310°

The Gaming Community.... No Longer a Community

Long ago there was the time when playing a video game by yourself or with friends was fun; good wholesome fun. Sure things got a little competitive, you may have expressed some anger to yourself, the game, the controller, the TV ….. the wall. But at the end of the day you found yourself turning off willingly turning off the console or PC because you wanted to. You were probably happy with the progress you made in that session or it was dinner time and you needed to energize for the next round of playing.

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smashman984596d ago

Idk I feel like the article was heading in a different direction a much better direction than gamers are all about who's the best. I mean in a way that's the heart and soul of gaming dating back to pong. Hell dating back to even before video game. Everyone wants to be know as the best, that's what makes this so damn fun. Well one of the things. You wanna know what's really poisoning our community, all these entitled gamers!

ZombieNinjaPanda4595d ago

"Entitled gamers"

First of all, stop using that word.

Second, you have multiple things to thank for this new trend. 1) The Internet. Console wars and assholes have always been around believe it or not. The internet has just allowed us to see them first hand and in mass droves, in this case Sony,Microsoft,Nintendo,Apple, Pc, etc fanboys.
2) Anonymity. I shouldn't need to explain this one.

Really, there has always been problems like this in gaming, just the internet has allowed us to see it much more easily. But it doesn't also help the direction games are going in lately, enticing in people that first picked up a controller with call of duty.

shutUpAndTakeMyMoney4595d ago (Edited 4595d ago )

What wrong with being a pc fanboy? I am a fan of my own creation. Not of a certain corporation who I constantly feed money.

I would say being a pc fanboy makes the most sense actually.

my pc really represents me not sony, ms or ninty.

Or maybe am just a blind (?)<--Fill in the blank drone.

So saying pc fanboy is basically saying "You are a fan of what you built!!! argghhh". lol why yes I am!

caseh4595d ago

Primary blame is the internet, its given EVERYBODY a voice. You give that to kids and its bound to go horribly wrong. You see it in everything, right down to 'top 5 games of all-time' lists. When you see the likes of FF7 at #1 you can safely assume the author has no knowledge of the 15 years of gaming that came before.

XBL probably has the biggest share of muppets online, its purely down to MS including a headset with the Xbox.

PSN on the other hand isn't so bad, no mic so people need to make a consience effort to get a mic and abuse others. Still has its fair share of muppets though.

vortis4595d ago

@shutUPandTakeMyMoney

You can't be a real PC fanboy or you would have said you were among the PC Master Race and you would have name dropped a high-end GPU or CPU combo and then said "Consoles won't have tech like this until another 10 years. Now I'm going back to play Realm of the Mad God on my GTX 680".

That's how a real PC fanboy does it.

NintyJazz4595d ago

at shutupandtakemymoney, sorry to break it to you but all those parts and software you buy for your pc? Yep they come from big corporations. So yes you are feeding multiple corporations your money.

+ Show (2) more repliesLast reply 4595d ago
MeatheadMilitia4595d ago

I am not saying its bad to be competitive but there is a way to go about talking trash and being civil with your opponents

showtimefolks4595d ago

fanboys are bad for business but in a way their loud mouth attitude can help sell a game which doesn't get great advertisement budget.

fanboys have existed for a long long time even before all this mess now a days, what's truly sad is some of the editors of major gaming sites are fanboys.

it is what it is, n4g is famous for stealth disagrees lol. i hate how every day someone has to hate on wiiu than comes ps3 than xbox360 in no particular order.

people just can't accept the fact a game i like and they didn't can be so good. their opinions are facts while your opinion really doesn't matter

th3n00bg4m3r4595d ago

One thing i do not understand in the video game community is, why do you have to insult just to explain to somebody. For example:
Gamer 1: Which video game is this?
Gamer 2: OMG, F*** you, have you been living under a rock? you are retarded...ETC. It is called Half Life 2.

I_LOVE_MYSELF4595d ago

OMFG, you idiot! Have you not been keeping up with current trends?

You have to insult people to make it seem you're overall gaming knowledge is superior. People have reputations to maintain!

What a noob...

th3n00bg4m3r4595d ago

Thanks for proving my statement.

Wigriff4595d ago (Edited 4595d ago )

Erm... I'm pretty sure -GametimeUK- was being sarcastic.

vortis4595d ago

He called you a noob, but your name is noob.

