XMNR: David Cage and Quantic Dreams took Beyond: Two Souls to the Tribeca Film Festival this weekend and released a trailer and 35-minute video of the Playstation 3 game on Sunday. The footage itself looks fantastic and is a showcase for how far the current generation of consoles has come in graphics, animation and performance capture. However, there's a distinct lack of gameplay and what is there appears to only be quicktime events (QTEs).
DSOGaming writes: "Quantic Dream has just released Detroit: Become Human, Heavy Rain and Beyond: Two Souls on the PC, and has removed Denuvo from them."
Quantic Dream revealed the upcoming Steam Release of its games Detroit: Become Human, Beyond: Two Souls, and Heavy Rain coming "soon."
Sony is expanding their PC approach beyond (no pun intended) Epic Store realm.
Steam official pages:
Heavy Rain
https://store.steampowered....
Beyond: Two Souls
https://store.steampowered....
Detroit: Become Human
https://store.steampowered....
When the crazy Xbox fans completely falsify facts to meet their agenda it really just makes you question how desperate these people are and how brainwashed they’ve become.
I blame Sony, you can only take a beating for so long and Sony been laying the fist into them for three generations now.
BY GRANT TAYLOR: If there’s one thing I appreciate in gaming, it’s a strong female character. In recent years, we’ve seen countless women in games, ranging from fierce warriors to masters of the supernatural. These days, if a game doesn’t have a female lead, you at least have the choice to select one.
I’ve played so many games with brilliant female protagonists in the last decade. It was honestly difficult getting this list down to just five!
So, which of these characters rank the highest?
You could say the same thing about Journey (minus QTEs), which ended up being one of the best games of 2012. If you don't understand it, thats your problem. Also, I'm fairly sure the combat isn't QTEs, it more dynamic using the joystick to trigger different reactions during the bullet time effect.
QD games always played more like movies with player event prompts
No one asked that about The Walking Dead.
The author is clearly not familiar with Cage's games nor with the notion of immersion. Take Journey for example. You spend a lot of time simply walking and exploring, without any interactions, and yet it's thrilling and exciting and fascinating all at the same time. That 35 minute video was just astonishing, not only because of the graphics, but because of the way it makes you care about characters in such a small amout of time. It's incredible and I can't wait to "play" it myself.
They demonstrated Beyond: Two Souls as if a film at a film festival? Shocking!