390°

Sony – Following Nintendo's Lead Since 1994

It's not quite an industry secret, but it also isn't exactly widely known either. Back in the early '90s we were almost presented with a console that would have changed the landscape of gaming as we know it: the SNES-CD. It could have dominated the gaming industry for years and crafted a fruitful relationship between Sony and Nintendo that for all we know could still be ongoing. However, it was not meant to be…

iGAM3R-VIII4051d ago (Edited 4051d ago )

The partnership that Sony and Nintendo have are amazing. Sony did in a sense follow Nintendo which helped Sony grow and become what and where it is now like what Nintendo were back in the day. But the thing is that Sony went above and beyond Nintendo and showed them how to realy do it and the thing is, they did something Nintendo couldn't do.

"It’s pretty obvious that the SNES controller was the basis for the PlayStation’s." I do not really agree with this because there is quite a big difference between the two. The same with the PSP and other devices.

Nevertheless, Sony did kind of follow Nintendo but I would say they didn't really follow it in the way this article made it.

Yodagamer4051d ago (Edited 4051d ago )

The original ps1 controller was basicly the snes with extra shoulder buttons and a grip. It makes sense as the ps1 was essentially a beefed up snes attachments. It even felt like the proper successor to the snes to me. It had all that awesome variety that the snes had, which is why i loved it. @jimbobwahey, you are aware i'm speaking of the original Ps1 controller the one WITHOUT analog sticks. Why am i getting disagrees, would someone like to explain? it's common knowledge that the work from the snes cd went on to become the playstation 1.

jimbobwahey4051d ago

Sony set the industry standard when they introduced dual analog sticks as a method for traversing 3D worlds back with the original dualshock.

All we see Nintendo do these days is play catch up to Sony and Microsoft, and they do such a sloppy job of it that nobody is buying their latest console.

SilentNegotiator4051d ago

"you are aware i'm speaking of the original Ps1 controller the one WITHOUT analog sticks"

And? He brought up the industry standard that Sony, the supposed follower, created, that Nintendo used in their next system (Gamecube) and came back to AGAIN with their latest console.

Yodagamer4051d ago

So basicly he brought up something that had nothing to do with my comment. I'm not disagree with him, but i simply wasn't talking about the dualshock. Btw it was introduced on the dual analog controller :P

SilentNegotiator4051d ago (Edited 4051d ago )

I'm aware that it didn't launch along side the Ps1. It simply doesn't matter.

You claimed that the Ps1 controller was "essentially a beefed up snes" controller. He mentioned that Sony created a controller that set the standard for 3D-designed games that has lasted over a decade...it was also a Ps1 controller, regardless of when it launched.

Yodagamer4051d ago

And yet this conversation was about the original controller so yea it does matter because the comment was about the original plain controller, not the dual shock.

darthv724051d ago (Edited 4051d ago )

had the analog stick with the N64. sega released their 3d pad and sony came up with the dual analog which later became known as the dual shock 1. They were all roughly around the same time as each other

that isnt to say we would never eventually have gotten the twin stick configuration we know today. plus it really shouldnt matter who did it first. what matters is that we got it and from then on it became a standard.

regardless of the layout, the xbox got a variant of it. The PC's had them as well. The only real black sheep was the dreamcast because it only had the 1 analog stick. But that was more of an evolution to the saturn 3d pad anyway.

We can all thank atari (I would imagine) for starting us off with a stick and button combination that lead to the eventual release of more button controllers.

In my controller collection, i have (at least) 1 of every controller known to the console market. Some were comfortable and others not so much. Since it is the controller that is the main part of how we enjoy a platform, some would say it is THE most important part of the platform.

If you arent comfortable using the controller then you arent going to be comfortable playing the games for the platform. No matter how graphically impressive they may be.

As to the "original" ps1 controller, yeah it matters as it too was part of that evolutionary change in controls back in the day. Its comparison to the SNES controller is very common because the button layout was so similar. But they added the contours to the controller to make it nice to hold and added 2 extra shoulder buttons.

Many may not even have gotten a PS1 with the original controller anyway. I dont know the percentage but there was a point to where the dual shock became the pack in and from then on every system sold came with one. No-one ever looked back at the regular controller again. sort of how Sega swapped out the genesis 3 button later on with the 6 button controller.

