90°

Suda51: We ran into a "wall" at publishers

GI - The Japanese designer believes he'll be able to drive better sales of his games now that he's part of GungHo Online.

Read Full Story >>
gamesindustry.biz
jc485734011d ago

wow, it's been awhile since Suda51 made an RPG.

Chaos_Raiden4010d ago

It is a sad thing to see that not many publishers appreciate his company's unique, eccentric and stylish games concept.

NYC_Gamer4010d ago

Its because they expect to see results after help fund the project

HiddenMission4010d ago

@NYC_Gamer

Problem is they haven't been given a real budget so titles have to be smaller which impacts what and how much content is put into a title.

Many publishers don't take risks so they won't allocate a real budget to a risky title. Publishers need to have faith in good developers and give them the money and time they need to make magic. If you look at Irrational Games how many times was BioShock Infinite pushed out due to fine tuning...it's that kind of respect for the art that publishers need to learn so each title can really hit it's target from a quality and sales perspective.

Just my take on the subject matter though.

adorie4010d ago

To be fair, if they would stop hiring Hollywood actors and such to do voices, maybe we'd see better games, since more of the budget would actually, I don't know, go into the actual game?

Besides, it doesn't take a Hollywood actor to do a great voice. They can hire someone on the cheap and still get good results.

Mouktouk4010d ago

In my opinion, Grasshopper Manufacture is one of the only studios that understand how video games should be.

Killer7, Lollipop Chainsaw, No More Heroes, Shadows of the Damned,... Their games are certainly pretty weak technically, but they are very fun and enjoyable.

Most games these days take their role too seriously, they become very generic for the sake of immersion, but they forget the most important: the experience. What matters in a video game isn't how realistic a situation feels, but the experience you have with a game, may it be graphic-wise, gameplay-wise or story-wise.

I wish they were a bigger studio so they can fill in their technical weaknesses and spread their vision through the industry.

MyNutsYourChin4010d ago ShowReplies(2)
Venoxn4g4010d ago

agree with you, Suda51 ftw, platinum games as well

60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

Read Full Story >>
cgmagonline.com
70°

Suda51 Interview: No More Heroes Creator Talks Shadows of the Damned, Movie Adaptations, & More

Game Rant sits down with No More Heroes creator and Grasshopper founder Suda51.

Read Full Story >>
gamerant.com
Fist4achin28d ago

I would be able n for a shadows of the damned movie. If it could be done in an (older) Evil Dead movie or the series fashion, they might be cooking with fire.

110°

No More Heroes Creator Picks His Top 2 Actors to Play Travis Touchdown in a Movie

Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.

Read Full Story >>
gamerant.com
LikAChicken29d ago (Edited 29d ago )

Actually Ryan Gosling makes a ton of sense.

Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.

rolando12329d ago

The more I think about it, the more I kinda want it to be a thing lol. Ryan Gosling would be awesome. He would need to play it less serious, but he's shown that he can be a goofball.