Edited 4359d ago )

Saigon I see what you're saying I really do but I feel more like its the other way around with sony getting more of a free pass than micro and its unquestionable that micro gets hated on more than sony and Nintendo combined x 4. I won't bother to go into long winded examples to keep this short but how do two rational people end up with two different point of views I think because there's two sides to every coin and we(humans) conveniently only see what we want to see with our bias, for example just reading your comment this stood out to me:

"From my perspective MS has done nothing but copy, steal, pay, and act like they came up with the idea. They do this all the time and gamers overlook this fact. the biggest example is the Kinect and the PSeye. Sony has had the tech for years and no one cared to even notice it, but as soon as MS applies the same tech its the best thing ever."

-To be blunt what I see right there is tunnel vision, "copy, steal, pay" come on seriously again I'm not going to bother with the tit for tat for each of those suffice it to say that strikes on the side of fanboyish talk but lets examine your emphasis on Kinect because there's a BIG difference between having (similar) tech and what you actually do with it. Even sony admits they haven't done enough with ps eye/move, and with them publicly saying its suited for the casual market obviously they are not putting much support behind it. Its sort of like the Wright Brothers being well known for the pioneers of flight, NO they are not the first to fly, but they hold this reputation because they are ONE of the early ones who committed to MAKING IT WORK, making it practical, which lead to what the industry is today, don't get crazy on me, I'm not saying Kinect is in anyway close to what they did, my analogy just suggests that, some guy in his garage that drew a picture, made prototypes, tinkered with projects in his backyard, and made headlines but never followed through by making it accessible, commercial, worthwhile for the public, doesn't get to stand on the stage just because he was one of the early ones with an "idea". Sure there were cameras before, and actually Nintendo with the wii was more inspiration/responsible for micro/Kinect because it was only their COMMITTMENT TO MOTION CONTROL AND EARLY SUCCESS that pushed Microsoft and sony to come up with something better. Again, micro committed to Kinect from the start, sony just wanted a comparable product, further micro has made it a part of their entire brand/functionality of the system, and at least trying to establish it as a viable gaming device for ALL gamers, sony now with the ps4 just gives you an optional add on experience(there is nothing wrong with that). I'm not declaring which is better as that is based on preference but even you should be able to understand why they are looking at both devices differently.

hazardman4359d ago

@ Abizzle and iamsuperman

Are you guys MS supporters or trolling? I mean you guys act like MS cant pull it off. I remember them having the XNA program for indie devs. So im pretty sure they can get this going.

gaffyh4359d ago (Edited 4359d ago )

This announcement reminds me of the following line in Enemy of the State:

"You're either incredibly smart or incredibly stupid."

It should mean more games, and technically everyone could be a developer. However, this IS going to be hacked, and potentially could be hacked without the need for any third party hardware. A custom firmware flash could unlock an Xbone into a console that allows you to play debug code, which essentially would mean you can play copied games.

Hackers are going to be really happy with this feature, it will make their lives sooo much easier.

With that said, who says competition isn't a good thing? Microsoft is feeling pressured and it's working out better and better for the gamers.

miyamoto4359d ago (Edited 4359d ago )

LOL!
Whoa! Look at em go!
They actually believe this flip flopping and copying?

Another reversal from Xposed 180

When will M$ ever make its OWN mind?

Makes me wonder who are they ripping off Sony PS4's right off the bat Independent developer self publishing initiative or Nintendo Wii U SDK given away for free?

LOL!
What a joke this is turning out to be.
No amount of damage control can undo your dick move.

Catch up if you can M$.

PS:
Oh well let them just get as many Xposed 180 cable box they rightfully deserve. I am stopping no one.

Let them have fun developing AAAA games for their Skynect box.
They deserve it.

NegativeCreepWA4359d ago

miyamoto, Ms has been saying for months that they'll release their plans for indie games later on, do you think the idea to making every console a dev unit just appeared in the last month?

This is obviously something that's been in the works long before they announced XNA wouldn't be coming back next gen.

badz1494359d ago

@tuglu

it's true that this feature will not be available at launch!

nukeitall4359d ago

This really shows how mis-informed the journalists are and how far back the industry really is.

MS has been doing this since XNA- For $100 anyone and their mother could developer a game on Xbox 360 and self-publish it.