MikeMyers4051d ago

PS Vita/PlayStation 4 Interconnectivity

Sorry but Sony was marketing that before the Wii U even came out. They are just perfecting it with the PS4.

Of course companies will copy, improve and innovate on past products. Some are obvious in the article while others are simply the evolution everyone expected.

Nate-Dog4051d ago

@MikeMyers: Nintendo had been marketing the interactivity between the controller and TV / console quite a while before Sony decided to go down that route with the PS3 and PSVita. Just because the WiiU wasn't released when Sony advertised it doesn't mean anything. If Sony marketed the colour changing light on the back of the controller but Nintendo made a new controller in the next 2 months with that added feature does that mean Nintendo did it first?

SilentNegotiator4051d ago (Edited 4051d ago )

@Yoda

There's no reason that the conversation couldn't expand other than you wanting to avoid very much related topics from weakening your argument.
Sony changed gaming interfaces with the Ps1.

@Darth

No one is saying that Ps1 "invented analog". Dual sticks wouldn't have "just" happened if someone hadn't brought the walk/camera method of dual sticks to gaming.

pepsilover_20074051d ago (Edited 4051d ago )

With that logic Silent, you could very well be changing the subject, because while they are related it was about the original controller, just to avoid the original argument. He never disagreed with you, so that claim is unwarranted.

SilentNegotiator4051d ago (Edited 4051d ago )

It isn't "changing the subject" to not ignore the later half of Ps1's history in a conversation about PS1 controllers just because Yoda has decided that the internet cannot expand the discussion, even in immediately relevant topics (a controller on the exact same console of discussion and leading the industry).

KwietStorm_BLM4051d ago

A beefed up SNES attachment?? The first PlayStation was in another universe from anything prior, especially cartridge based. I know all about the failed partnership, and I'm more than thankful that it didn't work out, but the system stands on its on as a while lot more than a beefed up attachment.

darthv724051d ago (Edited 4051d ago )

"Dual sticks wouldn't have "just" happened if someone hadn't brought the walk/camera method of dual sticks to gaming." Sure they would. Companies had been toying with the use of analog controls long before the "walk/camera" use. Even colecovision used an analog stick. Difference between then and now is refinement. PC's used analog controls primarily for flight control games and the console market was going after that same precision which digital controls just couldnt do. It was a natural progression of control input.

in any case....Over the years there have been only 4 instances where the pack-in controller was eventually replaced for something better.

1) The genesis had the 3 button replaced with a 6 button.

2) PS1 original was replaced with the dual shock

3) xbox original (duke) was replaced with a smaller "S" type (more of a physical change than functional change)

4) PS3 sixaxis was replaced by the dual shock 3.

Every other console ever released had started and finished their run with the same controller. Now there were other controllers released for those systems but they never changed out the initial controller for a different one.

Okay, technically the NES top loader did get the dog bone shaped one but that really doesnt count because that was a total redesign of the system itself.

shoddy4051d ago

They also follow bluray and online 3d movie

SilentNegotiator4051d ago (Edited 4051d ago )

@Darth

That's absurd. The change to dual sticks (and the function of the movement/camera method of control that came with it) is absolutely nothing like some additional buttons that do nothing to change function (other than there being more buttons to press) or a slight change in controller shape. MAYBE the six-axis if it had actually been used past 2007...that is a change in control FUNCTION, as was controlling characters with one stick and the camera with the other. THAT was revolutionary to game design and THAT was what Sony brought us during the 5th generation that changed how we played 3D games forever.

nunley334051d ago

I love sony and they've been the real innovators this generation but they have copied ninty numerous times. Does anyone remember the rumble pack? And now sony puts a speaker on it's PS4 controller, where did they get that idea from? I'm not knocking sony too much for these, i'm glad they diid it and we're all better off for it. Ninty did invent analg controll but the dual shock was a natural evolution of it and MS copied the design and put their own spin on it. Every good idea one company creates, the others will put out their own version of it.

BOLO4051d ago

jimbob...MOAR ANALOGS = Innovative? Puuuleease.

gamefiles4047d ago

lol sony riding nintendos wanker all these years.
how pathetic that sny copied wiiU with the game-pad feature. fuken shame

+ Show (15) more repliesLast reply 4047d ago
dedicatedtogamers4051d ago

Sony paved their own way.

