Furious Francis cuts through Capcom's PR BS to give you the real reason we will not be seeing a Vita version of Resident Evil Revelations Unveiled Edition.
Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Umm, 3DS is selling enough in Japan for Capcom not to worry about millions of defectors suddenly rushing to try a game THEY CAN ALREADY PLAY on their 3DS on another platform.
Sorry, don't buy that logic
Capcom just made a cheap excuse. I think they just simply don't think it's a good investment considering PS VITA's current install base. Capcom could be the ones to make that install base larger, but they are waiting till others will do it.
Oh well, I would have bought it for my VITA, but apparently they don't need my money.
not sure that i care really based on past RE games it would most likely suck anyways
They just don't have any faith in the Vita.
Easy Logic., Since Nintendo is losing with the console wars, against the aging ps3 and xbox 360(Worst case scenario, PS4 and Xbox 720 is coming soon), For them to be able to counter it, They want to dominate the handheld wars against The Vita. They Became really desperate so they paid the Crapcom Company to have their MH and RE exclusive to 3ds (Which is originally meant for Sony). Vita will someday Bounce back(Mark My word Crapcom pussies).