150°

Ubisoft Aren’t Jerks, They’re Revolutionaries

Tynan Muddle at Aussie-Gamer.com writes: "Ubisoft, how could you?! We once believed in you, you told us that life was worth living. That we could have Rayman Legends on Wii U and everything would be okay."

But then you took it away. You moved it onto other, lesser platforms. You ruined our lives. You destroyed Nintendo. You made our Wii U worthless. And the Rayman franchise? You might as well throw it on the Mega Man pile of failure."

What a load of crap."

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aussie-gamer.com
Dylila4524d ago

nintendo fanboys that would complain about rayman being postponed for seven months in order to port it to the ps3 and xbox are idiots. these companies need money to stay open so they need to sell enough copies of the game to stay relevant. a lot of games on the wii u have failed which sends up a red flag to devs who want to make games for the console but its actually insane to make exclusive third party for the wii u. history shows that more than 90 percent of third party games are doomed to fail on nintendo consoles so it boggles my mind that any dev would make a third party exclusive title for wii u.

let nintendo make exclusive titles for the wii u and the nintendo fans will be fine. they are content with waiting for months or a year for one game from nintendo. the wii u is rubbish and a waste

Benjaminkno4524d ago

Too bad Nintendo will have the best version, just like BO2, Darksiders and AC3...

Not that it matters. I don't care much for Rayman anyway. The only reason why it's being pushed back is because Microsoft doesn't allow games to be released after a competitor; a practice they will soon regret.

WiiU's a waste?...

your damn right you're scared.

A Ps4 720 simultaneous release will prove to be a disaster in this type of climate.

inf3cted14523d ago

You mean PC will have the best version.

MasterCornholio4523d ago

LOL what?

"The Wii U version matches the look of the Xbox 360 game and thus gives it an edge visually over the PlayStation 3 release, but unfortunately it comes up well short in terms of performance - an aspect that is all-important to the playability of a COD title. The frame-rate variance is such that the PS3 game feels generally smoother, while the 360 release feels like an entirely different game in the more demanding levels. Bearing in mind the commonalities in hardware design between Wii U and Xbox 360, we can't help but feel somewhat disappointed that Black Ops 2 under-performs so noticeably."

http://www.eurogamer.net/ar...

"In the final analysis, the PS3 version remains the most impressive version of the game with higher-quality textures in places and superior performance, followed by the 360 release, while the Wii U sits in last place."

http://www.eurogamer.net/ar...

Well at least your right about Assasins Creed 3

"With all four versions of Ubisoft's trilogy-closer out in the wild, the Wii U certainly stands its ground against the PS3 and 360 releases."

http://www.eurogamer.net/ar...

But in all due honesty i dont believe that developers have a hang of the Wii Us hardware yet which is why some ports on the Wii U are worse than the 360 (and in some cases the PS3 version) in some cases.

PopRocks3594524d ago

@Dylila

Oh give me a break. So it's completely valid for fanboys to sling mud at Nintendo for Bayonetta 2 but Nintendo fans can't be angry about the delay? Are you freaking serious?

What rubbish logic. What money does Ubisoft need? They released TWO successful blockbuster games (Assassin's Creed III and Far Cry 3) just last year.

zebramocha4523d ago (Edited 4523d ago )

I'm not sure but I heard the bayonetta game sold well,either it was sega or plantinum games were looking for someone published the game but no one seemed interested,the difference between this and ray man is,ray man wasn't released yet on two platforms just to be exclusive to one.

extermin8or4523d ago

@Zebramocha Rayman:Legends is the sequel to rayman origins a game that was released on: THe wii, 3DS, ps3, Ps vita and xbox 360 and PC. SO actually if anyone had any right to be pissed off it was when Rayman:Legends was announced for the wii u as an exclusive....

Pozzle4524d ago (Edited 4524d ago )

You spend an awful lot of time insulting Nintendo fanboys on this site considering you're a Sony fanboy yourself.

Just an observation.

DragonKnight4523d ago

This entire thing sounds exactly like the FF13 situation when it went multiplat. That was wrong then, this is wrong now. There is no justifiable reason for making anyone wait for a game that is already completed. I'm saying this as one that doesn't care about Rayman, and doesn't own a Wii U.

Bimkoblerutso4523d ago

Especially considering it was originally going to be a launch game. That's almost an entire year of extra waiting for early adopters of the Wii U.

It's obviously not illegal in any way, it's just...jerky. It's just exactly what people are saying. It's the move of a company that has no regard for consumer interest unless it involves squeezing a little extra cash out of them.

Which most non-Wii U owners would tell you is "just business"... until they were getting a similar treatment.

DragonKnight4523d ago

Exactly. In the end, this is just as bad as console parity, exclusive content, and all the other B.S. stuff publishers have pulled this gen. This is actually worse because here the publishers could be making money on Rayman already, and fans could be getting a decent Wii U game, but they're making them wait. And for what? Did Sony and MS pay them? Doubt it, so it's entirely on Ubisoft for pissing so many people off and thinking demos are enough.

uncharted564523d ago

Still why would you hold up the Wii U version? It makes no sense to hold it up. Just release it on time and port and release the other versions later. There is something called customer loyalty, if you keep screwing them over then they will eventually take their business some place else. Thats the fact. I don't even own a Wii U but if something like this happened to me, I would be pissed too.

extermin8or4523d ago

Because if they don't Microsoft won't let a version be released on 360. i'm pretty sure if there was a way around it Ubisoft would rather not piss anyone off..