Nintendo sold 62 million NESs. The next gen, they sold 50 million SNESs.

The next gen, the PS1 comes out and Sony sells over 100 million systems while the N64 sells 33 million.

Yeah, sure looks like Sony was just "following" Nintendo by surpassing all of their console sales by an easy 40+ million...

MasterCornholio4051d ago (Edited 4051d ago )

And the PS2 sold over 155 million units while Nintendos gamecube only sold 20 million.

Now that was just embarrassing.

However Nintendo did a much better job with the Wii in comparison to Sony with the PS3. With the Wii selling 99 million and the PS3 selling 77 million.

TongkatAli4051d ago

I love me some facts in the evening.

Mr_Writer854051d ago

Really? Much better?

99 - 70 = 22

100 - 33 = 67

155 - 21 = 134

So the Wii has so far sold 22millon more then PS3 no were near what the previous Sony consoles out sold Nintendo, and the only reason that the gap is even that big is because the Xbox 360 took a large bite out of Sony's market share.

I doubt the gap will ever close, but expect that 22million to be less in 3 years time when the PS3 is no longer supported (they are still only into their 7th year of its 10 year span, and Sony have a rep of supporting their old consoles).

The Wii won this gen, but not as big a margin as when previous gens.

Tzuno4051d ago

You know that old movies with kung fu when the master train their apprentice and in the end the apprentice beat the master? Well Sony-nintendo is like that now. :) hachyyyyaaaa!!! Still i love the Snes Nr 1 console in my heart.

GamersRulz4051d ago

"Sony was blind-sided by Nintendo’s move. Not only did they renege on their collaborative deal, they then partnered with Sony’s biggest competitor. Ken Kutaragi would not be deterred, however. He presented an idea to his superiors at Sony with the logic of “if you can’t join them – beat them.” A few years later the real deal came to fruition, the Sony PlayStation was born."

Nintendo regrets this move to this day. Lol

Oner4051d ago

I'm sure everyone would agree they do.

But imagine if they didn't do, what they did? Who knows what kinds of games we would be playing (or not, by the same token)! Their "bad" choice helped push the modern gaming culture and arena to what it is today...and I for one and happy for their "mistake".

I mean think about it ~ if Nintendo had no real rivals back then would we be playing titles like Uncharted, Halo, Gran Turismo, CoD, Heavy Rain etc. etc. etc. today? Or would they have been just more primitive in technology thus shaping a different style/type of gaming/programming and so on?

JamieL4051d ago

@ SilentNegotiator
Geez man, admit you were wrong and move on. He was talking about the "ORIGINAL" ps1 controller, and that’s it. Nothing else, even when you butted in with your "counter argument" he acknowledged you point was right, but that wasn't what he was talking about. You're just one of those people that can't be wrong. Well this time you were "DEAD WRONG", admit it and move on. Fighting so hard to make sure you "win" the argument regardless of the fact your wrong says a lot about you, and makes you look real bad.

All those post and “Oh, no I'm not wrong, everyone else is” is all I heard.

BullyMangler4051d ago

you : Sony went above and beyond Nintendo and showed them how to realy do it and the thing is, they did something Nintendo couldn't do.

me: but nintendo STILL WINS (:

DarkHeroZX4047d ago

"But Nintendo still wins"

says no one anywhere.

BullyMangler4047d ago

DarkHeroinXP

let me know when you find Doctor Emmet Brown?

okay? ha!

+ Show (3) more repliesLast reply 4047d ago
whateva4051d ago

More like they showed Nintendo how to do it right.

Zodiac4051d ago

Sony has actually sold about 400 million consoles, but Nntendo has sold over 650 million, so they are indeed following, not leading.

The one who sells most is leading, and the one who sells less is following.

whateva4051d ago

I said Consoles not Consoles & handhelds, Sony is in the lead when it come to Home Console sells

skipper4051d ago (Edited 4051d ago )

Nintendo and Sony are my choices for games. I think this time around Microsoft has their work cut out for them. It is all about the games for me. I don't have time in my life for 3 consoles and PC. So for me It will once again be Nintendo and Sony. After my second Ring Of Death in one year I sold my Xbox games and picked up PS3 (I already had Wii). That is how it will remain for me...UNLESS Microsoft blows my mind somehow.
Sony and Nintendo copy/learn from each other and that is not such a bad thing.