This is just an extension of that. Journalists now write a blog telling the world that so the industry can be updated.

moparful994358d ago

@Jokes
"indies don't get free dev kits and tools today, self publishing or not, why would they or us get them free now?"

False. Sony actually lends out dev kits to indie developers at no cost for a year.. So most indies can take their time developing on the pc, borrow a dev kit from Sony, and publish said game right on PSN.. Sony even offers free help, they run promotions and advertising for indie games as well..
http://www.polygon.com/2013...

awi59514358d ago

@Septic

No its not atari and Ouya consoles did it first you can use the consoles to develop your own games.

nveenio4358d ago

This is a great feature, and might just entice me to pick up a One after all. The only fear I have is that opening up the console as a dev kit to everyone might just enable piracy since always on is no longer an issue.

DonFreezer4358d ago

If I hear again about the 2005-2009 era I'm going to explode.This site has been the epitome of pro-Sony from the moderators to the masses who comment on here and cry to their lives.Name one source that says that every ps4 can be used as devkit or shut your freaking mouth delusional ps fanboys.

4358d ago
indysurfn4358d ago

See! The masses DO forget in 6 months. Remember the PS2? Yeah it announced the same thing. Remember the xbox(original), yep. Remember the xbox360 development kits for starters? The devil is in the detail. How much will it cost? No really, it may be free to make the game(as if that is special). How much to get it to market place, and tested by Microsoft, or a approved testing company? What you going to do when they ask you how many people tested your game. Have you tested it on a server. And a million quality questions that require multiple independent individuals? What security measures you have in place? Do you have a Kinect version of the game. Who reviewed your game for sexual content, sensitive issues. Do you think all those Indie devs that complained about hoops, and red-tape where just kidding? You think they are going to treat you better than several Indie developers making a game? If so why would you do business with a company like that?

This is just a PR stunk because they know the masses forget, which is why they brought up the CLOUD as if it was a new gen concept.

kupomogli4358d ago (Edited 4358d ago )

@Septic

Hats off to Microsoft for doing something they should have done in the beginning?

Let's praise a company that tries to take away our ownership rights, which forces indie devs to have a publisher, etc. But hey. After all the backlash, let's praise them and say they're better than the competitors because they've changed all this stuff.

They shouldn't have taken as long as they did to announce all these changes. There was constant backlash towards the company and the first 180 took over a month.

Xbox 180 is right though. With all the reversing of their policies they've been doing, the name fits perfect with the console.

jimbobwahey4358d ago

It's funny seeing how many people are being blinded by Microsoft's PR machine, and now think that they'll be able to download a free update for their Xbox One to turn it into a dev kit and start making games.

Here's a hint: that's not going to happen. For a start, you'll need your own tools to develop games on a PC (that's running Windows 8). All Microsoft are doing is releasing a small update enabling developers to test their software on a retail Xbox One console (once you sign up and pay a yearly fee for the privilege).

Anybody who seriously buys an Xbox One at launch thinking they can use it to make games is a fool, and you're buying into Microsoft's PR machine which is never a wise thing to do.

+ Show (33) more repliesLast reply 4358d ago
AngelicIceDiamond4359d ago

"Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at gamescom in August."

Now that's whassup MS.

Gazondaily4359d ago

Respect to MS in doing this. This is such a big announcement. Self-publishing is a bit of a double-edged sword in terms of the quality of apps/games we'll see but I think its the right step forward.

But every X1 as a devkit....that is just megaton.

rainslacker4359d ago (Edited 4359d ago )

This has piqued my interest in the system from not really liking MS at all to at least ready to hear what they have planned. Doing game contract work for indie stuff, I love to play around with these kinds of things, and if they allow full(or at least a subset) of the dev kit software for it then I'd be hard pressed to not get the console sooner rather than later. Even if it is a subset of the devkit, all but the most talented individuals would be hard pressed to use all the X1 hardware to it's fullest on their own, so it's probably a wash.

I still don't care for MS much right now, and don't trust them much, but this is a pretty good move on their part. Hopefully it's not some stunted lame implementation. This is one thing I hope that competition forces Sony(or even Nintendo) to implement their own version as well. PSMobile is cool for Vita, but pretty restrictive on the use of hardware, some more dev kit like would be very warmly welcomed in my house from any of the big 3.:)

unicron74358d ago

Thing is, they keep changing their "vision" every five minutes. Wonder what their vision will be a couple months from now? I guess we'll have to watch what Sony does and MS's responses.

