150°

Comment: Why Trophies Have Lost Their Sparkle For Me

Trophies and Achievements have been one of the largest innovations to be implemented in this console generation. Aside from the obvious graphical leaps and vastly superior network capabilities the PS3 and Xbox 360 demonstrated over their predecessors, these machines effectively provide the same function as the earliest home consoles - which is to captivate and entertain their players. But those little to-do lists, those trophy cabinets we crave to fill, have fundamentally altered this; the previously individual single player experience many of us cut our gaming teeth on has now become, irrevocably, competitive. For better or worse, now your every action, choice or decision deemed worthy by developers has become visible to your friends. Moreover, they are used as bragging rights - the proof of hours and hours invested in a game, displayed on your Gamertag for all to see.

Read Full Story >>
lazyassgamer.com
Omnislash4166d ago

I have 15 platinums, and Im pretty much done collecting them since games have dumber and umber trophies to unlock. Some of them are just ridiculous and a total time waster. For instance, getting 100% sync on every single thing on AC3 that is just stupid. Plus not to mention online trophies..

sithsylar4166d ago

Online achievements should just die seriously especially when the community is dead for certain games...

JD_Shadow4166d ago

Not completely. They have extended the life of certain games that are actually good (would you even go play that higher difficulty setting if there wasn't a shiny for you upon completing it?). People enjoy going after them, and they aren't going to die anytime soon. We should just get used to them being there (and really, it's not always a bad thing to have them in there).

-MD-4166d ago

"would you even go play that higher difficulty setting if there wasn't a shiny for you upon completing it?"

Yes, hard modes existed long before trophies and achievements.

admiralvic4166d ago

@ Darkpower

For everything good thing they do, they do another 3 bad things.

Yes they add life to a dying game, but they also...

Turn off potential buyers, I mean who wants to know the platinum / 1,000 is impossible without even turning on the game?
It affects how people play. If there is a trophy for knifing 500 people or killing someone in a plane with a grenade, then you can EXPECT... someone will focus on these tasks throughout the match. This will result in useless team mates, pointless deaths, people who might not defend you with the flag, etc.
Win streaks ruin the community... Typically fighting games force you to go X games without losing online, which is a feat the AVERAGE user just CAN NOT accomplish. Instead of admitting defeat, moving on or getting better... plenty of people will resort to whatever works. Yes these people exist regardless, but trophies support this method of playing.

In the end, no trophy is going to completely save an online... it just becomes nothing more than a boost fest.

despair4166d ago

trophies and achievements are fine, but i have lost a lot of the zeal to platinum many games. That said I still do some crazy shit for trophies and its not like the games are ruined in any way whether i go for them or not.

LAZL0-Panaflex4166d ago

Correct. I hate online achievements. I got 14 platinums, but i hate having the pressure to get them, with achievement points its better imo because if u got a couple impossible or downright stupid ones troubling u u just skip it...no big deal i'll take a 980/1000 any day over busting my ass a couple extra hours for a bronze trophy to get a platinum no one can see unless they compare trophies with mine which takes for ever. I like gamer points because they allow me to be lazy, but i have and will platinum a great game like infamous 1 &2, mafia 2, uncharted 2.

morganfell4166d ago

Achievements and Trophies should outlive juvenile articles spouting bedroom rants. These pretend journalists and angry children are far more harmful to gaming than a mere acknowledgement of action.

guitarded774166d ago

Online trophies suck because you end up with some douches mining in the middle of a round and wonder why your team is getting their asses kicked.

+ Show (4) more repliesLast reply 4166d ago
iamnsuperman4166d ago

I would like trophies to get a bit more obscure. Completing chapter one, two.... on any difficulty is not a challenge. They need to be challenging and also make you play the game differently (i.e. crawl for an entire level, do not kill anyone..... something different and off the beaten track)

Omnislash4166d ago

Trophies should be aimed to make you play through the entirety of the game while challenging you enough to push yourself in that game. I think Dark Souls did that amazingly, other games do too much to where you do pointless things that are usually more luck based than anything else.

