There are two Connors in Assassin’s Creed 3 depending on how you choose to play the game – one is good, one is bad, and both of them are terrible.
It all comes down to the side missions, really – there’s very little reward for playing them and from that, you get two vastly different readings of our hero.
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
this was a pretty good read
i found connor unlikable because he so black and white, and he does a lot of stuff with out understanding why. He keeps preaching about justice and freedom with knowing what they means. maybe in the next game they will expand on his character and give him some more depth.
but desmond sucks more in my opinion
Playing the main campaign just made me feel that Connor was stupid.
I mean, plenty of games rely on stupid protagonists to push the plot, but Connor really went a bit too far. And then in the Homestead missions, he was the same guy, just less... stupid. Which was an odd counter-balance.
But it didn't really bother me.
I was more bothered by the fact that there was only one big battle we got to fight in--and it was awesome! The high point of the game--and that was it. They kept advertising how we'd be able to do missions during huge battles, but then we could only do it once. Major letdown.
Connor was too kind hearted he doesnt get job done when time call for it instead you fall into stupid unnecessary situations to finally your kill is available to you hes weak compared to Altair Ezio and Haytham they were relentless
He was just boring. Maybe if he didn't have to follow in Ezio's footsteps I'd be thinking "well...he's ok" but from the charismatic Ezio to this emotionless lump of wood makes him dull and unlikable.