Sorry, just saying.

MeatheadMilitia4595d ago

I don't understand how people get upset because someone doesn't play a certain video game. Not everyone has the same tastes and likes as any other individual. Instead of bashing someone for not playing it, the person could explain why they find the game entertaining and what about the game keeps you going back for more. You never know, the person you're talking to might go out and give the game/genre a try just because they enjoyed your enthusiasm.

chazjamie4595d ago (Edited 4595d ago )

hmm this article is right. when i play fifa with a group of friends, they quick to act like a bunch of wankers and never assitst or shed some light on how they did certain things.

I dont care much for the stereotype of gamers; smelling like dirt, and being anti social cretins. but what does annoy me is they way in which they function, in how they argue, in how they demand. Its a contradiction that will never be realised, and therefore never be resolved.

ACEMANWISE4595d ago (Edited 4595d ago )

There will never be a true feeling of community using an online system that allows anonymity. With anonymity brings unaccountability. This encourages people to behave much differently, as opposed to being there in person.

There will never be a true feeling of a community if the industry is founded on division through competition. The online sector promotes their services as if it is a platform where a community is created. Yet they sell maps,modes,dlc, and passes that divide the nonpayers from the paying ones. Not only do they divide the community through high prices but they also divide everyone's gaming experience so that they cannot relate to one another. Why? They allow every gamer to personalize their own gaming experience in both online and story to the point no one can share the same memories about one product or game. Then they reward those that kill the most and prop that player up through a point/trophy system. That is on top of punishing a player for owning one console vs. another...where one version turns up superior in some way (i.e. graphics, exclusive dlc, bugs, etc.). Then to ice the cake they allow retailers to give extra content for buying at their store.

Adding to that the landscape of the industry has changed where everyone plays now, not just one audience demographic. It's not as small and hated by the public..or your family. Nothing has drawn the gaming community together stronger than during the offline era when finding another gamer, with the same passion, meant you weren't crazy or alone...even though everyone told you so.

If everyone of us here at N4G.com screamed out as loud as we could in one voice it wouldn't even account for 5% of the entire gaming community. The reason being the other 95% don't care. They are too casual or ignorant about the industry to make this part of their everyday lives. The rest of us are left to destroy each other through a system they call community.

Wigriff4595d ago

Well said. Bubble up for you.

ACEMANWISE4595d ago

I don't understand the reasoning behind disagrees here. I say something. Everyone agrees. You say you agree with me, then one person disagrees with you...but not me.

rainslacker4595d ago

You shouldn't worry about it Ace. Disagrees mean nothing unless they actually tell you why they disagree. Debate is lost on people, which is why people don't discuss things like you talked about. Also having a large wall of text, even though well thought out, means that those 2 people disagreeing probably didn't even read it.

Admiral_BoneToPick4595d ago

HERE HERE. I agree with you 100%. Well said bubble+ coming your way :).

ACEMANWISE4595d ago

You make me laugh. Stop.

MeatheadMilitia4595d ago

Well said! You ever think about blogging, you let me know :)

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Hallow4595d ago

Look everybody, a well written intellectual comment right here on N4G?
Good job Ace!

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola22d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion20d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola20d ago

i'm very calm
you seem very upset however

Notellin19d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola19d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop19d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel119d ago (Edited 19d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola19d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel118d ago (Edited 18d ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

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Sciurus_vulgaris22d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK20d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds19d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar20d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy20d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel119d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola21d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer20d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused20d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion20d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher20d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer20d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion20d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola20d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

+ Show (1) more replyLast reply 20d ago
victorMaje20d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola20d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused20d ago

Just like scooby doo, you have shown us the real monsters are us

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Inverno20d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool20d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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70°

Why We Partnered With St. Jude Children’s Research Hospital

Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."

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thorstein24d ago

I subscribed to this not knowing about how some of the proceeds go to St. Judes.

Really cool that some of the money goes there.

Even if people don't subscribe to the mag, it might bring people to the charity.

jznrpg24d ago

One of the main charities my wife and I donate to. They help a lot of children and being a parent of 5 children I can’t imagine what those parents go through. I’ll probably get a sub to GI because of St Jude and of course because I love video games.

80°

Dungeons and Dragons is About to Break a 6-Year Trend

Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.

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