Gildarts4359d ago (Edited 4359d ago )

man they should have one-upped sony with this at E3!

Every X1 can be converted into a dev-kit AND Selfpublishing?

HOLY CRAP!

Looks like X1 will be a paradise for indie devs. I mean come-on, a $500 dev-kit? that is so sick. And it comes with Kinect, I can already imagine the awesome stuff some of the indie devs can come up with for Kinect.

As an aspiring Game-developer this is very exciting for me.

Neoninja4359d ago

I agree with you. I hope people take advantage of this.

Godmars2904359d ago (Edited 4359d ago )

"man they should have one-upped sony with this at E3!"

They would have needed a plan at E3 to do that.

Obviously its what Project Sparks is there for though.

Edit:
Do have to wonder if this will turn into MS's "Other OS". Something which will only become a backdoor for piracy.

bicfitness4359d ago (Edited 4359d ago )

They never said it was a "dev-unit" they said it "can be used for development". PR speak needs to be combed through for understanding. I've heard that these are debug units, meaning you still need a PC and development environment, but that you can test on the X1. Probably need Windows 8 too, I would imagine, so that you have committed to their ecosystem.

Great initiative, but let's wait for all the details.

EDIT: NOT available at launch. Aiming for a "1st year window".

Bigpappy4359d ago (Edited 4359d ago )

This is a new development, not something M$ had intended from the start. The software to enable development will not be free, but it will still encourage more people to just download the software rather than having to go through the process of trying to acquire a full kit.
If you stand to make money, this along with self publishing is very, very attractive to upstarts.

Edit: I am sure M$ will have an anti-piracy plan in place. The fact that they even confirmed this means that has already been considered.

sourav934359d ago

This is all good and dandy. But making every Xbox One a devkit...hmm, I don't know. Feel like it opens a big door for piracy. Lets hope they'll have ways to stop this from happening.

rainslacker4359d ago

It's a cool initiative, and I give them props, and will give them more if it's a robust package. However don't expect full dev-kit compliance. Dev kits have extra hardware to allow for things that the regular system can't do, mostly debugging, which will likely still have to be done through a PC interface of some sort. It is extremely unlikely that you will be getting the full dev-kit tools and full developer access to the hardware and tools used for making games on the system. However, for an individual, or even a small group of individuals, the need to get that close to hardware isn't as important, since very few individuals could utilize it to good effect.

I'm imagining something like PSMobile, or XNA, but hopefully more than just a runtime environment. I'm certainly ready to hear more though, and may mean I get an X1 a lot sooner than I had planned.

Machiavellian4359d ago

I am guessing that MS want to trickle info going up to release which is much better than spilling your load to early. With positive talk going to release, it will make people think about getting the X1 at the time you want them to which is when the console release.

moparful994358d ago

Its all well and good they are doing this but it costs more then just paying for the system.. There is publishing fees associated with it and they wont advertise on your behalf..
Sony has allowed self publishing on the PS3 for 5 years now and according to this article...
http://www.polygon.com/2013...
They even lend out dev kits at no cost for a year. Whats more they offer support, advertising, and even run promotions just for indie games.. Sony is killing it on the indie front and Microsoft is kind of playing catch up.. But at least they are making an effort..

jimbobwahey4358d ago

bicfitness is correct, it's just debug functionality. Tragic to see so many people in this comment section thinking Xbox One's will turn into development kits that they can make games with. Still, kudos to Microsoft PR, they know how to spin things and con people like the best of 'em. Bravo.

+ Show (6) more repliesLast reply 4358d ago
Anon19744359d ago

This is great news for developers! No question about it.

GameCents4359d ago (Edited 4359d ago )

That's it? No backhanded criticism disguised as a compliment? Who are you and what did you do to my friend Darkride?

Kanzes4359d ago

If Indie devs can access the Kinect and clouds too, it would be awesome! There will be a lot of Kinect apps... for me, I'm waiting Surgeon Simulator released for Kinect soon

Anon19744359d ago

Give credit where credit is due. :) There's always going to be room for improvement, but this is a huge step in the right direction as far as I'm concerned.

PSVita4359d ago

This is great news but its suspicious that they wouldn't have mentioned this at the announcement or at E3.

whoyouwit044359d ago

nothing suspicious at all they were obviously saving this for Gamescon or TGS.