KangarooSam4166d ago (Edited 4166d ago )

I agree; I just got my PS3 and decided to play inFamous. I've beaten the game twice; one time good, the other evil. Finished it on hard last night. I have almost every trophy except finding 350 Blast Shards. EFF THAT lol. Collectibles are way too much effort and that's just a grind once you've finished the game. I honestly don't think I'm gonna go for trophies unless I absolutely love the game or it just happens like with The Walking Dead and probably PSASBR, eventually.

youndamie4166d ago

Lol yea I got stuck at 347 shards :(

KangarooSam4166d ago

@youndamie:

lol exactly what I'm trying to avoid. As long as I finish the story, try out multiplayer, maybe try for some trophies if it means replay value then that's fine. Platinum's aren't gonna happen for me, though.

BlackTar1874166d ago

im stuck at 349. I thought i had found the one i was missing but when i got it i was basically jumping up and down and it read 349/350 i turned the game off right there.

Y_51504166d ago

I may never plat inFAMOUS...But I'm happy with my inFAMOUS 2 and festival of blood %100. I agree that you should only plat the games that you enjoyed the most because well if you got plat, you should have enjoyed the game atleast except if it was something like Hannah Montana haha.

LAZL0-Panaflex4166d ago

They got maps on youtube, not that bad.

+ Show (2) more repliesLast reply 4166d ago
guitarded774166d ago (Edited 4166d ago )

I like trophies/achievements... I like what they offer in terms of replayability. I don't actively go for them on an initial playthrough of most games, but I often go back to good games and hunt for them. I've been gaming since the beginning of it all, and sure, we didn't have trophies/achievements back in the day, but there are a lot of things we didn't have back in the day which we have now, that are now standard and in some cases, essential. I don't want to go back to no trophies/achievements.

Also, if you haven't signed the Wii U Accomplishment petition, please take a second to do so. For those of us who want to platinum/100% a Zelda or Metroid game one day.

http://originalgamster.com/...

sithsylar4166d ago

Saints row 3 is the perfect example of me going for trophies. I spent like 40 hours on that game loved it. No way i would of spent 40 hours without trophies tbh...

Soldierone4166d ago

I was so sad when I finally got the plat. I was like "dangit, now I need more!" lol

sithsylar4166d ago

hahah. I was the same im really tempted to get the dlc but not sure which ones to get!

guitarded774166d ago

@ Soldierone

Play it again on Steam and/or XBOX 360. I do that with some games. Playing Saint's Row 3 on Steam right now. Over the top funny.

Show all comments (46)
150°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

Read Full Story >>
eurogamer.net
XiNatsuDragnel1d 6h ago

Microsoft had a good idea but fumbled it again.

Cacabunga1h ago(Edited 1h ago)

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow19h ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

OtterX2h ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Tody_za2h ago(Edited 2h ago)

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno1h ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

350°

Sarah Bond dodges questions on Xbox studio closures

While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios

23h ago
ApocalypseShadow19h ago

Of course she did. She's part of the problem and will just tow the company line.

VenomUK18h ago(Edited 18h ago)

Bloomberg’s Dina Bass could barely read her scripted question without looking at her notes, whilst Sarah Bond who WAS expecting the question spoke without saying anything of substance or answering the question in any meaningful way. Clearly she’s had the same expert PR training as Phil, but this avoidance was disrespectful. In time the short-sighted decision to shut down Tango Gameworks will be seen as of the most notorious examples why Phil Spencer messed up his tenure in charge of Xbox. That’s a fully built out talented team that could’ve been put to work on any project.

Additionally, Phil Spencer should not be using Sarah Bond as a patsy for his mistakes- he should be answering that question.

gleepot15h ago

I think you are all really overselling Tangos value. Hi-Fi rush was a lot of fun. Ghostwire was incredibly dull. Evil within 1 and 2 were just okay.

lucasnooker15h ago

Evil within 2 was incredibly under rated. I thought that game was surprisingly good

NotoriousWhiz12h ago

Someone else said it best. I don't think it was a Phil decision. It was most likely a Satya decision. I think Microsoft is done giving out free money to Xbox.

