80°

How Episodic Game Content Could Change Gaming

Dave Walsh of Explosion.com takes a look at the recent trend in episodic gaming and how it could change the industry as we know it.

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explosion.com
Knight_Crawler4152d ago

Please do not let this happen.

Halp Life Ep 3 proved that this is not a good idea.

Also I can see this being something like DLC were developers charge what they want instead of what its worth.

FrostyZipper4152d ago (Edited 4152d ago )

The reason behind the failure of the Half Life 2 episodes is because Valve simply took so damn long making each one. The idea behind episodic titles is 'releases with regular, consistent, development times' and Valve simply isn't capable of achieving something like this because, unlike other developers, there are no project leads at Valve getting on anyone's back telling them to work on Episode whatever. Groups of Valve employees work on what they want to work on, whether it's sorting out optimization for Steam or their other titles or just adding a new hat or two to TF2.

Episodic gaming can be done right and TWD is - in my opinion - the best example of this. Not only was each episode a simply cracking experience, the time in between each episode was short, and at £20 for the entire season pass (all 5 episodes), I actually felt that Telltale were cheating themselves out of money they'd more than earned. The only problem I can conceivably see with episodic titles is development perhaps slackening or cutting corners in order to meet release schedules, but this in turn could easily be solved by drawing up a solid development plan and sticking to it like a limpet.

ninjahunter4152d ago

Eh, It looks good on paper, but the level of commitment and the rush to meet deadlines. I think valve has shown how poorly this can go, heck episodic gaming invented "valve time"

Darth Gamer4152d ago

I kinda like the idea of being able to buy little couple our segments at a time and see it as a way to save money in the long run for me but I can see the bad in this as well. It would be nice if the prices for the episodes stayed stable across all games and also this would work only if the full game was completed by the devs before they release it episodically. I wouldn't want a game not being finished and many buyers that were enjoying a game not being able to finish it just because it wasn't selling well, therefore not worth the devs time to finish making the game.

Hicken4152d ago

I can't say I'm overly fond of episodic content. Not unless we're talking Xenosaga-style episodes, where each one is a full game.

Otherwise, I don't like the idea of playing part of a game, then waiting weeks before the next part is even available. Just gimme the whole thing at once; gimme a full game and let ME decide how much of it I wanna play.

50°

Pacific Rim Pinball comes to Pinball FX

This could be fun as they make great tables. Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse when Pacific Rim Pinball comes to Pinball FX on May 16.

200°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

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theverge.com
darthv7215h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

solideagle2h ago

you should apply in MS PR team buddy, I think you will do a great job in my humble opinion :)

Sonic18818m ago

I thought darthv72 and Obscure_Observer already work for Microsoft 🤔

Cacabunga2h ago

I can tell people like you are an absolute minority..

If service is up means their fans and fanboys accepted this model and subscribed to it. The near future you will see a big decline because the service is saturated.

shinoff21831h ago

But that's been ms for years. When things aren't going their way they try to change the way things are said. For instance console sales are down, they stop telling how many sold instead telling us how many hours spent in halo or headshots. So it makes sense console sales down just say people are playing on more devices then previous. What they won't say is how many xbox players jumped ship to ps5.

Cacabunga27m ago

Hardware sales are so bad that Sony and Nintendo are blowing the sales off the water with their hardware.

If Xbox are losers, others aren’t..
Xbox already tried everything with Xbox live then subscriptions went down so much that they had to find something else. Their fans subscribed then reached saturation rather quickly.

Hardware and exclusive games is where it’s at! Keep gamers excited, announce decent software and people will support you

purple1015h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos4h ago

I'm not surprised surface is struggling they aren't relevant anymore

XBManiac3h ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad3h ago(Edited 3h ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple1013h ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

Profchaos2h ago(Edited 2h ago)

Top brass have also wanted to start seeing returns on the 100 billion they have put into various Xbox related moves so seeing more multiplatform games is highly likely especially from abk

It's basically saying that PlayStation is the reason Xbox is afloat right now thinks to Ps5 versions of COD

Kornholic1h ago

So basically PS and PC gamers' money is keeping Xbox on life support.

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140°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein14h ago

Shouldn't be allowed in any field.

Inverno10h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k49h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson8h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu9h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson8h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -