MMGN: There aren’t many games in this generation which have been brazen enough to stifle the player’s life if they make mistakes. In a generation fraught with regenerating health, plentiful ammo and generous save points, Last Light aims to punish you for not thinking things through. The end result of that is that you’ll be forced to think, and that in turn will make for a vastly more rewarding game experience and may just remind you what shooters used to be and can be again.
The Metro video game series started with a humble b-list title, before building a strong fanbase and becoming a pioneer in the industry.
4A Games celebrates the 10th anniversary of its first-person shooter by offering it free for a week.
4A Games' Metro: Last Light originally launched on Xbox 360, PlayStation 3 and PC 10 years ago today, and still holds up.
I got bored of Hogwarts crazy quick and it's bugs, was looking for just any good game got the Metro trilogy for about £8.50 in a Steam sale played through 2033 Redux, Last Light Redux and now am on Exodus. The series is awesome, the first two are like more liner story driven FPS with a few options to confront the levels, stealth, no kill runs and guns blazing, depending on how you play effects the story and its outcome. Third game I'm playing now is heavy story driven (but optional if you don't want to listen you can just walk away... I don't know why you would though) with large open levels that take hours to explore and still some of the best use of RTX I've seen to date, can play this game on ultra with DLSS set to quality, raytracing set to ultra at 4K with no dips, played on Extreme setting and was getting a few drops around water and some interiors.
Cant recommend this series enough and as a new fan I can't wait to see the next game in 2024... I also got the audio books so looking forward to see how well the games follow the original books. A4 Games are extremely talented.
I really hope this does well for THQ they really need a hit now and deserve it.
Nice to see developers being brave enough to do away with the constant hand-holding like the vast majority of games do these days.
Here's hoping the full package lives up to this early promise.