joab7774523d ago

I agree. Ubisoft saw the sales of wiiU hardware and decided that it wanted to make money. Nintendo can still push their version of Rayman with another player using the touchscreen. Its good all around. I know Nintendo wanted this but come November, this is gonna b the least of their problems. Next gen consoles coupled with price drops on current gen is gonna hurt bad.

extermin8or4523d ago

(unless the game supports smart glass and vita-ps3 play) then although only the wii u will be able todo it out of the box the other two versions would still be able to with only minor extra's because most people own a phone or a tablet these days that could be used and if you own a ps vita now or at a later date you didn't buy it for Rayman but for it's own games etc but you have the added bonus of being able to use it with Rayman. At least Ubisoft have been honest about it all they could've lied/covered it up...

lizard812884523d ago

but the fact the game release was delayed 7 or so months when it is already done. It is just sitting there

It would be like say, Final Fantasy Verse was about to come out in two weeks, but then Square decides to delay the game a year because they wanted to work on the Xbox version, despite the Sony version being 100% done.

khowat4523d ago (Edited 4523d ago )

@Dylila Oh I'm sorry. I never knew that I'm not allowed to get upset when a company lies to you, promising something then delaying that promise then eventually breaking all together. I guess companies need money so they can treat fans like shit. And finally you know what's more of a waste than the wiiu, your stupid comment.

+ Show (6) more repliesLast reply 4523d ago
Optical_Matrix4524d ago

Yeah, this article is going to rustle a few jimmies tonight. Good grief.

Fierce Musashi4524d ago (Edited 4524d ago )

I can see why they may have been cautious with releasing it as an exclusive, new console and all. Not to mention the constant slew of hit-fishing journalism pieces on it in the media, despite it's fair sales. Releasing it on multiple platforms for better sales would be a good idea, can pay off even. However........ the month that was chozen for it's release wasn't smart at all, in my opinion, especially if they've actually wanted it to sell and with less effort.

The game was to be released as an exclusive a little over a week from now, if I'm not mistaken, with not much heavy competition in it's way. Now........ they would rather have it release after E3, when everyone are surely going to be hyped for other games and consoles and along with the release of GTAV and god knows what else in the same month of this game. Ubi are going to need a hell of an advertising campaign for this game. Which is another reason why that date was a bad idea, for they could also have saved more money in that department.

I'm not at all pissed at it going multiplatform or even it's delay. I didn't have my sights set on this game as much as I have for Monster Hunter tri U and The Last of Us. However, the frustration on the delay is understandable, especially since we were so close to the original release date.

Ah well, just my take on all of this. Best of luck Ubi.

extermin8or4523d ago

It's not about the hardware sales of the wii u, it's about the software sales which haven't been as high as publishers expect. The only games that have sold really well are Nintendo's 1st party offering- that's what I'd expect from Nintendo early adopters however that makes the 3rd party publishers nervous to publish a game as an exclusive I understand why people are annoyed but also I think they should stop going on about it now- yeah you are pissed off we got it, now there are articles calling for boycotts and all this nonsense when really all Ubi are is a buisness that needs to stay in buisness. Hell out of 3rd party publishers they are one of the best, new IP's, older IP's that aren't stale and show quality in every itiration pretty much, support new consoles in someway from day one and don't do crap like micro transactions in the game you just BOUGHT- "yeah EA and Dead Space 3 I'm glaring at you -_-"

Fierce Musashi4523d ago (Edited 4523d ago )

Indeed, that can also be the case/reason for this move. Third parties generally don't have the best history on Nintendo platforms. However, for some, there is more to it than that ( such as poor advertising, poor ports, etc. ), which is a conversation for another time.

Whatever it may be, they are going to place this game in quite the potential predicament when it launchs compared to the window they could have had had they've released it on an earlier date.

As for the boycotts, I can't say I agree with that.

1upgamer994524d ago

If you have played the demo..Rayman was MADE for the gamepad.No other version will come close...Also the graphics will have to be downgraded...thats what Ubisoft said months ago. disagree all you want FACT.

-Falaut-4523d ago

You must not do well watching infomercials. Do you run out into the street screaming "Wizard Clean works really well and takes out all stains! FACT!" because the big man on the TV representing Wizard Clean said so?

Come on.

You played it and liked it? Good, now wait for the game to come out, buy it, and enjoy it. Don't talk out of your ass.

1upgamer994523d ago

I am not talking out of my ass...not one thing I said was false...have you played the demo all the way through on Wii U?

Phil324524d ago (Edited 4524d ago )

So this is one video game publisher corporate suck-up article. EDIT: And it starts off with something similar to a straw man argument. Not a good read. D:

It's like the author saw how much the "Ubisoft are jerks" article got in the way of hits on N4G and thought up a way to try to get even more hits and/or controversy. (i.e. a typical games journalism tactic)

PopRocks3594524d ago

If the tables were turned and, say, Tomb Raider or some other large scale 3rd party project was delayed in favor of a Wii U port, I guarantee this site would be swamped with bitching fanboys and articles talking about how the complaints were perfectly valid.

This whole thing is a joke at this point. So's the community.

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

Read Full Story >>
clouddosage.com
jznrpg47d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad47d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto46d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead46d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

Read Full Story >>
simulationdaily.com
neutralgamer199247d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio47d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199247d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio46d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199246d ago (Edited 46d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie46d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199246d ago

I just want games to be fun and not geindy and full of micro transactions

anast46d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199246d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 46d ago
SimpleDad47d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername46d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit46d ago

AC Shadows is doing good yes.

gigoran847d ago

but but 2,000,000 players...

Chocoburger46d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit46d ago

Which UBI games did that? Im legit asking.

Chocoburger45d ago (Edited 45d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit45d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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