What is the line between good marketing and too much? Did Bioshock: Infinite cross it?
Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.
Gareth, Justin, and Michael at Skewed and Reviewed look at timely and topical entertainment news on their latest show including the latest video game movie and news of another in the works.
The movie was absolutely garbage !!!
BH needs to do better - since Halloween Ends - Exorcist , Freddy is Shyte - STOP IT !!!!
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
Sweet, hype!
It's very necessary that the publishers hype their releases. In this day and age we've seen games like AC3 get by on hype alone. It could make a huge difference in sales by releasing a great game that's underrated (Tom Raider) or overexposing a bad game that everyone hates (Aliens Colonial Marines).
With fewer games being made the hype does seem to start earlier and there's also the problem of too many games still shipping for Christmas.
Well I can't say I disagree, but I wouldn't say I agree either. The thing is, most of the hype came from independent sources, over the actual companies. Sure they might have released "too many" trailers / interviews, but the name sold BioShock more than any of the interviews / trailers did.
The only "real" problem with hype, is that it messes with your mentality going into the game. I played BioShock well over a year after the game first releases and thought it was only okay. Sure the setting / story were fantastic, but I wasn't impressed with the gameplay, nor can I say I truly enjoyed the game. I also decided to give Infinite a shot after a friend told me it was literally the "best thing ever" and her mind was "blown away by the stunning ending", though it didn't exactly do it for me. In a lot of ways I felt like I was playing a better looking BioShock 1 in a new location. I do think some people are over selling it and this only results in inflated expectations. I can't honestly say I truly loved a game that I got AFTER all the hype, since it's virtually impossible to be anywhere near that great.
On the other hand, some of my best experiences were little minor things that I didn't expect. Like when I beat Double Dragon Neon, I was having an okay time till I saw the song and when I got the trophy at that part during the song, well... it's hard to say I don't have fond memories of it. I can list several more examples, but I think any "true" gamer knows where I am coming from.
But BioShock Infinite > Hype... the game is way better than I expected.