Have you ever noticed that games on the Nintendo eShop and on the PlayStation Network are regularly overpriced?
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Yea, not sure why a digital game still costs as much as a boxed copy. At least shave off a buck or two since we aren't paying for the plastic!
Back in my day we got our monies worth! Your NES/SNES game would come with a protective sleev, a detailed booklet (non of that Online manual crap) and sometimes even a POSTER of the game you just purchased.
The article seems kinda fanboyish since Xbox live is not mentioned. Because they are equally guilty of over charging for games.
The pricing has more to do with the publishers than the networks hey are sold on.
The article should be about over pricing of digital games.
I have thought of this as well. Your buying a game digitally no box nothing so why pay the full price.
The general excuse is that they don't want to tick off brick and mortar retailers, so they charge the same price online even though they don't have to worry/pay for packaging and shipping. Meaning that's "free" money they just pocket.
What's the deal with games being the same price US vs EU value when EU is higher? That's one Europeans should be asking their politicians. Or better yet not buying those games while publicly stating the reason.
@iamnsuperman:
The offset is still that they're making additional profit from consumers while undercutting retailers with direct availability and convenience.
As bad as it sounds this online retail thing is something they either shouldn't have done or gone all in. Nevermind that they'd be putting specility B&M stores out of business overnight or cutting off a segment of consumers w/o online.
Like the BS that's gone on with game resales there should have been active consideration of all parties instead of the capitalist selfishness that's going on. People are just being openly ripped off in what's become standard practice.
"Why are the prices so high on the Nintendo eShop and PlayStation Network?"
Unless they are first party offerings you're talking about, then why not ask the publishers who set the prices themselves? I do know that MS sometimes forces devs to charge more than they want to. Happened with Stranger's Wrath. It was supposed to be $15 for everyone but MS wanted the devs to charge $20 and the devs said no.