PSVita4359d ago (Edited 4359d ago )

^I disagree. Trust me there's something fishy about this that they aren't telling us yet. It's going to COST I'm calling it.

ExCest4359d ago

@PSVita

Of course it's going to cost money. Probably a licensing fee as you're going to need root access and full hardware/software access to be able to make a game with your x1 as the station.

Still, this is pretty cool and even after the possible fee(s), it'll most likely still cost less and be easier than getting a devkit from MS.

PSVita4359d ago

@excest- I agree with you. There needs to be more info. Nonetheless great move from MS.

+ Show (1) more replyLast reply 4359d ago
bicfitness4359d ago

I'm pretty sure you can use them as "debug" units - to test PC code. Not DEVELOPMENT units. At least that's what the fine print over at Neogaf reads. Still pretty cool initiative. How much of the Hypervisor access and GPU resources you get access to are another matter entirely. I expect this will be a PSM style (or WIN RT) environment.

MicDude4359d ago

Isn't debugging part of the development process? But I understand what you are trying to say. I guess we will have to wait for more news.

hazardman4359d ago

I commend you for trying man! Go ahead with that nonsense!!!

PSVita4359d ago

I can't developer a level in LBP lol so doesn't mean much to me honestly BUT if you could make apps that'd be revolutionary. Especially with kinect.

theWB274359d ago

So I'm not the only one. I tried for hours and hours to create a level and nothing. It was infuriating to see a level in my head and not translate to onscreen. -_-

StoneyYoshi4359d ago

You guys really think they are just going to give this to us?? You guys know how much a devkit can cost?? I don't know how much the XB1 or PS4 are but the OUYA costs 800 bucks. Imagine how much M$ is going to charge...

And it says devkit FUNCTIONALITY. Meaning it will work with the devkit that you pay out the arse for.

PSVita4359d ago

Well it's for indie games but there might be a charge to use it too.

StoneyYoshi4359d ago

No you still have to pay for the devkit if you are a indie developer. its the self publishing that you are talking about.

FamilyGuy4359d ago

This is huge news, I wonder how they'll limit the shovelware though. Pretty crazy announcement.

Finally some note worthy positive news coming about the X1. Ugh, my friends that are 360/X1 fans are gonna so rub my face in it about this though -_- lol

greenlantern28144359d ago

I am not going to say anything until more of the information is available, but i do have to question the fact that xbox1 much like ps4 dev kits coast developers thousands of dollars. So wouldn't this be kind of a slap in the face to the devs who already paid them.

2v14359d ago

But not at launch. Microsoft's Marc Whitten just told us that devkit functionality will be added at a later date."

SilentNegotiator4359d ago

How did Xbox One go from indie-repellent to indie no-brainer without even launching?

moparful994358d ago

Ehh I wouldn't say that.. The indie environment is still better with Sony.. I can link you to proof if you want..

http://www.polygon.com/2013...

MazzingerZ4359d ago

like the guy in Heavenly Sword would say...I smell something fishyyyyy haha

Release the update first so this becomes fact...lots of magic stuff that updates will do all of the sudden

4359d ago
DiRtY4359d ago

Even N4G can't spin this into something negative. Even though some are already trying...

Veneno4359d ago

This sounds great, but too good to be true. You would obviously need a pc to do this. And if this is what we all hope it to be, then why wasn't it shown at E3?

This is a huge advantage over PS4. In all the xbone negativity, why hold back a feature that you could wave over the face of Sony?

If you ask me , this is just another mess up and a golden opportunity missed by Microsoft to propel the xbox One. This may be their one ticket out of the dumpster and they are letting it drown in all of their negativity.

Cuzzo634358d ago (Edited 4358d ago )

Ashame how all you guys get excited about something most of you all wont use. To the devs yea I can see it as a good thing. But all the hoopla over something the average gamer wont use? I dont know, of its gonna sell more Xb1 globally then okay... Lol. Oh. Awsome news lol. Anything they say and the crowd goes wild. Smh. Come on man. Its Microsoft! I woulda just been happy with playing TitanFall on my sister Xb1. Dont rhink the average gamer would be excited about this... But the average fanboy... Look at all the comments. Before a sony fanboy came in the xbox fannies were already in defense mode.

