GC: "Sony has been pushing the fact that the PS4 is incredibly simple to develop for."
"The Barcelona-based (Spain) indie games publisher JanduSoft and indie games developer Juan-Mod, are today very glad and proud to announce that their 3D arcade action-platformer "Teared", is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch) via digital stores." - Jonas Ek, TGG.
Wizardry: Proving Grounds of the Mad Overlord brings back the classic experience with revamped graphics and other improvements.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Nice.
7870 has the same pixel throughput and the 680gtx.
Should be good.
So the CPU will be able to do graphical tasks as well, the main reason for why some PS3 exclusives blow all the 360's out of the water.
I like it.
It's nice to see Sony finally making a system that will make things smooth for developers. I don't expect any multiplats to suffer or delays like we seen on the PS3.
As for the launch you don't really want to have too many titles. I'd like them to be spaces apart with strong titles having a constant flow throughout the year.
Thats good trying to copy on what was from the cell making the cpu do the graphics side aswell as the gpu hence its 8 cores they could possible do more with the graphics side of it
ps4 will gonna make me jobless