340°

Final Fantasy XVI’s Success Proves FFXIII Never Deserved the Hate

The black sheep of modern Final Fantasy shares the most DNA with 'Final Fantasy XVI’s successful design choices.

-Foxtrot296d ago

Huh? XIII was just terrible

Even something singular like characters in XVI are better

luckytrouble295d ago

Even as someone that actually kind of likes 13, probably helped by the fact I expected to absolutely hate it, man it could not be more different from 16. There isn't a single element I can more than loosely correlate between the two titles.

banger88295d ago

The main difference for me is the characters. I love the characters in FFXVI, I HATED the characters in FFXIII with a passion. F****** hated them. Every. Single. One.

RpgSama295d ago

100000%

Every single character sucked.

babadivad295d ago

I liked Lightning, didn't mind Zhaz and Vanille. I HATED that kid. I don't even remember his name. I never bothered touching his stats to upgrade him. I hated him.

Flawlessmic295d ago

I really dont get this comparison at all, outside of them being linear that's where the comparison starts and ends for me really.

Ff13 is a weird one for me, it's actually one of the only mainline ff games I havent finished and didn't even bother with the sequels.

I don't remember even hating it at the time, like i thought it was ok, just yea never got into it like I normally do with a ff game.

Ff13 isn't on the same level as 16 not even close though.

Even if you hated 16s combat the story, world and characters are so fantastic you will push through just to see the story's end

SegaSaturn669295d ago

FF13: Mash X button - win battle. Walk thru straight corridor, repeat.

Harkins1721295d ago

I remember 13 having some thinking involved and not just mashing X.

jwillj2k4295d ago

The FF 16 demo was similar in that aspect. “Smash square to win” it’s why I didn’t buy the full game.

MrBaskerville295d ago

I wouldn't go that far, battle system does have it's moments. But maybe mainly in later boss fights. Start of game is pretty braindead though.

goldwyncq295d ago

XIII also has setting up paradigms in advance and switching to the most appropriate one during battles, but of course people who haven't played it think spamming Auto-battle is the only thing you ever do in combat.

MrBaskerville295d ago (Edited 295d ago )

@goldwyncq
While the paradigm system was cool, I do think it takes long before it amounts to more than spamming auto battle. And while I remember a great deal of good fights, there's also an awful lot of auto-battle spam fights in between which is easy to forget because of the more memorable moments.

Same might be said about older FF games, but I still think they had a little morr flavour in basic fights. XIII has the issue that you can choose between a couple of actions, but they all feel like they amount to the same outcome.

+ Show (2) more repliesLast reply 295d ago
shinoff2183295d ago

Flawless
Even if you hated 16s combat the story, world and characters are so fantastic you will push through just to see the story's end

Me in a nutshell

andy85295d ago (Edited 295d ago )

@jwillj2k4 it doesn't work in the full game though, have to remember that's the very start of the game and all final fantasies are the same. If you do that throughout it'll take 10x longer to finish the game, the combos and eikon abilities are what's used

jwillj2k4295d ago

I’m sure there’s more you can do. My issue is that unlike FF7R there’s no reason TO do it. In 7R the game creates a feeling of making you want to do other moves since you’ll die if you just spam. In 16 winning just takes longer which makes it feel broken.

Hofstaderman295d ago

No, it does deserve the hate. This game left with such a hollow feeling after I first booted it up. The ONLY Final Fantasy game I have never replayed.

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90°

Final Fantasy 16's Two Expansions Put a Bow On An Already Great RPG

The Nerd Stash: "Final Fantasy 16's DLC is a worthy adventure that adds a lot of jaw-dropping moments and more Hollywood-style fights to an already great RPG."

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thenerdstash.com
LordoftheCritics2d ago (Edited 2d ago )

I don't know about ''great'' rpg.

Most epic fight sequences and presentation? Yes

Worst side quests ever? Yes
Boring traversal? Yes
Empty worlds? Yes
Demo is infinitely more mature than the actual game? Yes
FF16=MMO side quests + Devil May Cry Lite

Alos882d ago

I'd give it the great part, it's the RPG part I find dubious.

EternalTitan2d ago

There is no Roleplaying/decision making in this game.
No crafting there isnt even character builds because just like Dante/Bayonetta Clive has all skills and loadouts available to him.

CrimsonWing692d ago (Edited 2d ago )

What do you mean there’s no role playing? Also, I’m fairly certain I made builds with Eikon abilities and I’ve gone to the blacksmiths to literally select craft weapons and gear. 🤷‍♂️

CrimsonWing692d ago

Let’s be honest, this isn’t a “great” RPG. I am in the camp that it IS an RPG, no DMC game I’ve played is designed like this… but in terms of being a great RPG… well, I much prefer the RE-Trilogy over this.

That being said, I do think the DLCs have probably the best boss battles I’ve played in a game. Omega was crazy and the battle theme just amplified that for me. In the other hand, I’m struggling to think of a game that has a boss battle as great as Leviathan. Like, I played it on FF mode and it was sooooo intense and just a gorgeous and fun experience. The music was also top notch!

However, I really disliked most of everything of FF16. The Benedikta arc was fantastic, but after that the game was boring and a slog to get through. I think the boss battles were the best parts, but also inconsistent for me. Bahamut was peak for the base game, but everything else didn’t surpass that experience until you play the DLC bosses.

VersusDMC2d ago

The 2 DLC's were great. 2 new eikon ability sets (leviathan and...) and a survival/bloody palace mode with Rising Tide were great as well.

repsahj2d ago

The Base game is already great for me IMHO and the 2 DLC will even make it better.

50°

FF16 The Rising Tide: The Best Build In The Game After 120+ Hours Invested

From the best abilities to their rotation in combat, learn everything that makes the best build to use in The Rising Tide DLC for FF16.

30°

FF16 The Rising Tide: Best Leviathan Eikonic Abilities

The Eikonic abilities for Leviathan are extremely fun to use and will allow you to best the toughest of bosses in FF16 The Rising Tide.