Anyway. I say its a good thing. All the bs they brung to the table is being corrected. Good for the true fans and Devs

Cuzzo634358d ago

Instead of the stealth disagrees, tell me where im wrong... And they say N4G is full of Sony Fanboys. Fooled me lol

avengers19784358d ago

MS saying there going to do something is different from MS actually doing something.
I'd wait till they actually roll it out and make it available, before getting to excited. But if true it could be a cool feature and actually might turn a normal gamer into a well known indie dev.

N4g_null4358d ago

This is big. I really was going to hold off on getting one but we dont have our own dev kit so I might just get one just to test the waters and not have to sign all that damn paperwork.

working on the xbox without the ms over lords is priceless!

Pain4358d ago

Id see how this was "Big News" if MS would has announced it from the start but they didn't .. so its just a 180 feature patch job added last minute to be more so like Sony.

2c

LogicStomper4358d ago

2/10, futile attempt spinning into a negative.

The title of the article is:

"Microsoft: Every Xbox One Can Be Used To Develop Games"

and not

"Microsoft: Is Releasing Good News After Big Events a Good Thing?"

Pain4358d ago

no attempt at anything its a no brainer its a change in policy to compete..

spin spin spin fall over and puke...

4358d ago
3-4-54358d ago

Great idea..... on paper.

Let's see how it plays out. This could be huge for indie games on XB1.

MechaGear4358d ago (Edited 4358d ago )

Well, if you're a good coder, then why aren't you working on a game right now? There are plenty of opportunities as we type here. And if you're not, do you really believe you can create a game with an xbox one controller??

+ Show (22) more repliesLast reply 4358d ago
MariaHelFutura4359d ago (Edited 4359d ago )

This is great news for those buying the Xbox One.

darthv724359d ago (Edited 4359d ago )

shouldnt you be following up that comment with your usual PS4 remark?

It seems incomplete without that caption.

NegativeCreepWA4359d ago

Wow, I can't believe I just read that! What, no negative spin?

MariaHelFutura4359d ago

I generally don't dislike gamers or developers, I dislike Microsoft.

Cherchez La Ghost4359d ago

Maria with a positive X1 comment?!!! I'm must be dreaming!!!! LoL!! No offense, Maria!

4359d ago
JokesOnYou4359d ago (Edited 4359d ago )

Wow, no sarcasm? Maria is that you?
OK credit where credit is due, nice comment.

btw, Thank sony because its the competition that pushed microsoft to do this.

GameCents4359d ago

First Darkride and now you too?
Am I being punk'd? Or did I wake up in the twilight zone?

Kanzes4359d ago

This is the alternate universe

"There's always Maria, N4G, and PlayStation."

+ Show (3) more repliesLast reply 4359d ago
cl19834359d ago

So 500.00 for a dev kit isn't such a bad price.

Muerte24944359d ago (Edited 4359d ago )

I guess even Microsoft like the direction Sony is taking with the Indie community. But You know Microsoft's method going to have to seriously try to combat hacking and piracy.

Edit: "After the purchase of a $150 Xbox One development kit, automatically set to renew annually."

Let's hope everyone will be able to get their game up and running within the first 2-3 years.

Gildarts4359d ago

It looks like you have to go through some kind of process first. Probably to prevent piracy.

If we had the 24hour check, that wouldn't have been a problem in the first place.

Yes I am one of those who supported Microsoft's first vision of the X1.

n4rc4359d ago

Me too.. This is still awesome news tho..

Less and less for the haters every day

N4g_null4358d ago (Edited 4358d ago )

No worries half my tools are on the cloud yay! Hope sony follows suit but who doesnt have a ps4 dev kit these days?

First dev and publisher to get mod support wins.... no game hardwareetc can compete against a good mod ccommunity!

Minato-Namikaze4359d ago

Its good if its implemented correctly. But if this is truely the case why would devs need actual 5k devs kits (or how ever much they cost) definitely need to read the fine print. But it sounds really cool in theory.

gamertk4214359d ago

Probably for those wanting their hands on a devkit prior to launch.

rainslacker4359d ago

If I had to guess it'll be some sort of development environment similar to XNA or PSMobile. Both are runtime environments, and don't allow the same level of access to the actual hardware that an actual development unit would provide, although at a much higher price.

