DailyGame: "The issue of hardware is completely moot in the next generation. ...By making hardware almost a side conversation, Microsoft is in a history-be-damned position to win the next generation."
The success of Persona 3's remake has paved the way for the first two games in the series to do the same, and Persona 6 can capitalize on this.
Please, keep the original art style and feel at least. Do not dilute these classics and turned them into clones of their sub-par sequels.
Also, how about some Devil Summoner: Raidou Kuzunoha vs. the Soulless Army and Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon love? And a sequel wouldn't hurt either. Something along the lines of Code Vein or even Scarlet Nexus would be cool. Just, you know, keep the original art style and feel.
I'd like remakes of them but I think it'd divide the fanbase, the modern persona fans and old fans of the originals. Would atlus pursue the original feel? Or make it more like modern persona?
The best shooter campaign since Half-Life 2 still hasn't been topped eight years later.
Not as be-witch-ing as one would think.
Microsoft does not have a hardware advantage. Where do these sites get these things from?
On the contrary, PS4 is the one with the GDDR5 advantage.
Terrible article, very convoluted. Its too early to make any determination on either system.
Lets get one thing straight: multiplatform games look the same regardless of hardware capabilities becauseitis far easierand more costeffective to develop one game and port than making two console specific games from the ground up.
Also the hardware doesn't equal each other out. There is a big difference between the ram in each console which will show in multitasking......
A big issue for Microsoft is the price with little to reasoning why
it is $100 more. Is the inclusion of the kinect really worth being more?
I agree that MS is trying to make hardware a side conversation, but that's because they know they've been outclassed again.
Hardware still matters, and Sony has the edge again.
The cloud, as used for remote computation, is still a long way off because of the existing internet infrastructure. The Forza cloud feature they showed at E3 was nothing that couldn't be done with this generation's network tech. It's a cool idea, but the cloud isn't needed for it to work. We don't know what use Titanfall will make of the cloud. We just have the claim that it will. According to the article below, the options for cloud computation are very limited.
http://www.eurogamer.net/ar...
He's one advantage of many that PS4 has over XB1. A single and focused vision. MS have to rework a lot of things now because of their drm change. This system was built with this in mind. Millions of dollars and hours upon hours of R&D were thrown out the window.