Digital Foundry's take on the final confirmed spec, the capabilities of the hardware - and the surprise 8GB announcement.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Game Rant participates in the Megaton Musashi World Cup, checking out the game a little bit beforehand and winning the first round match.
Feral Cat Den return with Nirvana Noir, a sequel to Genesis Noir centering around two different universes, and it truly feels like a bigger bang.
If you read the whole article, this confirms the PS4 games shown were developed with a less capable hardware in mind, and look what they pulled! I really can't imagine how the next wave of games will be!
Next-next-gen !
Edit: even some of Sony first party studios didn't know about the 8 GB of GDDR5:
https://twitter.com/mrengst...
Wow, I m extremely impressed with the PS4's hardware capabilities.
In this article i read One things that caught my attention.
I did not know Sony have to order hardware components(ram) a couple years in advance to guarantee that they get total amount ordered.
I was thinking more like a couple of months/one years.
So that leave me to believe that Microsoft is stuck with what they ordered hardware wise. If true... 8 GB DDR3 is not going to cut it.
Ps4's 8 GDDR5 is going to mangle the 720's 8 GB DDR3 in term of power/data bandwidth/speed.
I don't understand all of this talk about PlayStation as a game console , and XBox as an entertainment hub ect ect. Correct me if I'm wrong but Sony did both better than Microsoft with PS3, and look to do the same with the PS4.
Any word about how many GHz the CPU is running on?
And also, can anyone provide information about how the RAM works? It have 8GB of GDDR5 but how many DDR of RAM is using?