It's not a bad thing i describe. But it is obvious that many people don't understand the difference in application. What I describe is still a pretty big positive. If by chance they give you full, or mostly full dev kit functionality though, I will be floored and give them huge praise for what they are doing. For now I'll just wait and see what they have to offer, and say "good move MS".

mark134uk4359d ago

your forgetting the $300 dev liciance once a year

you dont think ms will let you do something for free do you?

dont forget to opt in to give feedback to nsa,i meen ms via kinect ;)

ape0074359d ago (Edited 4359d ago )

hmmmmm Mod support?

FanboyCrusher4359d ago

Wouldn't that be fantastic for games like Fallout? If Microsoft pulled that off that would be one big feather on their cap.

ape0074359d ago (Edited 4359d ago )

yeah, also 3 lovely words that go so well with modding

Grand Theft Auto

AngelicIceDiamond4359d ago (Edited 4359d ago )

@Ape I Think your on to something. http://www.dualshockers.com...

Cherchez La Ghost4359d ago

If they give mod support for games like PC's?!! Its over!! That's the one thing I wish either Sony or MS would do.

+ Show (2) more repliesLast reply 4359d ago
iconic564359d ago

This is really interesting... but sadly the first thought that came to my mind is whether or not this makes it easier for people to "hack" the console?

iamnsuperman4359d ago

Which makes me think you have to sign into a developers account of sorts for it to work (that will cost money to do that). There is no way Microsoft would open the floodgates without safeguards in place

BISHOP-BRASIL4359d ago

It depends on how it's done... For instance, if this means anything to do with Project Spark, basically a create you own game "game" (actually it would need to be a capable enough development tool, more in the lines of Mugen or RPGMaker than Little Big Planet, Minecraft or Mod Nation Racers, but not really development stuff as you won't get to mess with the engine assets and what not) I assume the risk is pretty low. If it is full development kits like pro devs have, than it may be a problem.

I'm leaning to believe this is more about a Project Spark kind of initiatives than full dev kit on every Xbox One, exactly because of how vulnerable to hacking and piracy it would make the system. But to which extent this would actually be self publishing or just PR talk heavily depends on the possibility of making money through the system (i.e. can indies sell their games like that?).

Anyway, as it's said in the article, that's their vision but they'll only be announcing more on Gamescom, so we have no option but to wait and see what exactly they mean for self publishing and dev kit in every unit.

Show all comments (356)
240°

‘I think Xbox hardware is dead’, says Microsoft gaming veteran

One of the founding members of the Xbox team has questioned Microsoft’s multiplatform gaming strategy, and said they believe the Xbox hardware business is effectively “dead"

Read Full Story >>
videogameschronicle.com
1d 6h ago Replies(3)
Goodguy011d 5h ago

Think that rumor that they'll still make a new console but at a profit at $1000 will be true though. The series consoles will remain their cheap alternative throughout next gen I would say. Keep in mind that game pass and pretty much going 3rd party is their main focus. They want to bring xbox everywhere.

1d 5h ago
GamerRN8h ago

If they don't maintain some kind of console presence, I think they will lose gamepass subscribers and just become a 3rd party publisher who eventually sells everything off

Cacabunga7h ago

Xbox games are releasing on all platforms. Who needs this hardware? PS or PC is all you need

Flewid6386h ago

I've never owned an Xbox in my life and I have GamePass.

thorstein5h ago

The only Xbox I owned was the 360. I have gamepass for my PC.

GamerRN20m ago

Majority of Gamepass users are currently on console...

+ Show (1) more replyLast reply 20m ago
crazyCoconuts6h ago

Even if they could get it down to $800 for a box that can run with comparable performance to a PS6 (at, say $200 cheaper) the population of people willing to buy such a thing would be so limited.
It would be the worst of both worlds.

1d 2h ago
Futureshark17h ago

A slow, painful and public death too.

Show all comments (62)
300°

Looming Xbox layoffs threaten Microsoft's reputation

Even as the company sets out to overhaul the very definition of Xbox, cuts at its studios risk creating a negative image reminiscent of EA's worst era

Read Full Story >>
gamesindustry.biz
Jingsing3d ago (Edited 3d ago )

I appreciate the article but this guy must be living in a delayed universe, The reputation was ruined 10+ years ago and hasn't recovered since. As such people have voted with their wallets and stopped buying Xbox products in large amounts.

YourMommySpoils2d ago

Their reputation was lost way before that. From the moment Microsoft said they entering the console business, we all knew it would be a downgrade.

