NowGamer: Masataka Takemoto, director of New Super Mario Bros U, says the Wii U launch title is "only possible because of the new hardware."
Super Mario Bros. Wonder is the first Mario 2D game in almost two decades without the New Super Mario art style, and it looks all the better for it
Am I missing something? It looks exactly the same, just higher resolution… Is this sarcasm?
This Mario game looks great, getting a switch for this and Mario RPG. CANT WAIT, TITS JACKED.
Yeah I liked how much more emotion could be conveyed through the new style at first glance I didn't see much difference but then rewatching the trailer I'm seeing more and more animations that remind me of the Mario artwork from the manual of smb3
I hated the new super Mario bros Style. This new one seems a lot more expressive and less generic. I hope it's a good game
I prefer the 2d Mario's. Me and my girl have played them all together and mario galaxy , Mario odyssey. The 2nd player option is extremely eh
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I own a wii u and super Mario u. It is no different the the 2d Mario for the wii. The only thing different is you have an hdmi connection for the wii u. That would be the only thing different.
If they mean only possible for Nintendo due to more powerful hardware so that they can render the game in HD resolution than I agree.
However if they are saying that its impossible to produce a game like this on either a PS3 or 360 than I disagree.
Motorola RAZR i
I own the game. I love it, and I think it's absolutely the best in the NSMB series. The level design is amazing, the difficulty is just right, the extra challenge modes are a lot of fun.
That being said... I don't think this game would be only possible on Wii U hardware at all. This game could've been made for the Wii, although with two very obvious compromises: no HD graphics, and no 5th player with gamepad. Everything else was perfectly doable on the Wii console, nevermind the PS3 and Xbox 360.
Oh I get it. I believe he's saying "this game" would have NOT EXIST if it weren't for new hardware.