Cacabunga9h ago

people please boycott Activision Bethesda next release and support Hellblade.
these people mus understand that they cannot treat their fans and employees that way.
scumbags.

+ Show (1) more replyLast reply 9h ago
XiNatsuDragnel18h ago

Yikes you don't help Sarah 😬 making a problem worse

Christopher17h ago

She's playing her role. There's absolutely nothing any of them can say other than the truth, this is about profit margins and not quality, so they just don't answer anything and wait for gamers to forget.

shinoff21837h ago

I think news is coming of more ps5 release but they gotta be careful cause Xbox is still sitting on store shelves. They can't get left holding all that stock

Lightning775h ago

Come next month they'll flash nice looking games in our faces and expecting us to forget.

The only thing that'll be going through my mind at their showcase is how many of those studios will get shut down after release.

I'm not joking around either. MS probably expects every game to be like COD and do COD numbers. What a way to destroy gaming for the entire industry because they're dumb af at being realistic in what success means for each game.

-Foxtrot4h ago

Always feels she was brought in / promoted for this. Happened just before things started to be out in motion.

Phil and co have someone to throw under the bus and share the blame with

zaanan8h ago

Meet the new boss, same as the old boss

Hofstaderman18h ago

Like a deer caught in the headlights.....

notachance18h ago

I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?

Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.

DarXyde17h ago

Frankly, I suspect she is the most competent of them. I don't mean that I like her more, I mean that she's the best at articulating herself and giving the talking points MS wants to give. The others are starting to sound more like her than her sounding like any of them.

Are any of these people "responsible" for what's happening? No. This reeks of Nadella. But that being said, I don't see any of the Xbox heads stepping down in protest.

"Don't shoot the messenger", sure, but at the same time, the messengers don't seem to take umbrage with the message. Not enough to remove themselves from it, anyway.

CS74h ago

I disagree. Nadella is looking for profit as a CEO should in my opinion.

The problem is Dr. Phil & Co. had 10 years to bring Xbox back on track and have been failing woefully.

Phil needs to sell to Nadella that if we are to make a profit, we need to make great games. And to do that we need employees here for the long haul and the freedom to work on creative projects.

But as Phil said himself he doesn’t believe great games sell consoles.

RpgSama10h ago

Dude, 100%, forgot Major Nelson and Aaron Greenberg, like what is the point for all these suits? They have more C-level executives than games released in a generation.

This is just so they can all pass along the hot potato one at a time and in between all of them can say a lot without actually saying anything, misinformation at its finest.

Show all comments (43)
70°

The Games Industry Continues To Wonder What Is The Point Of Its Own Existence

While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.

Read Full Story >>
thegamer.com
Psychonaut851d 5h ago

Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.

TiredGamer1d 1h ago (Edited 1d 1h ago )

Might be a great game but it clearly did not make enough money to justify having the team make another game (under the MS umbrella).

It's never been just about whether your game is good or bad. The industry is full of great/underrated games that have a cult following or critical acclaim, but that fail to make great sales. Sad but true. It's a high stakes game, and at the end of the day, companies have to be profitable and make profitable investments. At the very least, there has to be the expectation of a long-term profit even if not profitable today. That goes for anything, no matter if the company is gigantic or a tiny mom-and-pop. We don't have to like it, but our buying habits played a hand in creating this monster.

I will keep harping that the industry has overreached its actual market and that it will implode. That implosion is already starting.

ApocalypseShadow20h ago

I partially agree with what you're saying in that companies need to sell well to make it in the industry. Something I've said again and again. Sony and Nintendo understand this about gaming by selling the game for as long as you can, then drop it on a service for additional revenue. It's why you won't see Sony and Nintendo expensively developed games on a service day one. It doesn't make business sense to do so.

The thing is about Tango is that they weren't given a chance after the acquisition when their game was shadow dropped on a console where gamers are told to not buy games but to rent them on a service for pennies. That kills day one sales even for small indie like developers who have big budgets for their company size.

Microsoft destroyed them in favor of pushing their services over investing in these developers futures or their games they created.

P_Bomb22h ago

“…make a bad game? Well shut you down. Make a good game? We still might shut you down.”

I got chills. It shouldn’t have come to this.