Kotaku: Zombie adventure and critically-acclaimed GOTY candidate The Walking Dead has made waves all year for its top-notch writing and ability to make people feel feelings. One of the game's feelingest feelings, by all reports, comes during the last few minutes of Episode Five (out of five—the game is structured episodically).
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Before the announcement that a heavily narrative focussed Walking Dead video game was announced in 2012, Telltale games was a development studio that not particularly well known. Despite putting out other similar properties with Back to the Future: The Game and Jurassic Park: The Game, the products were largely met with a very mixed and ultimately tepid response from the public. The rampant acclaim and runaway success reached with The Walking Dead launched the developer into one of the most anticipated and favourable studios out there with one revolutionary product.
I think the walking dead story telling is amazing. I really love the games and think that they bring the respect of gaming story telling up in the world of entertainment in general :)
A reflection on the business perspective of Telltale Games.
No one gives a shit what you think Kotaku. You're a plague to the gaming world.
An article bashing The Walking Dead? ... Oh wait it's just Kotaku.
havent read the article yet, about to but just wanted to mention i did encounter a few bugs forced me reload the game which was a bit of a bitch considering all the monologue prior to the part it froze at, example was on train climbing down the small steps to talk to clem Lee got stuck on steps hahaha couldnt move anymore -_- and then while looking for clem on top of a building again got stuck =p and couldnt move. but all in all game was still amazing.
inb4: Kraptaku