Bathyj1d 13h ago (Edited 1d 13h ago )

That's not true at all the OG Xbox had drive and they had hunger and they wanted to accomplish something. It was a great console.

they didn't quite reach their goals and they gave up prematurely because they couldn't win. It was halfway through the Xbox 360 when kinect released and that was when they lost their way and we're a rudderless ship ever since

Agent751d 11h ago

In all fairness, Xbox had some great games with online play, Xbox 360 even better. Xbox consoles started to die with the Xbox One. Ditch consoles for the PC and PS.

YourMommySpoils1d 2h ago

@Bathyj hard to compute ay. Xbox was never better than a PC and that's all they ever were. A demo box. Doesn't get more true than that.

3d ago Replies(1)
isarai3d ago

What reputation is this threatening exactly? 😂

Lightning773d ago

Rumors of Turn 10 being either shut down or hit with massive lay offs is on the horizon.

The issue is MS will do something right only to do something very, very wrong. And they do this what seems calculative at this point. Doesn't matter what they do the Investors and leadership want more and more money an endless bottomless pit of purr insatiable greed. A company that acts like it's broke or hurting is what really, really infuriates me. They've surpassed apple again well over 3 trillion who acts like they're a million dollar company is fk stupid. Pivots and changes for no reason and can't do things for more than a year with out a pivot or changing their metrics.

Christopher2d ago

That would be really bad since Phil just hyped up next year as a big Forza year at Summer Game Fest.

1Victor2d ago

@christopher: “ That would be really bad since Phil just hyped up next year as a big Forza year at Summer Game Fest”
The key word big can be ether good or bad 🤷🏿only time can tell

DarXyde2d ago

First Forza being generated entirely via AI?

If any company would do it, it'd be them.

Nacho_Z1d 18h ago

Isn't the point that it's irrelevant how profitable MS is, the suits have decided it's time that the Xbox division started making them money. Hence the layoffs, the pivots.

hennessey861d 14h ago

That wouldn't surprise me, as motorsport has been heading down hill since the great number 4. Where as playground have consistently put out better games. I think the two studios will be merged under playground games banner.

2d ago Replies(2)
Show all comments (63)
660°

Microsoft planning “major” Xbox layoffs next week

The cuts are expected to be announced next week.

Microsoft is also planning thousands of job cuts that will impact other parts of it businesses

Read Full Story >>
theverge.com
6d ago Replies(1)
6d ago Replies(1)
Obscure_Observer6d ago

MFs has been beating their chests over great quarterly results and big profits to shareholders while firing people by the thousands just like Sony.

I wonder if at the top of those rumored layoffs they´ll also cancel upcoming or unannounced games while shutting down more studios as well.

6d ago
pwnmaster30006d ago

Always got to throw shade at Sony smh.
Yes we get it,
MS good Sony bad
MS bad Sony is also bad lmao

6d ago
Obscure_Observer6d ago

F* them both!

Just for the record, I don´t care about your victim complex crap either. Find someone else who cares.

blacktiger6d ago

He was talking about both. Why you getting offended when he's using both names

pwnmaster30006d ago (Edited 6d ago )

@Blacktiger

Im not offended , that’s just his formula lol
He can’t help help himself, he needs to bring Sony down when the topic involves MS.
Whether is good news for MS or bad, it some how leads to Sony doing bad lmao.
It’s actually hilarious.

InUrFoxHole6d ago

He's not wrong but im tracking what youre saying. In this case is should just be MS bad. Thats a lot of people fired

+ Show (4) more repliesLast reply 6d ago
Tacoboto6d ago

"just like Sony"

Gosh you're insufferable, not everything needs to be both-sides'd. Sony's had layoffs, but nothing like what Microsoft has been doing and is continuing to do.

CrimsonWing696d ago (Edited 6d ago )

I mean, no offense, but this is why you’re not some corporate business person running a major corporation. Big profits don’t mean jobs are safe. Do you understand why things like this happen:

Cutting jobs to maintain or increase profitability, especially in underperforming divisions like parts of Xbox like other gaming divisions.

Corporate restructuring and relocating resources for strategic stability in ever changing markets and consumer behaviors.

Investor expectations and optimizing operations to maintain investor confidence. Whatever boosts stock prices and improves future margins.

