Engadget - The Assassin's Creed video game series -- beyond its trademark murderous historical fiction -- is known for arriving in annual installments. 2013 is no exception, with French publisher Ubisoft recently revealing Assassin's Creed 4: Black Flag, a pirate-centric next entry in the long-running franchise. Unlike last year's game, which took players through the American Revolution as a half-British / half-Native American named Connor, AC4: Black Flag puts you in his grandfather's swashbuckling boots as Edward Kenway of The Caribbean. Kenway's the captain of a pirate vessel known as "The Jackdaw," which promises a new twist in the AC series: open-world naval combat. While the last series entry teased naval combat, Black Flag is built around that gameplay; AC4 also borrows from recent Ubisoft highlight Far Cry 3, with Kenway battling sharks below water while diving for booty (a takeoff on the hunting found in that game, as well as in the last AC entry).
Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.
BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.
PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???
And they never fixed it.
Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.
I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)
/grabs popcorn
11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.
The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.
What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.
Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.
wow that's too much
Xbox8? Since when was Microsoft's next-gen console called that? Did I miss something?
I'm sorry but yearly releases are slowly killing gaming. Look what happened to the old ssx and tony hawk games. They lost their appeal eventually and now we rarely see them. Then games like rock band and guitar hero did the yearly and sometimes more than once a year and those are dead now. Now it's yearly cod and assassins creed. I remember being in awe the first time I saw modern warfare and the first assassins creed. But 5 years later after seeing them every year, I'm sick of the sight of them. It's like, "yay, wow, awesome, another lame ac and cod" .
What? Where did they pull Xbox 8 from? It doesn't even say that in the article.
This makes no sense. Could they please not treat this like Call of Duty.
Seems like a complete waste of studio talent as well for them to be having their teams work on these played out projects like this, especially so soon.
I have no problem with a new one but not literally months after one was just released. I would hate to work there, I would be like can we work on something else please?