No one can deny that the internet has been quite crazy when it comes to the Xbox One. A large part of that has been due to Microsoft's poor PR, but also because fans are just very passionate. Now that Microsoft has chosen to break away from its previous position on DRM and Online Requirements, there's a storm brewing that many do not see. Perhaps it was already upon us, but developers are going to start taking matters into their own hands.
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Nice! It's a shame that it has to be on the dumbest common denominator on the Quest though. I use a Quest2, but would much prefer being able to max out the graphics on Steam. I'm not looking to upgrade to a Quest3 at the moment.
Not true at all. This article is about 1 day too late. Sony and MS BOTH claimed that neither were pressured by 3rd party companies to develop DRM consoles. It was 100% the evil of idea of wicked satanic brain child known as Microsoft.
3rd parties can use online passes (even if sony themselves quit using it for their own 1st party games).
That's a fair enough deal. If they want.
That would be true if the article was talking about developers pressuring Sony or Microsoft about their DRM policies.
However, it's more talking about how publishers/developers are starting to take things more into their own hands, especially with CliffyB stating that he expects publishers to start offering incentives for people to purchase digitally.
No they won't. Devs were (as far as I know) happy that Ms reversed their decision. And it'll be hard to implement DRM when the console can be used entirely I offline.
So who is still pushing DRM then? If you're saying devs are not going to push it, then why is there a noticeable push to get DRM out there? Despite what happened with Xbox One? This is what is interesting and I'm glad this article pointed that out. There's still a buzz generating about DRM. And I'm not talking about the forum negative posting either. The industry wants DRM in your home and they are going to figure out a way to slip it in there.
These days it's super cool to be a good guy developer, and being cool means selling more games. I'm sure this won't be the last we see of DRM, but for now I think we're safe.