Neonridr4051d ago

I had a Wii and 360 last generation. This time around I think I am going Wii U / PS4. That way I get my 1st party Nintendo titles, but then I don't miss out on the great Sony exclusives. The only IP that Microsoft has that I am interested in the least is the Alan Wake Series (Love those games). Other than that, Gears of War and Halo are completely stale, and I can get multiplats on the PS4 this time around.

Neonridr4051d ago

It's crazy to think of what this world would be like had the SNES CD actually happened... Makes your head spin to think of where we would be now in the video game industry..

KwietStorm_BLM4051d ago

Can't even imagine it. A large number of games wouldn't even exist, and Microsoft, if they still had stepped in, would basically be in control of the market, outside of the regular Nintendo audience. Although it's a possibility that Sega would still be around too.

rainslacker4051d ago (Edited 4051d ago )

MS was venturing into the console market before they released the Xbox. They were partnered with Sega, and helped fashion the Dreamcast to be what it was. The DC even ran Windows CE as it's operating system. It's hard to say where MS would have ended up had Sega not had to pull out of the console market.

I often look back on those days...as I was around back then and got old enough to really understand this stuff...and think to myself what if. When I think like that I always come away happy with the way things turned out, because even though this gen has been overly frustrating as a gamer, the games for the past 3 generations have been really amazing compared to gens prior to them.

Neonridr4051d ago

That doesn't change the fact that this article is true. Sony was originally contracted to make the SNES CD addon, but the deal fell through...

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80°

How Many More Victims, Like Garry's Mod, Will Nintendo's Hurtful Crusade Create?

Hanzala from eXputer: "As Nintendo takes out 20 years' worth of stuff from Garry's Mod, I watch in shock, thinking why it continues to hurt and discourage its fans."

RiseNShine21h ago(Edited 21h ago)

The irony that some of the most disgusting business practices come from companies like Disney or Nintendo, i can't even begin to understand what terrible damage was Garrys Mod making to Nintendo bottom line, imho they're getting pretty nervous about where they're heading in the future, handhelds are no longer something exclusive to Nintendo, from Steam Deck to many others, now you can play the latest games and pay a fraction of the price on Steam sales, so it's up to their exclusives, which just on their own would make hard to justify purchasing a closed overpriced hardware with outrageous price policies (Super Mario Odyssey is still 60 euro 6 years later!), and as a home console they're always underperforming compared to Sony or Xbox.

gold_drake14h ago(Edited 14h ago)

i cam guarantee you, that their exclusives alone is what drives switch sales. they sell in the 10s of millions of copies.

nintendo created their franchises to be sort of nostalgia driven, exclusive only on nintendo.

people will always buy the pkmn games as they always bring in new younger fans amd is family friendly

mario kart, the same thing, mario games in general.

zelda games are system sellers. animal crossing for the casual gamers.

nintendo doesnt need third vame devs essentially. they made sure with the switch and the limitations that they looked more to pc ps and xbox.

its sad, but nintendo is more than fine with what they're doing. they positioned themselves to appeal to the more casual gamers.

but to your point, im not sure why they're doing this rly.

Inverno12h ago

Look at how they handled Nintendo games being streamed or uploaded on YouTube in the past. They killed Yuzu and Citra even when they had nothing to do with ToTK being leaked, not to mention it was basically unplayable on emulation the week it was leaked. Smash Bros tournament, that was fairly recent. They shut down their online services without any care for purchases made. I bought a switch after skipping their last 2 consoles and handhelds but I don't plan on buying anything Nintendo in the future. They take things to the extremes, they legitimately hate their fans. They're honestly right up there with the likes of Acti, EA, and Ubi, only difference is that they disguise themselves as being family friendly all the while being shady.

150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos9d ago (Edited 9d ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers9d ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos9d ago (Edited 9d ago )

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken9d ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g9d ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing9d ago

Cmon where's the pictures of your children. Don't hold out on them.

H99d ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola9d ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn6699d ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle9d ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg10d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos10d ago

Souls games will be like that players struggling make it harder

PassNextquestion10d ago (Edited 10d ago )

I think if used correctly it could work well

jambola10d ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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