And there’s many other factors at play. It’s never as simple as business doing well, everyone’s safe. That’s just you not understanding at all how corporations work and have been working since the beginning. This isn’t something that’s specific to Xbox, you can bet your ass Sony and Nintendo do this and if it’s not clear by now, game development is not a stable job nor has it ever been for many. A lot of developers are contractors and guess what happens when a project is done?

Ganif6d ago

Nintendo said they have no plans for layoffs, and you can't seriously claim that the scale of Sony's layoffs most of which involved Bungie which is self managed as even close to the same scale as what Microsoft has done since they purchased Zenimax. And that significantly less layoffs would have happened if those publishers had stayed independent. Keep in mind that much of these layoffs have been due to redundancies specifically related to these buyouts.

CrimsonWing696d ago (Edited 6d ago )

@Ganif

Nintendo:

https://gamerant.com/ninten...

Sony:

https://gamerant.com/playst...

https://techxplore.com/news...

I don’t think it’s realistic to treat Sony’s layoffs as somehow outside the norm for the industry right now. Even if Bungie is self-managed, Sony’s cuts went far beyond that like Naughty Dog, Insomniac, London Studio being shut down completely, and multiple teams across the globe took hits. These weren’t just minor adjustments.

Nintendo, I had to look up and you’re right. They seem to be an outlier, but rest assured at some point it happens. And even then there’s been layoffs, albeit a smaller amount and contractors.

Would fewer layoffs have happened if studios from acquisitions stayed independent? Maybe. But even independents have been hit hard and look at what’s happened with Embracer’s fallout, or smaller devs like Digic, Roll7, or Volition. This isn’t just a “Microsoft problem” or strictly tied to acquisitions; it’s a broader correction happening across the whole industry, and unfortunately, layoffs are a big part of that process right now.

Ganif6d ago

From your article:

"According to reports, Nintendo of America restructured its testing operations, leading to layoffs of about 120 contractors, part of a strategy for global integration.

Nintendo of America, publisher of iconic franchises like Mario and Zelda, is shifting some contractors to full-time roles for better development integration."

Contractors are not employees, and even if you want to count them as that, it's 120 people vs around 7500 since Microsoft purchased Zenimax.

In an era of game industry layoffs, Nintendo is hiring more people
https://automaton-media.com...

Nintendo Announces 10 Percent Pay Raise For Devs Despite Lower Profits
https://kotaku.com/nintendo...

Nintendo CEO’s refusal to layoff staff goes viral following industry-wide cuts
"Satoru Iwata took pay cuts to ensure staff didn’t have to be let go"
https://www.nme.com/news/ga...

And as for Sony you're comparing less than 1000 total jobs to an estimated7500

Has the industry faced layoffs, yes, but that still doesn't account for the mass layoffs due to redundancies that was easily predictable, or that fact that at least 1/3 of Microsoft's layoffs and studio closures happened before the industry downturn.

thorstein6d ago (Edited 6d ago )

Take the L, Crimson.

People hate Nintendo, but Ganif proved why they deserve support.

+ Show (1) more replyLast reply 6d ago
-Foxtrot6d ago

It's like banging your head off a wall, he just can't help himself.

Microsoft can do no wrong, Sony sucks at everything and Nintendo is bigged up because it's less hassle than trying to defend Microsoft all the time

What's going to happen when Microsoft finally turn completely third party, then what?

anast6d ago

I enjoy Obscure. Obscure does good work.

crazyCoconuts6d ago

Did you know that the first n4g was designed to be a perfect human world? Where none suffered, where everyone would be happy. It was a disaster. No one would accept the program.

Tacoboto6d ago

I wouldn't be surprised at this point if anast and osbcure were both alts for the Admin.

We know how Obscure especially drums up additional comments and clicks with his spam-worthy remarks that somehow never get moderated

+ Show (1) more replyLast reply 6d ago
Profchaos6d ago

Thats business present a strong front to your shareholders while your company burns around you.

Keep shareholders happy at all costs andnif not happy keep them numb to the reality of you organisation

Angyobangyo5d ago

" Just for the record, I don´t care about your victim complex crap either. Find someone else who cares. "

Just for the record, you clearly you do if you have to vent this hard.

TheExecutioner5d ago

Basically you think like kids when it come to choose between candy or chocolate.

Sonic18815d ago (Edited 5d ago )

Are you and Anast the same person?

+ Show (7) more repliesLast reply 5d ago
6d ago
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