Allisa James of DualShockers discusses six archetypes of video game characters that could (and should) be better written.
For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.
While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.
Alex Donaldson: "Hindsight is a hell of a thing, however, and in the years since Final Fantasy XIII, my respect for the decisions its developers made has skyrocketed. In the two Final Fantasy titles since we see both the brilliance and the folly in alternative approaches - and in Final Fantasy VII Remake, we get a more nuanced understanding of what FF13 was trying to accomplish from many of the same development leads."
FFXIII is actually one of the best Final Fantasy games.
I also sort of was disappointed at the time, never as much as the bandwagon. But really all the fantastic 3D rendered cutscenes and I actually liked the characters and the story though convoluted was actually fantastic and the ending was extremely emotional. So much budget and time were put into that game Square had such big plans, I actually have always felt kind of bad for how things played out.
I have been thinking for years how great it would be to get all three games on one disk for PS4 or 5.
i liked the game alot but i didnt like how they handled the terminology.
i dont mind reading data logs but it had soo many.
but i always loved the music and how it looked. the battle system wasnt too bad either.
but i like 13-2 more :)
i still dont understand why we never got a remaster of the trilogy
XIII is a pretty solid game, but XIII-2 is WAY better. XIII-2 was one of the few games I decided to go for a Platinum trophy in, early on. Had so much fun the entire way through getting it too!
I hated this to when it released. I haven't much liked a ff game since ff10 as much , aside from ff7remake. I decided to give it another shot on my series x since it's not on a current ps and was liking it quite a bit(just takes me some time to get over things ) until star ocean 2 remake came out I was all over that.
Square should definitely remaster it or something for ps4 ps5
I think over the years the Halo franchise has mastered the "Space marine" figure.
Look at Master Chief, in Halo:CE he was a bad ass one liner with pretty much no character development. In Halo 4 he takes matters into his own hands and does show emotion, at the end of the game I really felt for him as a character for what he has gone through; this shows 343 are making him well... more human.
Even one of the side characters said to the chief directly that we're just "guys" not machines.
I really hope the steven spielberg halo series is about master chiefs origins, because he really is a silent awkward giant because he was raised as a killer from a very young age. Virtually all of his family and friends are dead and he can't relate to anyone but them so...
If there's any video game story I'd like many people to know, its master chiefs origins.
Samus should definitely be re-written.
I liked the Primes- but I was excited about what "Other M" attempted to do.
I hope that the Next Samus Project is more like Prime in Game Play but I also hope that it takes the "Other M" attempt FURTHER.
I would like to see Samus taking a "Heavy Rain", "GTA", "Mass Effects" deep approach to narrative.
They would not have to create 1,000 cut scenes all they would have to do is add other characters who will challenge and question her and then give her an interactive residence.
The environment, the downtime, and the characters that interact with her would tell the story and give clues to her emotional state-
because she does not talk or emote a lot.
For Instance, walking through her "house" Samus looks at something-
-Like in Eternal Darkness you can chooose to see what they are looking at or not. You push a button and you get a thought or a dialogue or maybe a Samus Narrated memory faintly overlapping the her.
Have optional sub-plots like-
Maybe have the Government assign her a shrink.
Perhaps have a sub-story where she could track down lost relatives (and work on a relationship).
Show her dealing with normal or crowd filled life.
If it becomes another Trilogy then every Player's Samus, like in Mass Effect's Shepard, would be different by the choices made.
Maybe I was being a little over the top and ovey dramatic, you do make some good points. I just love the old school days when game designers focused more on gameplay. Classic Nintendo franchises have a great structure and formula with mostly simple story telling and a lot of people always want these games to change (I don't). In my opinion if you want this kind of cinematic experience buy a Playstation. Sony's 1st party studios are much better suited to make those kind of gaming experiences.