We speak with the Telltale Games CEO Dan Connors about what went right and wrong with season one of The Walking Dead and what to expect next.
Telltale Games was so sure of its take on “The Walking Dead” and the conclusion of protagonist Clementine’s tale that they took the unusual step of announcing all of the release dates for the episodic game’s final arc this year.
Continually buying licensing to make games for expensive existing IP's, hell they even made games for Film/TV shows can't imagine the licensing for that was cheap. Combine that with terrible upper management that only cared about revenue and nothing for their consumers or even their employee's and its honestly surprising they didn't fold far sooner.
Kevin Bruner, the person who was appointed as CEO back in January 2015, just left the company who is known for its episodic route, Telltale Games.
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None. It was all for Clementine.
Little choice, lots of illusion of choice.
Yeah not much meaningful choice but better illusion of choice than most games that claim to do it.
Good interview, i hope they fix it in Season 2. Sure some situations it makes sense where it just happens but none of the game had real control.
Duck or Ben for example would have been left for the crows long ago if i was given the chance.
There was only one episode you had a choice that mattered, it was in episode 4 I believe where you could actually save people or have a different ending.
Then they ruined it in episode 5 by making that decision not matter anymore and going back to linear. The only thing your decision did was change the direct line of dialogue following it. If you picked "the wrong one" then the character tells you "you are wrong" and if you picked the "good" decision, the character will say "good job."
I'm crossing my fingers with the success this game got that they have a bigger budget next season and let it really spread out a ton.